Unix NetHack Version 3.6.7 - last build Fri Feb 17 15:47:41 2023 (3ff9b0f54818f925015e8ed60ae25891f0a884b6). Game began 2024-06-02 00:37:38, ended 2024-06-02 02:14:35. bloaf, neutral male human Wizard ---- .... --------------- ... |.<..........[| .. ##-)............| q # |.............| #@## ##..............| # ##-------------.- ### #) # [ ##### #### #[# ### # # [ ####-----# --------|-- -------.- #-...-# |.....!%.%| ........| |...| |.....!%%%| |..k...[| #....| |.....!%.!| .........#####----- ----------- |.......| --------- Bloaf the Thaumaturge St:12 Dx:13 Co:13 In:18 Wi:14 Ch:14 Neutral S:8286 Dlvl:5 $:18 HP:0(59) Pw:41(103) AC:6 Xp:8/1627 T:8211 Burdened Latest messages: The hill orc swings her scimitar. The hill orc hits! Yoho2 bites the hill orc. You hit the hill orc! The hill orc swings her scimitar. The hill orc hits! Yoho2 bites the hill orc. The hill orc is killed! You have a little trouble lifting $ - 18 gold pieces. There is a hill orc corpse here; eat it? [ynq] (n) y This hill orc corpse tastes okay. You hear the chime of a cash register. Yoho2 drops a red-eyed shield. Yoho2 picks up a red-eyed shield. You stop eating the hill orc corpse. The magic-absorbing blade scares the Mordor orc! The Mordor orc is confused. You kill the Mordor orc! There is a partly eaten hill orc corpse here; eat it? [ynq] (n) y You resume your meal. Yoho2 drops a red-eyed shield. You finish eating the hill orc corpse. The rothe hits! The rothe bites! The rothe bites! The bat bites! The rothe hits! The rothe bites! The rothe bites! The hill orc throws an orcish dagger! The orcish dagger misses the bat. You are hit by an orcish dagger. The bat bites! The bat bites! You hear the chime of a cash register. You hit the rothe! You hit the rothe! The rothe hits! The rothe bites! The rothe bites! In what direction? h The spell hits the rothe! You kill the rothe! The rothe hits! The rothe bites! The rothe bites! The rothe hits! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) q Inventory: Coins $ - 18 gold pieces Weapons Q - 8 blessed +0 darts (at the ready) i - 79 uncursed +0 darts M - 5 cursed -1 darts w - the uncursed rustproof +0 Magicbane (weapon in hand) p - an uncursed +0 silver dagger Armor h - a blessed +0 orcish helm g - a blessed rotted +1 pair of leather gloves (being worn) o - an uncursed rotted +0 pair of elven boots (being worn) s - an uncursed +0 small shield b - an uncursed +0 cloak of magic resistance (being worn) a - an uncursed +0 leather armor (being worn) Scrolls j - a blessed scroll of teleportation Potions y - an uncursed potion of fruit juice N - an uncursed potion of hallucination f - an uncursed potion of healing Rings d - a blessed +2 ring of gain constitution e - an uncursed ring of invisibility Wands n - an uncursed wand of enlightenment (0:12) c - an uncursed wand of sleep (0:4) C - an uncursed wand of slow monster (0:6) Tools B - an uncursed bag of holding containing 30 items O - an empty uncursed sack F - an uncursed blindfold P - an uncursed +0 pick-axe (alternate weapon; not wielded) K - an uncursed skeleton key U - an uncursed +0 unicorn horn Gems/Stones W - an uncursed chrysoberyl stone Z - an uncursed garnet stone z - an uncursed jet stone m - an uncursed worthless piece of green glass k - an uncursed worthless piece of orange glass R - an uncursed worthless piece of white glass r - an uncursed worthless piece of yellow glass Contents of the bag of holding: 1460 gold pieces a cursed amulet of restful sleep 4 uncursed +0 darts an uncursed poisoned +0 dart an uncursed orange an uncursed egg an uncursed scroll of amnesia a blessed scroll of confuse monster an uncursed scroll of confuse monster an uncursed scroll of destroy armor an uncursed scroll of food detection an uncursed scroll of gold detection a blessed scroll of identify an uncursed scroll of light a blessed scroll of punishment a blessed scroll of taming a blessed spellbook of force bolt named 0 an uncursed spellbook of identify named 0 an uncursed spellbook of invisibility a blessed potion of gain energy an uncursed potion of invisibility an uncursed potion of monster detection a cursed potion of monster detection an uncursed ring of cold resistance an uncursed ring of searching an uncursed wand of make invisible (0:7) an uncursed drum of earthquake (0:4) an uncursed fire horn (0:4) an uncursed lock pick an uncursed oil lamp Bloaf the Wizard's attributes: Background: You were a Thaumaturge, a level 8 male human Wizard. You were neutral, on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You were in the Dungeons of Doom, on level 5. You entered the dungeon 8211 turns ago. It was nighttime. You had 1627 experience points, 933 more were needed to attain level 9. Your score was 8286 before end-of-game adjustments. Basics: You had 0 out of 59 hit points. You had 41 out of 103 energy points (spell power). Your armor class was 6. Your wallet contained 18 zorkmids. Autopickup was on for '"$!/=+' plus thrown, with exceptions. Final Characteristics: Your strength was 12 (limit:18/100). Your dexterity was 13 (limit:18). Your constitution was 13 (limit:18). Your intelligence was 18 (limit:18). Your wisdom was 14 (limit:18). Your charisma was 14 (limit:18). Final Status: You were burdened; movement was slightly slowed. You were wielding a dagger. You were skilled in dagger. Final Attributes: You were piously aligned. You were magic-protected. You were sleep resistant. You were poison resistant. You were telepathic. You were stealthy. You were warded. You are dead. Vanquished creatures: a large mimic 5 small mimics a watchman 2 quivering blobs a leprechaun an iron piercer a gnome king 2 brown puddings a werewolf a lizard a dingo 3 dwarf lords a white unicorn a plains centaur a gnome mummy a Woodland-elf a mountain nymph 4 Mordor orcs 12 Uruk-hai an orc shaman a rock piercer a rock mole 3 fog clouds a violet fungus 6 gnome lords 2 gnomish wizards a kobold mummy an elf zombie a straw golem a floating eye a kitten 6 dwarves 2 homunculi a kobold shaman 5 hill orcs 10 rothes 4 orc zombies 2 dwarf zombies 3 wererats a werejackal 5 iguanas 2 killer bees an acid blob 3 hobbits 9 manes 4 hobgoblins 2 yellow molds 20 gnomes 8 garter snakes 2 geckos a jackal a fox a kobold 3 goblins 12 grid bugs a bat 2 lichens 2 kobold zombies 5 newts 179 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 5 Level 1: Level 2: "v" An armor shop, a sink. Level 3: "b" Some fountains. Stairs down to The Gnomish Mines. Level 4: A fountain. Level 5: "v" <- You were here. A health food store. Final resting place for you, killed by a rothe. The Gnomish Mines: levels 4 to 7 Level 4: Level 5: Level 6: "ICE" Many shops, a temple to Thoth, some fountains. Level 7: Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | bloaf | | 1478 Au | | killed by a | | rothe | | | | | | 2024 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye bloaf the Wizard... You died in The Dungeons of Doom on dungeon level 5 with 8139 points, and 1478 pieces of gold, after 8211 moves. You were level 8 with a maximum of 59 hit points when you died.