Unix NetHack Version 3.6.7 - last build Fri Feb 17 15:47:41 2023 (3ff9b0f54818f925015e8ed60ae25891f0a884b6). Game began 2024-06-06 01:52:44, ended 2024-06-06 02:03:34. bloaf, neutral male human Wizard ------- --..--.-- |.......-- --.......| -......-- .<...--- ...-.| ..| --- --..--- ---@------......| ...........---..-- -[......---- --..| --......| |..| ---....| ---- --..-- ---- Bloaf the Conjurer St:9 Dx:17 Co:11 In:18 Wi:9 Ch:11 Neutral S:405 Dlvl:3 $:25 HP:0(20) Pw:5(18) AC:9 Xp:3/70 T:1384 Latest messages: The magic missile hits you! The missiles bounce off! In what direction? h The spell misses the dwarf. You miss the dwarf. The dwarf zaps a wand of magic missile! The magic missile hits you! The missiles bounce off! You hit the dwarf. Yoho misses the dwarf. The dwarf zaps a wand of magic missile! The magic missile hits you! The missiles bounce off! Yoho misses the dwarf. You miss the dwarf. Yoho misses the dwarf. Your candle is consumed! Its flame dies. You miss the dwarf. Yoho misses the dwarf. Yoho misses the dwarf. You miss the dwarf. Yoho misses the dwarf. The dwarf zaps a wand of magic missile! The magic missile whizzes by you! You hear rumbling in the distance. You hit the dwarf. Yoho misses the dwarf. The dwarf thrusts her dagger. The dwarf hits! Yoho misses the dwarf. In what direction? h The spell misses the dwarf. Yoho misses the dwarf. In what direction? h The spell hits the dwarf. You kill the dwarf! You swap places with Yoho. D - a wand of magic missile. E - a dagger. F - a pair of hard shoes. G - a hooded cloak. You have a little trouble lifting a bronze plate mail. Continue? [ynq] (q) n You swap places with Yoho. You hear a nearby zap. The wand hits the gas spore! The gas spore is killed! You are caught in the gas spore's explosion! It is fatal. Do you want your possessions identified? [ynq] (y) q Inventory: Coins $ - 25 gold pieces Weapons t - an uncursed +0 sling B - an uncursed +0 sling n - an uncursed +0 dart q - 17 cursed +0 darts o - 8 cursed -1 darts (at the ready) E - a blessed +1 dagger w - an uncursed +0 dagger named S (weapon in hand) z - 3 cursed -1 daggers y - a blessed +1 quarterstaff Armor F - an uncursed +0 pair of iron shoes b - a blessed +0 cloak of magic resistance (being worn) G - an uncursed +0 dwarvish cloak Comestibles s - 5 uncursed lichen corpses Scrolls j - an uncursed scroll of confuse monster C - an uncursed scroll of create monster k - an uncursed scroll of enchant armor i - an uncursed scroll of enchant weapon u - a blessed scroll of light Spellbooks l - a blessed spellbook of force bolt named 0 m - an uncursed spellbook of knock named 0 Potions v - an uncursed potion of gain energy x - a cursed potion of paralysis g - an uncursed potion of sickness f - an uncursed potion of speed h - an uncursed potion of water Rings d - an uncursed ring of cold resistance e - an uncursed ring of polymorph Wands D - an uncursed wand of magic missile (0:0) c - an uncursed wand of striking (0:6) Gems/Stones p - a cursed worthless piece of violet glass Bloaf the Wizard's attributes: Background: You were a Conjurer, a level 3 male human Wizard. You were neutral, on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You were in the Gnomish Mines, on level 3. You entered the dungeon 1384 turns ago. It was nighttime. There was a new moon in effect when your adventure ended. You had 70 experience points, 10 more were needed to attain level 4. Your score was 405 before end-of-game adjustments. Basics: You had 0 out of 20 hit points. You had 5 out of 18 energy points (spell power). Your armor class was 9. Your wallet contained 25 zorkmids. Autopickup was on for '"$!/=+' plus thrown, with exceptions. Final Characteristics: Your strength was 9 (limit:18/100). Your dexterity was 17 (limit:18). Your constitution was 11 (limit:18). Your intelligence was 18 (limit:18). Your wisdom was 9 (limit:18). Your charisma was 11 (limit:18). Final Status: You were unencumbered. You were wielding a dagger. You were unskilled in dagger. Final Attributes: You were devoutly aligned. You were magic-protected. You were warded. You are dead. Vanquished creatures: a gnome lord a dwarf a gas spore 2 hobbits 8 gnomes 6 jackals a fox a kobold 3 sewer rats 4 grid bugs 6 lichens 2 kobold zombies 6 newts 42 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 2 Level 1: "v" A grave. Level 2: "eb" Some fountains, a sink. Stairs down to The Gnomish Mines. The Gnomish Mines: Level 3: <- You were here. Final resting place for you, killed by a gas spore's explosion, while helpless. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | bloaf | | 25 Au | | killed by a gas | | spore's | | explosion | | | | 2024 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye bloaf the Wizard... You died in The Gnomish Mines on dungeon level 3 with 403 points, and 25 pieces of gold, after 1384 moves. You were level 3 with a maximum of 20 hit points when you died.