Unix NetHack Version 3.6.6-0 post-release - last build Sun Mar 15 07:25:42 2020 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2020-06-01 02:07:35, ended 2020-06-01 15:46:29. chocimir, chaotic male human Monk -------------------------- |>.......................| |.......----------------.| -------.------ |.| |...........| |.| |0.........0| |.| --------%----| |.| |............| |.| |............| |.| -----.-------- ------|.| |..........| --|%.[%[|.| |..........| |.+i[%v)|[| |.........-- |-|.d:u%|.| -------.---- |%-%ql:)-[| |........| |-|.Cn'%|-- |........| |.-.@m:o| |...------ --|.@mFo| ----- ------- Chocimir the Initiate St:18 Dx:17 Co:14 In:9 Wi:12 Ch:12 Chaotic Dlvl:2 $:1919 HP:0(58) Pw:31(36) AC:1 Xp:8/2451 T:6904 Latest messages: You hit the rock piercer. You kill the rock piercer! You see here 568 gold pieces. $ - 568 gold pieces. You hit the red naga hatchling! The red naga hatchling misses! You kill the red naga hatchling! $ - 17 gold pieces. Really attack the quasit? [yn] (n) You see here an orcish helm. You hit the kobold lord. You kill the kobold lord! You see here 86 gold pieces. $ - 86 gold pieces. You hit the warg! The warg bites! You hit the warg! You kill the warg! You kill the hobgoblin! $ - 32 gold pieces. The door resists! The door opens. You hit the python! You hit the python! You kill the python! Some text has been burned into the floor here. You read: "Elbereth". Your warning senses cause you to take a second look close by. You find a snake. You hit the snake! The snake just misses! You hit the snake! The snake bites! You hit the snake. You hit the snake. The snake bites! You kill the snake! $ - 25 gold pieces. H - a food ration. The giant mimic hits! The giant mimic hits! You cannot escape from the giant mimic! The giant mimic hits! The giant mimic hits! You die... Do you want your possessions identified? [ynq] (y) Do you want to see your attributes? [ynq] (y) Do you want an account of creatures vanquished? [ynaq] (y) Do you want to see your conduct? [ynq] (y) Do you want to see the dungeon overview? [ynq] (y) Inventory: Coins $ - 1919 gold pieces Amulets A - an uncursed amulet of reflection (being worn) Weapons q - 7 +0 crossbow bolts Armor r - an uncursed +0 orcish helm (being worn) a - an uncursed +2 pair of leather gloves (being worn) R - an uncursed +0 pair of iron shoes (being worn) b - an uncursed +1 robe (being worn) Comestibles g - 3 uncursed apples f - 4 uncursed food rations H - 6 uncursed food rations i - 2 uncursed fortune cookies p - an uncursed fortune cookie o - an uncursed lembas wafer h - 6 uncursed oranges Scrolls M - an uncursed scroll of light Spellbooks c - a blessed spellbook of sleep Potions v - an uncursed potion of confusion X - an uncursed potion of object detection Rings d - an uncursed ring of protection from shape changers (on left hand) s - an uncursed ring of regeneration Y - an uncursed ring of searching S - an uncursed ring of shock resistance (on right hand) G - an uncursed ring of teleport control Wands O - a wand of digging (0:7) U - a wand of digging (0:4) e - a wand of light (0:15) Q - a wand of magic missile (0:6) E - a wand of magic missile (0:4) V - a wand of striking (0:1) P - a wand of teleportation (0:3) Tools t - a cursed credit card T - an uncursed mirror j - an uncursed oil lamp l - an uncursed oil lamp k - an uncursed skeleton key m - 6 cursed tallow candles Gems/Stones L - an uncursed turquoise stone N - an uncursed worthless piece of blue glass n - an uncursed worthless piece of green glass w - an uncursed worthless piece of orange glass u - 2 uncursed worthless pieces of red glass F - 2 uncursed worthless pieces of violet glass x - an uncursed worthless piece of white glass J - an uncursed worthless piece of yellow glass y - 2 uncursed touchstones Chocimir the Monk's attributes: Background: You were an Initiate, a level 8 male human Monk. You were chaotic, on a mission for Huan Ti who was opposed by Shan Lai Ching (lawful) and Chih Sung-tzu (neutral). You were in Sokoban, on level 2. You entered the dungeon 6904 turns ago. You had 2451 experience points, 109 more were needed to attain level 9. Basics: You had 0 out of 58 hit points. You had 31 out of 36 energy points (spell power). Your armor class was 1. Your wallet contained 1919 zorkmids. Autopickup was off. Final Characteristics: Your strength was 18 (limit:18/100). Your dexterity was 17 (limit:18). Your constitution was 14 (limit:18). Your intelligence was 9 (limit:18). Your wisdom was 12 (limit:18). Your charisma was 12 (limit:18). Final Status: You were held by a giant mimic. You were unencumbered. You were empty handed. You had expert skill with martial arts. Final Attributes: You were piously aligned. You were cold resistant. You were sleep resistant. You were shock resistant. You were poison resistant. You saw invisible. You were warned. You were stealthy. You were guarded. You were protected from shape changers. You were fast. You had reflection. You were unlucky. You are dead. Vanquished creatures: a large mimic 3 wargs a gelatinous cube a tiger a python a crocodile 3 winter wolf cubs 2 baby long worms a dwarf mummy a yeti 2 dust vortices a gnome mummy a snake 3 apes 4 human zombies a rope golem 2 wood nymphs a water nymph 2 mountain nymphs 9 Uruk-hai a rock piercer 2 rock moles a pony 4 fog clouds a yellow light 4 gnome lords a gnomish wizard a red naga hatchling a black naga hatchling 4 elf zombies a ghoul a baby crocodile a little dog 2 floating eyes 3 dwarves 2 kobold lords a kobold shaman 5 hill orcs 3 rothes a centipede a giant bat an orc zombie 4 iguanas 10 killer bees 2 acid blobs 2 hobbits 2 manes 2 hobgoblins a brown mold a yellow mold a red mold 9 gnomes a gnome zombie a gecko 7 jackals 3 foxes a kobold 5 goblins 6 sewer rats 7 grid bugs 4 bats 7 lichens a kobold zombie 3 newts 163 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never hit with a wielded weapon. You were illiterate. You never genocided any monsters. You never polymorphed an object. You used no wishes. The Dungeons of Doom: levels 1 to 7 Level 1: A fountain. Level 2: A general store, an altar to Huan Ti. Stairs down to The Gnomish Mines. Level 3: A general store, an altar to Huan Ti, a fountain. Level 4: A fountain. Level 5: Many fountains. Oracle of Delphi. Level 6: A fountain. Stairs up to Sokoban, level 5. Level 7: The Gnomish Mines: Level 3: Sokoban: levels 5 up to 2 Level 2: <- You were here. Solved. Final resting place for you, killed by a giant mimic. Level 3: Solved. Level 4: Solved. Level 5: Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | chocimir | | 1919 Au | | killed by a | | giant mimic | | | | | | 2020 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye chocimir the Monk... You died in Sokoban on dungeon level 2 with 11852 points, and 1919 pieces of gold, after 6904 moves. You were level 8 with a maximum of 58 hit points when you died.