Unix NetHack Version 3.6.6-0 post-release - last build Sun Mar 15 07:25:42 2020 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2020-06-05 15:55:58, ended 2020-06-05 17:33:46. chocimir, chaotic male human Monk --------------------- ------------- |...............(..).. .....^......| $ |.----------|--.---...|---------------------------..| $ |.|----- |.|--- |[..|..........................|..| * $ |.||^..| ---)| ----...|..........)).<..$............| * #.. |.||...--|.....|...^---.......1..................| .|. #.* |.| .%...|-|-..|....|.[.[........................| .|.. $ # |.| ---..|).|..---.)------------------------------..|-. # |.| |..|..|..^.|..............................%...|[.. # |.| |..|..|-----%.------------------------------..|....####$####### |.-----..---|.......| ------ |..|....[ |...........|----.--- ( .....| |..|...%... $ $ ------------|...|.| --.|.-------..|.....|.. $ -------------.{.|.|-------------- --.|.[........|.....|.).. |...............|.-........k@M... ...|-------------..- ---... |.---------------.|-------------- --.|.......................). |.................| |.....................|........ ------------------- ----------------------- ------ Chocimir the Initiate St:18/07 Dx:16 Co:13 In:8 Wi:12 Ch:11 Chaotic Dlvl:12 $:1984 HP:0(67) Pw:29(44) AC:0 Xp:9/3523 T:7775 Burdened Latest messages: The door opens. You feel more confident in your fighting skills. You hit the energy vortex! You are jolted with electricity! The energy vortex engulfs you! You feel your magical energy drain away. The air around you crackles with electricity. You feel your magical energy drain away. The air around you crackles with electricity. You get expelled! The energy vortex misses! You hit the energy vortex! The energy vortex touches you! The energy vortex misses! You destroy the energy vortex! You hit the ettin mummy! The ettin mummy hits! The ettin mummy misses! You hit the ettin mummy. The ettin mummy hits! The ettin mummy hits! In what direction? You feel better. The ettin mummy hits! The ettin mummy hits! You hit the ettin mummy! The ettin mummy just misses! The ettin mummy hits! You hit the ettin mummy. The ettin mummy hits! The ettin mummy hits! In what direction? You feel better. The ettin mummy misses! The ettin mummy hits! The ettin mummy hits! The ettin mummy hits! # You are carrying too much to jump! The air crackles around the kobold shaman. You hear a crunching sound. You hit the kobold shaman! The ettin mummy hits! The ettin mummy hits! You die... Do you want your possessions identified? [ynq] (y) Do you want to see your attributes? [ynq] (y) Do you want an account of creatures vanquished? [ynaq] (y) Do you want to see your conduct? [ynq] (y) Do you want to see the dungeon overview? [ynq] (y) Inventory: Coins $ - 1984 gold pieces Weapons J - 26 +0 darts Armor x - a blessed +1 dwarvish iron helm (being worn) a - an uncursed +2 pair of leather gloves (being worn) v - an uncursed +0 pair of jumping boots (being worn) b - an uncursed +1 robe (being worn) Comestibles w - an uncursed apple X - an uncursed partly eaten carrot r - 2 uncursed fortune cookies R - 4 uncursed tripe rations Scrolls H - an uncursed scroll of magic mapping Spellbooks c - a blessed spellbook of healing Potions t - an uncursed potion of blindness Q - 6 uncursed potions of booze F - an uncursed potion of gain level U - an uncursed potion of invisibility G - an uncursed potion of polymorph I - an uncursed potion of see invisible S - an uncursed potion of water Rings Z - an uncursed +2 ring of adornment A - a cursed +0 ring of gain constitution D - an uncursed +1 ring of gain strength (on right hand) p - an uncursed ring of poison resistance W - an uncursed ring of poison resistance E - an uncursed ring of sustain ability Wands l - a wand of opening (0:1) T - a wand of slow monster (0:4) y - a wand of striking (0:5) Tools K - an uncursed sack containing 49 items q - an uncursed magic whistle V - an uncursed magic whistle O - a +0 pick-axe k - an uncursed skeleton key N - a cursed skeleton key Gems/Stones L - an uncursed black opal u - an uncursed worthless piece of black glass C - 2 uncursed worthless pieces of orange glass z - an uncursed worthless piece of red glass M - an uncursed worthless piece of white glass B - 2 uncursed worthless pieces of yellowish brown glass d - 2 uncursed luckstones Contents of the sack: 1096 gold pieces an uncursed slime mold 7 uncursed apples a cursed carrot 5 uncursed fortune cookies 6 uncursed oranges 2 uncursed scrolls of confuse monster an uncursed scroll of destroy armor 2 cursed scrolls of earth an uncursed scroll of enchant armor an uncursed scroll of gold detection a blessed scroll of identify 2 uncursed scrolls of identify a cursed scroll of identify 3 uncursed scrolls of light an uncursed scroll of magic mapping a blessed scroll of remove curse a cursed scroll of remove curse an uncursed scroll of scare monster a blessed scroll of teleportation an uncursed scroll of teleportation an uncursed spellbook of light an uncursed spellbook of remove curse an uncursed potion of gain ability a blessed potion of healing an uncursed potion of healing an uncursed potion of sleeping an uncursed potion of water a wand of make invisible (0:4) a blessed wand of slow monster (0:6) a wand of teleportation (0:4) an uncursed pair of lenses a +0 unicorn horn 2 uncursed amethyst stones an uncursed aquamarine stone an uncursed citrine stone 4 uncursed diamonds an uncursed dilithium crystal 6 uncursed emeralds 5 uncursed rubies an uncursed topaz stone an uncursed worthless piece of black glass 2 uncursed worthless pieces of green glass an uncursed worthless piece of orange glass 7 uncursed worthless pieces of red glass an uncursed worthless piece of violet glass 3 uncursed worthless pieces of white glass an uncursed worthless piece of yellow glass 2 uncursed worthless pieces of yellowish brown glass Chocimir the Monk's attributes: Background: You were an Initiate, a level 9 male human Monk. You were chaotic, on a mission for Huan Ti who was opposed by Shan Lai Ching (lawful) and Chih Sung-tzu (neutral). You were in the Gnomish Mines, on level 12. You entered the dungeon 7775 turns ago. There was a full moon in effect when your adventure ended. You had 3523 experience points, 1597 more were needed to attain level 10. Basics: You had 0 out of 67 hit points. You had 29 out of 44 energy points (spell power). Your armor class was 0. Your wallet contained 1984 zorkmids. Autopickup was off. Final Characteristics: Your strength was 18/07 (base:18/06, peak:18/07, limit:18/100). Your dexterity was 16 (limit:18). Your constitution was 13 (limit:18). Your intelligence was 8 (limit:18). Your wisdom was 12 (limit:18). Your charisma was 11 (limit:18). Final Status: You were burdened; movement was slightly slowed. You were empty handed. You had expert skill with martial arts and could have enhanced that. Final Attributes: You were piously aligned. You were sleep resistant. You were poison resistant. You saw invisible. You were warned. You had automatic searching. You were stealthy. You could jump. You were guarded. You were fast. You were lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You are dead. Vanquished creatures: a water elemental a xan a pyrolisk a freezing sphere an energy vortex a carnivorous ape a chameleon 3 wolves a leprechaun 2 orc-captains a baby long worm 2 gnome kings a dwarf mummy a yeti a werewolf a lizard a dingo 2 dwarf lords 2 white unicorns a raven 4 human zombies 2 soldier ants an imp 4 Mordor orcs 8 Uruk-hai 3 orc shamans a rock piercer 2 rock moles a pony 2 fog clouds 2 yellow lights a violet fungus 10 gnome lords 10 gnomish wizards a black naga hatchling a guardian naga hatchling a gray ooze an elf zombie a ghoul 2 straw golems 2 baby crocodiles a floating eye 17 dwarves a kobold shaman 9 hill orcs a rothe a rabid rat a centipede 3 giant bats an orc zombie a dwarf zombie 2 wererats a werejackal 2 iguanas 3 acid blobs a coyote a gas spore 5 hobbits 4 manes a large kobold a hobgoblin an orc 2 giant rats 5 cave spiders a yellow mold a green mold a red mold 63 gnomes a gnome zombie 2 geckos 7 jackals 3 kobolds a goblin 2 sewer rats a grid bug a bat 2 lichens 2 kobold zombies 6 newts 245 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You were vegetarian. You never hit with a wielded weapon. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 8 Level 1: Level 2: Some altars, a fountain. Level 3: An armor shop, a fountain. Stairs down to The Gnomish Mines. Level 4: An altar to Huan Ti. Level 5: Level 6: Many fountains. Level 7: A fountain. Stairs up to Sokoban, level 6. Level 8: The Gnomish Mines: levels 4 to 12 Level 4: Level 5: Level 6: Level 7: An altar, a fountain. Level 8: Level 9: Level 10: Level 11: Level 12: <- You were here. A fountain. Final resting place for you, killed by an ettin mummy. Sokoban: levels 6 up to 4 Level 4: Solved. Level 5: Solved. Level 6: "storage" Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | chocimir | | 3080 Au | | killed by an | | ettin mummy | | | | | | 2020 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye chocimir the Monk... You died in The Gnomish Mines on dungeon level 12 with 17434 points, and 3080 pieces of gold, after 7775 moves. You were level 9 with a maximum of 67 hit points when you died.