Unix NetHack Version 3.6.6-0 post-release - last build Wed Mar 2 21:18:52 2022 (68a0ebdf17ebd0808775aac4cd10437b340f7f63,branch:master). Game began 2022-06-14 15:08:13, ended 2022-06-14 16:00:06. crunchr, chaotic female elven Wizard ----- ----- |...-# |>.{| |...|##### |.)..##### |...|################## --.-- # -.--- # #### ### # # # ## #### ### ### # # --------------- # # ## # |..............# ### #### # # |..........*..|# ------.------- ## --.------- ####..............|# |............| # |........| ----.----------# |............| # |........| # |..........<.| ###|........| #### |............| #.........| # -------------- |........| ####---- |......>.| #|.!| ---------- #-@@| |.!| ---- Crunchr the Evoker St:10 Dx:10 Co:13 In:17 Wi:11 Ch:13 Chaotic S:75 Dlvl:2 $:17 HP:8(11) Pw:8(8) AC:8 Xp:1/2 T:627 Latest messages: You wake up. In what direction? Thump! Ouch! That hurts! (For instructions type a '?') Your leg feels better. "Hello, crunchr! Welcome to Gomel's liquor emporium!" # You see here a bubbly potion (for sale, 150 zorkmids). (For instructions type a '?') You see here a smoky potion (for sale, 150 zorkmids). Fluffy bites Gomel. (For instructions type a '?') You see here a potion called 150 bubbly (for sale, 150 zorkmids). Fluffy misses Gomel. You see here a murky potion (for sale, 67 zorkmids). Fluffy misses Gomel. (For instructions type a '?') Fluffy misses Gomel. You stop. Fluffy is in the way! Fluffy misses Gomel. You stop. Fluffy is in the way! Fluffy misses Gomel. You stop. Fluffy is in the way! Fluffy misses Gomel. You see here a potion called 067 murky (for sale, 67 zorkmids). Fluffy misses Gomel. You see here a potion called 150 bubbly (for sale, 150 zorkmids). Fluffy misses Gomel. Fluffy bites Gomel. You stop. Fluffy is in the way! Fluffy bites Gomel. Gomel misses Fluffy. Gomel hits Fluffy. You stop. Fluffy is in the way! Fluffy bites Gomel. Gomel hits Fluffy. Gomel hits Fluffy. You stop. Fluffy is in the way! Fluffy bites Gomel. Gomel hits Fluffy. Gomel hits Fluffy. Fluffy is killed! Gomel drinks a pink potion! Gomel looks much better. # Really quit? [yn] (n) Gomel gratefully inherits all your possessions. Do you want to see what you had when you quit? [ynq] (y) Do you want to see your attributes? [ynq] (y) Inventory: Coins $ - 17 gold pieces Weapons c - an uncursed +0 orcish dagger named unc a - a blessed +4 quarterstaff (weapon in hands) Armor k - a blessed +0 pair of jumping boots (being worn) b - an uncursed +0 cloak of magic resistance (being worn) Comestibles m - 2 uncursed food rations g - an uncursed tripe ration Scrolls t - an uncursed scroll of confuse monster j - an uncursed scroll of teleportation Spellbooks q - an uncursed spellbook of detect food r - a blessed spellbook of magic missile h - an uncursed spellbook of stone to flesh Potions e - a blessed potion of monster detection d - an uncursed potion of speed f - an uncursed potion of water Rings o - an uncursed ring of free action p - an uncursed ring of poison resistance Wands i - a blessed wand of polymorph (0:7) Crunchr the Wizard's attributes: Background: You were an Evoker, a level 1 female elven Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in the Dungeons of Doom, on level 2. You entered the dungeon 627 turns ago. There was a full moon in effect when your adventure ended. You had 2 experience points, 18 more were needed to attain level 2. Your score was 75 before end-of-game adjustments. Basics: You had 8 out of 11 hit points. You had all 8 energy points (spell power). Your armor class was 8. Your wallet contained 17 zorkmids. Autopickup was on for '$/?+=!*' plus thrown, with exceptions. Final Characteristics: Your strength was 10 (limit:18). Your dexterity was 10 (limit:18). Your constitution was 13 (limit:16). Your intelligence was 17 (limit:20). Your wisdom was 11 (limit:20). Your charisma was 13 (limit:18). Final Status: You were unencumbered. You were wielding a quarterstaff. You had basic skill with quarterstaff. Final Attributes: You were fervently aligned. You were magic-protected. You had infravision. You could jump. You were warded. You were lucky. You survived. Vanquished creatures: a hell hound a goblin a sewer rat a lichen a newt 5 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You followed a strict vegan diet. You were an atheist. You never genocided any monsters. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 2 Level 1: A sink. Level 2: <- You were here. A potion shop, a fountain. Goodbye crunchr the Wizard... You quit in The Dungeons of Doom on dungeon level 2 with 75 points, and 17 pieces of gold, after 627 moves. You were level 1 with a maximum of 11 hit points when you quit.