Unix NetHack Version 3.6.7 - last build Fri Feb 17 15:47:41 2023 (3ff9b0f54818f925015e8ed60ae25891f0a884b6). Game began 2023-06-08 11:05:01, ended 2023-06-08 11:35:17. dedal2, neutral male human Wizard --------------- ------ ##...^..........| ---------.- |....| # |....(........| #-..........#####0+....| # |........>....| #|.........| |#....### ##..............| #|.........| |...>| # ###|..............# #|..........# |....| ## #---------------# #-----------# -|---- ##f ### # # # # #d# -------- ## # # # ### |..){..|## # # # # @ |......|# # # ## # |..<....# # # # % -------- # # # # #--------# #---|---------- #|_......# #|............| #|......| #|............| #|......| #-............| #-......| |.......%....| -------- -------------- Dedal2 the Werejackal St:11 Dx:13 Co:15 In:18 Wi:18 Ch:6 Neutral Dlvl:4 $:0 HP:7(7) Pw:80(80) AC:7 HD:2 T:25008 Overloaded Latest messages: The succubus murmurs in your ear, while helping you undress. "Take off your cloak; it's in the way." "Take off your helm; let me run my fingers through your hair." Time stands still while you and the succubus lie in each other's arms... The succubus seems to have enjoyed it more than you... You are down in the dumps. The succubus takes 124 zorkmids for services rendered! In what direction? 8 Klunk! The pipes vibrate noisily. In what direction? 8 Klunk! The pipes vibrate noisily. In what direction? 8 Klunk! The pipes vibrate noisily. In what direction? 8 Klunk! The pipes vibrate noisily. In what direction? 8 Klunk! The pipes vibrate noisily. In what direction? 8 Really attack the large cat? [yn] (n) n You hit the succubus! You feel very attracted to the succubus. The succubus murmurs sweet nothings into your ear. Time stands still while you and the succubus lie in each other's arms... The succubus seems to have enjoyed it more than you... You are down in the dumps. The succubus demands that you pay her, but you refuse... You hit the werejackal. The werejackal bites! You hit the werejackal. The werejackal bites! You feel feverish. You kill the werejackal! You swap places with your large cat. You feel very attracted to the succubus. The succubus murmurs sweet nothings into your ear. Time stands still while you and the succubus lie in each other's arms... The succubus seems to have enjoyed it more than you... You are down in the dumps. "It's on the house!" You turn into a werejackal! You find you must drop your dagger! Use the command #monster to summon help. You can't even move a handspan with this load! You collapse under your load. You collapse under your load. You collapse under your load. You collapse under your load. You collapse under your load. Really quit? [yn] (n) y Do you want your possessions identified? [ynq] (y) q Inventory: Amulets v - an uncursed amulet of ESP (being worn) Weapons p - 2 +0 elven daggers I - a +1 orcish dagger z - 8 +0 orcish daggers a - a blessed +1 quarterstaff Armor Q - a blessed +3 orcish helm b - an uncursed +0 cloak of magic resistance Scrolls R - an uncursed scroll of amnesia q - an uncursed scroll of confuse monster s - an uncursed scroll of create monster r - an uncursed scroll of identify i - an uncursed scroll of magic mapping Y - a blessed scroll of punishment x - a blessed scroll of remove curse f - 2 uncursed scrolls of teleportation Spellbooks l - a blessed spellbook of force bolt u - an uncursed spellbook of identify Potions Z - an uncursed potion of acid h - an uncursed potion of monster detection g - an uncursed potion of see invisible T - 2 uncursed potions of water Rings S - a cursed ring of polymorph e - an uncursed ring of slow digestion (on right paw) Wands c - a wand of light (0:12) Tools o - an uncursed blindfold n - a magic marker (0:66) k - an uncursed skeleton key Gems/Stones w - an uncursed amber stone D - an uncursed touchstone Dedal2 the Wizard's attributes: Background: You were in male werejackal form. You were actually a Thaumaturge, a level 6 male human Wizard. You were neutral, on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You were in the Dungeons of Doom, on level 4. You entered the dungeon 25008 turns ago. Basics: You had all 7 hit points. You had all 80 energy points (spell power). You had 2 hit dice. Your armor class was 7. Your wallet was empty. Autopickup was on for '$' plus thrown. Final Characteristics: Your strength was 11. Your dexterity was 13. Your constitution was 15. Your intelligence was 18. Your wisdom was 18. Your charisma was 6. Final Status: You were transformed. You were overloaded; movement was not possible. You were not wielding anything. You were unskilled in bare handed combat. You were not wearing any armor. Final Attributes: You were piously aligned. You were poison resistant. You were level-drain resistant. You were telepathic. You regenerated. You had slower digestion. You were a werejackal in beast form. You were harmed by silver. You survived. Vanquished creatures: a black pudding a large mimic a small mimic a rock piercer a giant ant 3 little dogs 5 floating eyes a kitten 2 homunculi a kobold lord a rothe 2 giant bats 2 orc zombies 5 dwarf zombies 3 werejackals 10 iguanas 2 hobbits 9 manes 3 hobgoblins 10 giant rats 3 cave spiders a yellow mold a green mold 5 garter snakes a gnome zombie 9 geckos 55 jackals 18 foxes 15 kobolds 22 goblins 8 sewer rats 54 grid bugs 2 bats 60 lichens 12 kobold zombies 80 newts 410 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You used no wishes. The Dungeons of Doom: levels 1 to 4 Level 1: A grave. Level 2: A fountain. Level 3: A general store. Level 4: <- You were here. An altar to Thoth, a fountain, a sink. Goodbye dedal2 the Wizard... You quit in The Dungeons of Doom on dungeon level 4 with 1872 points, and 0 pieces of gold, after 25008 moves. You were level 6 with a maximum of 55 hit points when you quit.