Unix NetHack Version 3.6.7 - last build Fri Feb 17 15:47:41 2023 (3ff9b0f54818f925015e8ed60ae25891f0a884b6). Game began 2023-06-12 21:58:08, ended 2023-06-12 22:33:00. dedal2, neutral male human Wizard ..|. G@G. .-G. Dedal2 the Conjurer St:9 Dx:12 Co:18 In:18 Wi:18 Ch:11 Neutral Dlvl:3 $:86 HP:0(52) Pw:38(59) AC:6 Exp:5 T:27068 Latest messages: The giant bat bites! You hit the giant bat. The giant bat bites! In what direction? 4 You kill the giant bat! The magic missile bounces! You see here a giant bat corpse. You hear the chime of a cash register. The door resists! The door opens. You hear some noises in the distance. You find a hidden door. The door resists! The door opens. You kill the lichen! You see here a lichen corpse. You miss the shrieker. You hit the shrieker. You miss the shrieker. You hit the shrieker! You hit the shrieker! You miss the shrieker. You hit the shrieker. You kill the shrieker! $ - 4 gold pieces. You see here a lichen corpse. You see here a lichen corpse. You descend the stairs. A cloud of gas puts you to sleep! The gnome hits! The gnome hits! The gnome hits! The gnome hits! The gnome hits! The gnome hits! The gnome swings his aklys. The gnome hits! The gnome hits! The gnome swings his aklys. The gnome hits! The gnome hits! The gnome hits! The gnome hits! The gnome hits! The gnome swings his aklys. The gnome hits! The gnome hits! The gnome hits! You die... Do you want your possessions identified? [ynq] (y) q Inventory: Coins $ - 86 gold pieces Weapons z - 7 +0 daggers (at the ready) n - 5 +0 elven daggers (wielded) L - a blessed +0 orcish dagger r - 4 +0 orcish daggers a - a blessed +1 quarterstaff Armor I - a blessed +1 orcish helm (being worn) C - an uncursed +0 pair of kicking boots x - an uncursed +0 pair of speed boots (being worn) b - an uncursed +0 cloak of magic resistance (being worn) Comestibles y - an uncursed food ration Scrolls o - an uncursed scroll of blank paper Z - an uncursed scroll of enchant weapon k - an uncursed scroll of genocide j - 2 uncursed scrolls of identify i - an uncursed scroll of teleportation Spellbooks B - a blessed spellbook of identify l - an uncursed spellbook of magic missile Potions q - an uncursed potion of blindness f - an uncursed potion of gain energy F - an uncursed potion of gain level M - an uncursed potion of healing g - an uncursed potion of sleeping s - 3 uncursed potions of water Rings e - an uncursed ring of slow digestion (on right hand) d - an uncursed ring of teleport control Wands w - a wand of fire (0:7) P - a wand of make invisible (0:8) D - a wand of probing (0:8) E - a wand of speed monster (0:3) c - a wand of undead turning (0:4) Tools t - a cursed can of grease (0:22) A - an uncursed lock pick m - a magic marker (0:55) Gems/Stones v - an uncursed agate stone Y - an uncursed chrysoberyl stone p - an uncursed topaz stone Dedal2 the Wizard's attributes: Background: You were a Conjurer, a level 5 male human Wizard. You were neutral, on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You were in the Gnomish Mines, on level 3. You entered the dungeon 27068 turns ago. It was nighttime. You had 273 experience points, 47 more were needed to attain level 6. Basics: You had 0 out of 52 hit points. You had 38 out of 59 energy points (spell power). Your armor class was 6. Your wallet contained 86 zorkmids. Autopickup was on for '$' plus thrown. Final Characteristics: Your strength was 9 (limit:18/100). Your dexterity was 12 (limit:18). Your constitution was 18 (limit:18). Your intelligence was 18 (limit:18). Your wisdom was 18 (limit:18). Your charisma was 11 (limit:18). Final Status: You were unencumbered. You were wielding daggers. You had basic skill with dagger. Final Attributes: You were piously aligned. You were magic-protected. You were telepathic. You had slower digestion. You were warded. You were very fast. You are dead. Vanquished creatures: an imp 2 rock piercers a rock mole 2 ponies 2 fog clouds 4 shriekers 3 gnome lords 2 elf zombies a straw golem 4 giant ants 3 little dogs 24 floating eyes 5 kittens 3 dwarves 12 homunculi 5 kobold lords a rabid rat a centipede 7 giant bats 8 orc zombies 10 dwarf zombies 8 wererats 3 werejackals 23 iguanas 7 acid blobs 7 coyotes 5 gas spores 7 hobbits 26 manes 3 large kobolds 5 hobgoblins 13 giant rats 11 cave spiders 4 brown molds 4 yellow molds 5 green molds 2 red molds 14 gnomes 4 garter snakes a gnome zombie 16 geckos 29 jackals 4 kobolds 10 goblins 6 sewer rats 14 grid bugs 4 bats 24 lichens 6 kobold zombies 24 newts 390 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You used no wishes. The Dungeons of Doom: levels 1 to 4 Level 1: Level 2: A weapon shop. Stairs down to The Gnomish Mines. Level 3: An armor shop. Level 4: A fountain. The Gnomish Mines: Level 3: <- You were here. Final resting place for you, killed by a gnome, while sleeping. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | dedal2 | | 86 Au | | killed by a | | gnome | | | | | | 2023 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye dedal2 the Wizard... You died in The Gnomish Mines on dungeon level 3 with 1330 points, and 86 pieces of gold, after 27068 moves. You were level 5 with a maximum of 52 hit points when you died.