Unix NetHack Version 3.6.6-0 post-release - last build Wed Mar 2 21:18:52 2022 (68a0ebdf17ebd0808775aac4cd10437b340f7f63,branch:master). Game began 2022-06-07 06:16:17, ended 2022-06-10 05:21:53. dwt136, lawful female dwarven Valkyrie ------ |.|*.0| |.|.|.| |*..|.| |.---.| 3 2222 |.|...|}------ |.|<|.|}}}}}}| 2 |.|.|.|.....}|231 |.|.|%|.....}|122 |.|%0.|.....@# 22 2 ---..--.....}|23 2 |0..|.......}|2222 |%--|.|}}}}}}|22 |%%0|.|}------ |.|.|.| |33 2 2 |.|...| 22 |0----| |%....| ------- Dwt136 the Warrior St:18/16 Dx:20 Co:20 In:13 Wi:16 Ch:9 Lawful Dlvl:27 $:434 HP:0(211) Pw:32(32) AC:-24 Xp:14/132200 T:52100 Lev Latest messages: You see here a white gem. You hear a door open. Where do you want to travel to? (For instructions type a '?') You see here a glass piercer corpse. You are carrying too much to get through. You see here a hill giant corpse. There are several objects here. With great effort you move the boulder. w - a wand of make invisible. You hear a chugging sound. For some reason, the invisible xorn's presence is known to you. You feel aggravated at the invisible xorn. Please move the cursor to an unknown object. (For instructions type a '?') You hear a door crash open. What do you want to use or apply? [bgknotuwBG or ?*] You ring the Bell of Opening. Nothing happens. What do you want to use or apply? [bgknotuwBG or ?*] Never mind. Please move the cursor to an unknown object. (For instructions type a '?') What do you want to use or apply? [bgknotuwBG or ?*] y - a blessed ring of levitation. What do you want to remove? [eCR or ?*] You were wearing an uncursed ring of protection from shape changers (on right hand). What do you want to put on? [deqty or ?*] You start to float in the air! y - a blessed ring of levitation (on right hand). What do you want to use or apply? [bgknotuwBG or ?*] You ring the Bell of Opening. Nothing happens. That drawbridge is up! What do you want to use or apply? [bgknotuwBG or ?*] i - a potion of holy water. # What do you want to dip? [$a-ik-wzBCFGIU or ?*] What do you want to dip the Bell of Opening (0:1) into? [fhios or ?*] Your Bell of Opening glows with a light blue aura. What do you want to use or apply? [bgknotuwBG or ?*] You ring the Bell of Opening. You see a drawbridge coming down! You are crushed underneath the drawbridge. Do you want your possessions identified? [ynq] (y) Do you want to see your attributes? [ynq] (y) Do you want an account of creatures vanquished? [ynaq] (y) Do you want a list of species genocided? [ynq] (y) Do you want to see your conduct? [ynq] (y) Do you want to see the dungeon overview? [ynq] (y) Inventory: Coins $ - 434 gold pieces Amulets C - a blessed amulet of reflection (being worn) Weapons U - 4 +0 elven daggers a - the blessed rustproof +7 Excalibur (weapon in hand) Armor F - an uncursed +0 elven leather helm (being worn) v - an uncursed +0 pair of gauntlets of dexterity (being worn) I - a blessed greased fireproof +5 pair of speed boots (being worn) c - an uncursed burnt rotted +3 small shield (being worn) m - an uncursed +0 cloak of magic resistance (being worn) x - a blessed +4 Hawaiian shirt (being worn) j - a blessed greased +4 gray dragon scale mail (being worn) Comestibles p - an uncursed food ration l - an uncursed lizard corpse Scrolls z - an uncursed scroll of teleportation Spellbooks r - an uncursed spellbook of fireball Potions h - an uncursed potion of confusion f - an uncursed potion of extra healing o - a blessed potion of oil i - a potion of holy water s - an uncursed potion of water Rings q - a cursed ring of aggravate monster d - a cursed ring of hunger y - a blessed ring of levitation (on right hand) e - an uncursed ring of protection from shape changers R - an uncursed ring of teleport control (on left hand) Wands n - a wand of magic missile (0:5) w - a wand of make invisible (0:6) Tools b - a blessed greased bag of holding containing 36 items G - the blessed Bell of Opening (0:0) B - the blessed Orb of Fate (0:5) k - an uncursed skeleton key t - a blessed towel u - a blessed +0 unicorn horn g - a +0 unicorn horn Contents of the bag of holding: 2867 gold pieces an uncursed amulet of change an uncursed amulet of unchanging the rustproof +0 Mjollnir an uncursed +0 mummy wrapping 5 uncursed food rations 3 uncursed lizard corpses 8 uncursed scrolls of blank paper a blessed scroll of charging an uncursed scroll of confuse monster a blessed scroll of earth an uncursed scroll of earth an uncursed scroll of fire an uncursed scroll of food detection 2 uncursed scrolls of identify an uncursed scroll of taming 3 blessed scrolls of teleportation 3 uncursed scrolls of teleportation an uncursed potion of confusion 2 uncursed potions of full healing an uncursed potion of gain level a blessed potion of healing 4 uncursed potions of healing a cursed potion of monster detection an uncursed potion of object detection an uncursed potion of paralysis 11 potions of holy water an uncursed potion of water an uncursed +2 ring of protection an uncursed ring of regeneration an uncursed ring of slow digestion an uncursed ring of sustain ability an uncursed ring of teleportation a blessed wand of create monster (0:13) an uncursed magic whistle an uncursed mirror Dwt136 the Valkyrie's attributes: Background: You were a Warrior, a level 14 dwarven Valkyrie. You were lawful, on a mission for Tyr who was opposed by Odin (neutral) and Loki (chaotic). You were in the Dungeons of Doom, on level 27. You entered the dungeon 52100 turns ago. It was nighttime. You had 132200 experience points, 27800 more were needed to attain level 15. Basics: You had 0 out of 211 hit points. You had all 32 energy points (spell power). Your armor class was -24. Your wallet contained 434 zorkmids. Autopickup was on for '$' plus thrown. Final Characteristics: Your strength was 18/16 (limit:18/100). Your dexterity was 20 (limit:20). Your constitution was 20 (limit:20). Your intelligence was 13 (limit:16). Your wisdom was 16 (limit:16). Your charisma was 9 (limit:16). Final Status: You were levitating. You were unencumbered. You were wielding a long sword. You had expert skill with long sword. Final Attributes: You were piously aligned. You were magic-protected. You were fire resistant. You were cold resistant. You were sleep resistant. You were shock resistant. You were poison resistant. You were level-drain resistant. You saw invisible. You were telepathic. You were warned. You had automatic searching. You had infravision. You were invisible to others. You were stealthy. You had teleport control. You had a small defense bonus (+5). You were warded. You took half physical damage. You took half spell damage. You were very fast. You had reflection. You were extremely lucky. You had extra luck. Good luck did not time out for you. You are dead. Vanquished creatures: a purple worm a gray dragon a blue dragon a yellow dragon 3 minotaurs a jabberwock Lord Surtur an Angel 6 stone golems an Olog-hai a Nazgul a titanothere 3 trappers a guardian naga a vampire lord 2 captains 4 liches a clay golem 2 nurses 6 frost giants an ettin a golden naga 8 black puddings a vampire 5 ghosts a winged gargoyle 3 giant mimics 2 long worms a zruty 27 fire giants 2 ogre kings an ice troll 7 rock trolls 3 umber hulks a flesh golem 3 Elvenkings a doppelganger 7 large mimics 2 wumpuses a baby purple worm 6 stalkers an air elemental a fire elemental an earth elemental a water elemental 10 hill giants a giant mummy a xorn 2 giant zombies 4 elf-lords 7 sergeants 2 water demons 11 wargs 7 small mimics 3 glass piercers 3 warhorses 4 xans 2 ettin mummies 2 ogre lords 7 quantum mechanics 3 trolls 2 wood golems 4 sharks 6 electric eels 4 gelatinous cubes a pyrolisk 3 large dogs 2 flaming spheres 7 shocking spheres 2 large cats 4 tigers 3 gargoyles 7 ochre jellies 7 leocrottas 2 energy vortices 4 mountain centaurs 5 stone giants 2 elf mummies 6 human mummies 2 red nagas 5 pythons a pit viper 2 cobras 5 wraiths 5 carnivorous apes 6 ettin zombies 7 leather golems 9 Grey-elves a horned devil 3 incubi 11 chameleons 6 crocodiles 8 giant beetles 4 quivering blobs 9 cockatrices 5 wolves 10 winter wolf cubs 2 panthers 5 gremlins 4 spotted jellies 18 leprechauns 5 orc-captains 3 iron piercers 5 mumakil 4 giant spiders 2 scorpions 4 horses 6 ice vortices 8 black lights 8 vampire bats 2 forest centaurs 3 gnome kings 2 orc mummies 2 dwarf mummies 13 ogres 6 brown puddings 8 rust monsters 6 owlbears 5 yetis 4 gold golems 2 werewolves 5 Green-elves 4 giant eels 14 lizards a chickatrice 5 dingoes 4 dogs 3 housecats 5 jaguars a dwarf lord 3 blue jellies a white unicorn 9 gray unicorns 2 black unicorns 4 dust vortices 4 ravens 8 plains centaurs 2 gnome mummies 4 snakes 4 water moccasins 7 apes 3 human zombies 4 rope golems 9 Woodland-elves 13 soldier ants 60 fire ants 21 bugbears 3 imps 2 quasits 5 wood nymphs 7 water nymphs 7 mountain nymphs 10 Mordor orcs 21 Uruk-hai 6 orc shamans 12 rock piercers 12 rock moles 5 ponies 7 fog clouds 17 yellow lights a shrieker 6 violet fungi 8 gnome lords 6 gnomish wizards 3 kobold mummies 5 red naga hatchlings 4 black naga hatchlings 2 golden naga hatchlings 2 guardian naga hatchlings 5 gray oozes 5 barrow wights 6 elf zombies 2 ghouls 3 straw golems a paper golem 3 jellyfish a baby crocodile 22 giant ants 5 little dogs 7 floating eyes 3 kittens 3 dwarves 3 homunculi 3 kobold lords 5 kobold shamans 30 hill orcs 16 rothes 4 rabid rats 4 giant bats 3 monkeys 7 orc zombies 18 dwarf zombies 2 wererats 7 werejackals 17 iguanas 25 killer bees 7 acid blobs 6 coyotes 3 gas spores 6 hobbits 8 manes 3 large kobolds 26 hobgoblins 13 giant rats 9 cave spiders 3 brown molds 7 yellow molds 4 green molds 4 red molds 37 gnomes 25 garter snakes 3 gnome zombies 24 geckos 15 jackals 6 foxes 6 kobolds 4 goblins 7 sewer rats 15 grid bugs 12 bats 8 lichens 4 kobold zombies 24 newts 1343 creatures vanquished. Genocided species: liches demiliches master liches arch-liches rust monsters disenchanters jellyfish piranha sharks giant eels electric eels krakens 12 species genocided. Voluntary challenges: You genocided 12 types of monsters. You used 5 wishes. You did not wish for any artifacts. The Dungeons of Doom: levels 1 to 27 Level 1: Level 2: A fountain. Stairs down to The Gnomish Mines. Level 3: An altar. Level 4: Some graves. Final resting place for abelincorn-Hea-Hum-Fem-Neu, killed by a sewer rat. Level 5: Oracle of Delphi. Level 6: An armor shop, a sink, a grave. Stairs up to Sokoban, level 5. Level 7: Level 8: A fountain, some sinks. Level 9: A general store. Level 10: An altar, a grave. Final resting place for innate-Wiz-Hum-Fem-Neu, killed by a leocrotta. Level 11: Portal to The Quest. Level 12: Level 13: Level 14: Level 15: Some altars. Level 16: A primitive area. Level 17: Level 18: Level 19: Level 20: Some sinks. Level 21: Level 22: A temple, some fountains. Level 23: Level 24: Level 25: Level 26: Level 27: <- You were here. The castle. Final resting place for you, crushed to death underneath a drawbridge. The Gnomish Mines: levels 3 to 11 Level 3: Level 4: A grave. Final resting place for richard-Wiz-Elf-Fem-Cha, killed by a crossbow bolt, while disrobing. Level 5: Level 6: Many shops, a temple, some fountains. Level 7: Level 8: Level 9: Level 10: Level 11: The Quest: levels 1 to 5 Level 1: A fountain. Completed quest for the Norn. Level 2: Level 3: Level 4: Final resting place for ibuprofen-Val-Hum-Fem-Law, dissolved in molten lava. Level 5: Sokoban: levels 5 up to 2 Level 2: Solved. Level 3: Solved. Level 4: Solved. Level 5: Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | dwt136 | | 3301 Au | | crushed to death | | underneath a | | drawbridge | | | | 2022 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Farvel dwt136 the Valkyrie... You were crushed in The Dungeons of Doom on dungeon level 27 with 337181 points, and 3301 pieces of gold, after 52100 moves. You were level 14 with a maximum of 211 hit points when you were crushed.