Unix NetHack Version 3.6.6-0 post-release - last build Sun Mar 15 07:25:42 2020 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2021-06-06 17:45:57, ended 2021-06-09 11:53:54. evh, chaotic female elven Wizard -------------------------- |>............(.....^^(^.| |.......----------------.| -------.------ |.| |...........| |.| |.`.`.....`.| |.| --------.----| |.| |............| |.| |............| |.| -----.-------- ------|.| |..........| --|.....|.| |..........| |.+.....|.| |.`.....`.-- |-|.....|.| -------.---- |.+.....+.| |..`.....| |-|.....|-- |.E@@d...| |.+.....| |..O------ --|.....| ----- ------- Evh the Thaumaturge St:25 Dx:13 Co:15 In:20 Wi:14 Ch:11 Chaotic Dlvl:6 $:884 HP:0(60) Pw:87(107) AC:1 Xp:9/3197 T:10021 Latest messages: You hear a monster behind the boulder. Perhaps that's why you cannot move it. With great effort you move the boulder. You hear a monster behind the boulder. Perhaps that's why you cannot move it. You hear a wolf howling at the moon. With great effort you move the boulder. You stop. Your fire elemental is in the way! You hear a monster behind the boulder. Perhaps that's why you cannot move it. You hear some noises. Pick an object. @ a human or elf (sergeant) [seen: normal vision, infravision] Unknown command ' '. Unknown command ' '. You sense the presence of monsters. (For instructions type a '?') Done. The large dog misses the sergeant. The large dog misses the sergeant. With great effort you move the boulder. The sergeant wields a flail! The large dog bites the sergeant. The sergeant swings his flail at the large dog. The sergeant hits the large dog. The ogre lord swings his club at the sergeant. The ogre lord misses the sergeant. The large dog bites the sergeant. The sergeant swings his flail at the large dog. The sergeant hits the large dog. The large dog bites the sergeant. You hit the sergeant! The sergeant swings his flail. The sergeant hits! The ogre lord swings his club at the sergeant. The ogre lord misses the sergeant. The large dog bites the sergeant. The sergeant swings his flail at the large dog. The sergeant misses the large dog. Unknown command ' '. Are you sure you want to pray? [yn] (n) y You begin praying to Anhur. The sergeant swings his flail. The sergeant hits! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) y Do you want to see your conduct? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) y Inventory: Coins $ - 884 gold pieces Weapons V - 31 +0 darts (at the ready) w - a +0 elven dagger (weapon in hand) a - a blessed +1 quarterstaff named p8131 (alternate weapon; not wielded) Armor O - an uncursed +0 pair of gauntlets of power (being worn) K - an uncursed +0 pair of elven boots (being worn) b - an uncursed +0 cloak of magic resistance named psn,slp,unlucky-5 (being worn) L - an uncursed +0 studded leather armor (being worn) Comestibles u - 2 uncursed food rations q - 3 uncursed fortune cookies B - an uncursed tripe ration Y - 2 uncursed lizard corpses Scrolls k - a cursed scroll of blank paper n - an uncursed scroll of destroy armor I - an uncursed scroll of enchant weapon S - an uncursed scroll of food detection r - an uncursed scroll of remove curse G - an uncursed scroll of teleportation Potions Q - an uncursed potion of extra healing W - an uncursed potion of extra healing i - an uncursed potion of hallucination v - a blessed potion of object detection X - an uncursed potion of water Rings d - an uncursed +3 ring of protection (on left hand) l - an uncursed ring of regeneration t - an uncursed ring of teleport control Wands j - a wand of locking named noncursed (0:4) m - a wand of magic missile named x:0 (0:0) c - a wand of speed monster (0:7) p - a wand of speed monster (0:7) f - a wand of speed monster named noncursed (0:4) o - a wand of teleportation (0:5) Tools Z - a magic marker (0:52) C - an uncursed oil lamp A - an uncursed tin whistle P - an uncursed towel Evh the Wizard's attributes: Background: You were a Thaumaturge, a level 9 female elven Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in Sokoban, on level 6. You entered the dungeon 10021 turns ago. There was a new moon in effect when your adventure ended. You had 3197 experience points, 1923 more were needed to attain level 10. Basics: You had 0 out of 60 hit points. You had 87 out of 107 energy points (spell power). Your armor class was 1. Your wallet contained 884 zorkmids. Autopickup was off. Final Characteristics: Your strength was 25 (base:11, innate limit:18). Your dexterity was 13 (peak:14, limit:18). Your constitution was 15 (limit:16). Your intelligence was 20 (limit:20). Your wisdom was 14 (limit:20). Your charisma was 11 (limit:18). Final Status: You were unencumbered. You were wielding a dagger. You were skilled in dagger. Final Attributes: You were piously aligned. You were magic-protected. You were sleep resistant. You were poison resistant. You had infravision. You were stealthy. You had a small defense bonus (+3). You were guarded. You were very unlucky. You are dead. Vanquished creatures: 2 giant mimics a zruty a giant zombie a glass piercer a gelatinous cube a pyrolisk a large dog a large cat 2 human mummies a pit viper a leather golem a succubus an incubus a chameleon a giant beetle a quivering blob a cockatrice a lynx a leprechaun a giant spider a horse 2 ice vortices a black light a vampire bat a gnome king a dwarf mummy an owlbear a yeti a gold golem 3 lizards a housecat a blue jelly a black unicorn 2 ravens a plains centaur 2 wood nymphs a water nymph an Uruk-hai an orc shaman a rock piercer a rock mole a pony a fog cloud a violet fungus 7 gnome lords 3 gnomish wizards a kobold mummy a golden naga hatchling a guardian naga hatchling a gray ooze a paper golem 2 giant ants a little dog 2 floating eyes 7 dwarves 2 homunculi a kobold lord 2 rothes a rabid rat a centipede 2 giant bats 3 monkeys 4 dwarf zombies a wererat a werejackal an iguana 2 killer bees an acid blob 4 coyotes a gas spore 5 hobbits 3 manes a large kobold 5 giant rats a brown mold a green mold a red mold 34 gnomes 5 geckos a jackal 2 foxes 3 kobolds 6 goblins a sewer rat 9 grid bugs 4 bats 2 lichens 5 kobold zombies 10 newts 204 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You used no wishes. The Dungeons of Doom: levels 1 to 11 Level 1: Some fountains. Level 2: A fountain, a sink. Level 3: Level 4: "mines top" An armor shop, a fountain. Stairs down to The Gnomish Mines. Level 5: Level 6: Level 7: A fountain. Level 8: Level 9: "Oracle" Level 10: "soko right" A fountain. Stairs up to Sokoban, level 9. Level 11: A very big room. The Gnomish Mines: levels 5 to 9 Level 5: Level 6: Level 7: Level 8: Some shops, a temple, some fountains. Level 9: Sokoban: levels 9 up to 6 Level 6: <- You were here. Unsolved. Final resting place for you, killed by a sergeant, while praying. Level 7: Solved. Level 8: Solved. Level 9: "stash" Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | evh | | 884 Au | | killed by a | | sergeant | | | | | | 2021 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye evh the Wizard... You died in Sokoban on dungeon level 6 with 14094 points, and 884 pieces of gold, after 10021 moves. You were level 9 with a maximum of 60 hit points when you died.