Unix NetHack Version 3.6.7 - last build Fri Feb 17 15:47:41 2023 (3ff9b0f54818f925015e8ed60ae25891f0a884b6). Game began 2024-06-02 01:19:11, ended 2024-06-02 18:51:57. evh, lawful male human Monk ------ -------- --------- ....--- --.......- ---......(--- -- ......-- -......... --v..........-- --. ..!....-- ........ 1 --.@a..Rx..Ma..-- |.. .......| ....... |..Z.......a.ao.| --... .......---....... -Z....%%%..a.a.s- |.... ........|...!... |v.......%........| |..... #.............. ..g..ZZ....#........aa... |..... .............. .............c.......................... |......# ............ ........................................{.# |.......) ..........................................i............... |........#................ #.................#....+............# .......| |..........[......|..... ..........|......c/.........|.......... ....| -...............---. ...........---...............---..).......... .-- |...............| | .............. |......!......!.| .............| --.............- -.............- --.............-- ..........?-- --...........- --...........- --.....?.....-- .........-- -.....<.- ---.......-- ---.......--- .....--- --------- -------- --------- ------ Evh the Initiate St:18/03 Dx:14 Co:14 In:7 Wi:11 Ch:13 Lawful Dlvl:12 $:0 HP:0(62) Pw:25(50) AC:4 Xp:9/4085 T:6849 Latest messages: The elf zombie misses the elf zombie. The elf zombie misses! You hear some noises in the distance. The gargoyle is jolted with electricity! The gargoyle is regurgitated! Unknown command ' '. Unknown command ' '. The elf zombie hits the elf zombie. The elf zombie hits the elf zombie. You hear a chugging sound. The giant zombie hits! The giant zombie hits! The energy vortex misses the giant zombie. The elf zombie hits the elf zombie. The elf zombie hits the elf zombie. The elf zombie is destroyed! The killer bee misses the elf zombie. The rust monster misses the xan. The rust monster misses the xan. The xan misses the rust monster. The energy vortex engulfs you! The air around you crackles with electricity. You feel your magical energy drain away. You get expelled! In what direction? . You feel better. The rust monster misses the xan. The rust monster misses the xan. The xan stings the rust monster. The energy vortex misses the killer bee. The energy vortex misses the killer bee. The energy vortex touches you! The energy vortex misses! You hit the energy vortex. You are jolted with electricity! The elf zombie misses the elf zombie. The killer bee stings the elf zombie. The rust monster misses the xan. The rust monster misses the xan. The xan stings the rust monster. The energy vortex misses the killer bee. The energy vortex misses the killer bee. The energy vortex touches you! You get zapped! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) y Do you want to see your conduct? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) y Inventory: Weapons A - 12 +0 darts u - a +0 dagger Armor c - an uncursed +2 pair of leather gloves (being worn) b - an uncursed +1 robe named psn,sinv,slp,spd,srch,stlth,wrn (being worn) R - an uncursed +0 Hawaiian shirt Comestibles T - 5 uncursed lumps of royal jelly U - an uncursed pancake Scrolls V - a cursed scroll of blank paper X - a cursed scroll of light H - 2 uncursed scrolls of teleportation W - a cursed scroll of teleportation Potions B - an uncursed potion of blindness t - an uncursed potion of booze h - an uncursed potion of extra healing n - an uncursed potion of fruit juice C - a cursed potion of gain ability i - 2 uncursed potions of gain energy r - an uncursed potion of object detection f - a cursed potion of object detection Q - a blessed potion of restore ability o - an uncursed potion of see invisible Rings p - a blessed +1 ring of adornment w - an uncursed ring of conflict (on right hand) Z - a cursed ring of hunger J - an uncursed ring of levitation N - an uncursed +1 ring of protection y - a cursed ring of regeneration v - an uncursed ring of slow digestion (on left hand) q - an uncursed ring of stealth Wands d - a wand of create monster (0:13) L - a wand of digging (0:4) x - a cursed wand of digging (0:6) z - a cursed wand of digging (0:4) g - a wand of light (0:10) O - a wand of magic missile (0:0) P - a wand of make invisible (0:5) S - a wand of sleep (0:3) m - a wand of sleep named 0:0 (0:0) k - a wand of speed monster (0:4) D - a cursed wand of teleportation (0:6) Tools s - an uncursed bag of holding containing 1 item E - an uncursed bag of holding containing 16 items j - a magic marker (0:86) I - a +0 pick-axe e - an uncursed skeleton key a - a +0 unicorn horn Contents of the bag of holding: an uncursed worthless piece of orange glass Contents of the bag of holding: 5211 gold pieces an uncursed clove of garlic 6 uncursed food rations 3 uncursed food rations an uncursed tripe ration an uncursed lizard corpse 2 uncursed scrolls of earth 2 uncursed scrolls of magic mapping a cursed spellbook of cause fear an uncursed spellbook of confuse monster an uncursed spellbook of cure blindness a blessed spellbook of healing an uncursed spellbook of teleport away an uncursed tallow candle an uncursed chrysoberyl stone an uncursed jasper stone Evh the Monk's attributes: Background: You were an Initiate, a level 9 male human Monk. You were lawful, on a mission for Shan Lai Ching who was opposed by Chih Sung-tzu (neutral) and Huan Ti (chaotic). You were in the Dungeons of Doom, on level 12, a very big room. You entered the dungeon 6849 turns ago. You had 4085 experience points, 1035 more were needed to attain level 10. Basics: You had 0 out of 62 hit points. You had 25 out of 50 energy points (spell power). Your armor class was 4. Your wallet was empty. Autopickup was off. Final Characteristics: Your strength was 18/03 (limit:18/100). Your dexterity was 14 (limit:18). Your constitution was 14 (limit:18). Your intelligence was 7 (limit:18). Your wisdom was 11 (peak:12, limit:18). Your charisma was 13 (limit:18). Final Status: You were unencumbered. You were empty handed. You had expert skill with martial arts. Final Attributes: You were piously aligned. You were sleep resistant. You were poison resistant. You saw invisible. You were warned. You had automatic searching. You were stealthy. You caused conflict. You had slower digestion. You were guarded. You were fast. You were unlucky. Shan Lai Ching was angry with you. You are dead. Vanquished creatures: a ghost a queen bee 2 giant mimics a stalker an earth elemental a water elemental a giant zombie a winter wolf a warhorse 3 xans a wood golem 2 pyrolisks 2 large dogs a shocking sphere a dwarf king an ochre jelly a leocrotta a cobra a wraith a carnivorous ape a leather golem a chameleon a giant beetle a quivering blob a cockatrice a wolf a winter wolf cub 2 panthers 2 leprechauns 2 mumakil 3 giant spiders a scorpion 3 black lights an orc mummy 2 yetis a werewolf 3 lizards a chickatrice 2 dingoes 2 jaguars a dwarf lord a gray unicorn a plains centaur a gnome mummy 5 apes a human zombie a rope golem 2 fire ants a mountain nymph a rock piercer 2 ponies a fog cloud 2 yellow lights a shrieker 2 gnome lords a gnomish wizard a black naga hatchling a golden naga hatchling an elf zombie a ghoul a straw golem a paper golem a baby crocodile a giant ant 2 dwarves a homunculus 2 kobold lords 2 kobold shamans a hill orc 5 rothes 2 rabid rats 2 giant bats a monkey 4 orc zombies 3 wererats a werejackal 2 iguanas 11 killer bees an acid blob 3 coyotes 6 manes 2 large kobolds a hobgoblin 5 giant rats 5 cave spiders 2 brown molds a yellow mold a green mold 5 gnomes a gecko 4 jackals a kobold 5 goblins 2 sewer rats 7 grid bugs a lichen 2 kobold zombies 183 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never hit with a wielded weapon. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 12 Level 1: A fountain, a grave. Level 2: Level 3: Level 4: Some fountains, a sink. Level 5: A fountain. Level 6: A fountain. Level 7: Some fountains. Level 8: Many fountains, a grave. Oracle of Delphi. Final resting place for Molecule-Wiz-Elf-Fem-Cha, killed by a wererat. Level 9: A fountain. Stairs up to Sokoban, level 8. Level 10: Many fountains. Level 11: "big room below" A temple. Level 12: <- You were here. A fountain, many trees. A very big room. Final resting place for you, killed by an energy vortex. Sokoban: levels 8 up to 5 Level 5: Solved. Level 6: Solved. Level 7: Solved. Level 8: Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | evh | | 5211 Au | | killed by an | | energy vortex | | | | | | 2024 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye evh the Monk... You died in The Dungeons of Doom on dungeon level 12 with 21630 points, and 5211 pieces of gold, after 6849 moves. You were level 9 with a maximum of 62 hit points when you died.