Unix NetHack Version 3.6.6-0 post-release - last build Sun Mar 15 07:25:42 2020 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2021-06-27 08:17:30, ended 2021-06-27 08:51:42. gargarismo, lawful female human Knight ----------- ######### ---------------- |.........| #-------##%###-....%.........| -------------- |.........| #|.....|# |............>.|#####-............| |....{.....#######.......###` -----------.----# |............| |.........| #------- #################### |....<.......| --------.-- # ## #|.........%..| ### # # #---------|---- # ## # # # # ## # # ## ### ## # # # ---|------- # ####### ################ |.........| ## # # --.-.- |.........-## ----.----------# |>...| |.........| |.............|# |...u@Z ----------- |..............# +....| |.............| # ------ |.............. --------------- Gargarismo the Esquire St:16 Dx:8 Co:11 In:9 Wi:14 Ch:17 Lawful Dlvl:3 $:9 HP:0(29) Pw:23(23) AC:4 Exp:3 T:1812 Fainted Deaf Latest messages: This door is locked. This door is locked. This door is locked. This door is locked. In what direction? 6 As you kick the door, it crashes open! You hit the yellow mold. You stagger... The saddled pony misses the yellow mold. The saddled pony staggers... The saddled pony bites the yellow mold. The saddled pony misses the yellow mold. The saddled pony misses the yellow mold. Unknown command ' '. The saddled pony hits the yellow mold. The saddled pony bites the yellow mold. The yellow mold is killed! With great effort you move the boulder. You feel a bit steadier now. You try to move the boulder, but in vain. You find a hidden passage. You swap places with your saddled pony. You are beginning to feel weak. You swap places with your saddled pony. What do you want to use or apply? [bo or ?*] b b - a +1 lance (weapon in hand). a - a corroded +1 long sword (alternate weapon; not wielded). Where do you want to hit? (For instructions type a '?') You won't hit anything if you can't see that spot. You hear water falling on coins. Where do you want to travel to? (For instructions type a '?') You swap places with your saddled pony. You swap places with your saddled pony. The dwarf zombie hits! You faint from lack of food. The dwarf zombie hits! The dwarf zombie hits! The dwarf zombie hits! The dwarf zombie hits! The dwarf zombie hits! The dwarf zombie hits! The dwarf zombie hits! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) y Do you want to see your conduct? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) y Inventory: Coins $ - 9 gold pieces Weapons u - 6 +0 darts a - a corroded +1 long sword (alternate weapon; not wielded) b - a +1 lance (weapon in hand) Armor f - an uncursed +0 pair of leather gloves (being worn) y - an uncursed +0 pair of kicking boots (being worn) e - an uncursed +0 small shield (being worn) c - an uncursed corroded +1 ring mail (being worn) Comestibles g - 6 uncursed apples h - 14 uncursed carrots v - an uncursed partly eaten food ration j - 2 uncursed eggs Tools o - an uncursed tin whistle Gems/Stones k - an uncursed worthless piece of red glass Gargarismo the Knight's attributes: Background: You were an Esquire, a level 3 female human Knight. You were lawful, nominally on a mission for Lugh who was opposed by Brigit (neutral) and Manannan Mac Lir (chaotic). You were in the Dungeons of Doom, on level 3. You entered the dungeon 1812 turns ago. There was a full moon in effect when your adventure ended. You had 64 experience points, 16 more were needed to attain level 4. Basics: You had 0 out of 29 hit points. You had all 23 energy points (spell power). Your armor class was 4. Your wallet contained 9 zorkmids. Autopickup was off. Final Characteristics: Your strength was 16 (base:17, limit:18/100). Your dexterity was 8 (limit:18). Your constitution was 11 (limit:18). Your intelligence was 9 (limit:18). Your wisdom was 14 (peak:15, limit:18). Your charisma was 17 (limit:18). Final Status: You were deaf. You were fainted due to starvation. You were unencumbered. You were wielding a lance. You had basic skill with lance. Final Attributes: You were devoutly aligned. You could jump. You were warded. You were lucky. You are dead. Vanquished creatures: a shrieker an acid blob a large kobold 3 giant rats a brown mold a yellow mold a green mold 3 geckos 5 jackals a fox a kobold a goblin a grid bug 4 lichens 2 kobold zombies 4 newts 31 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You followed a strict vegan diet. You were an atheist. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 3 Level 1: Level 2: A general store, a fountain. Level 3: <- You were here. A fountain. Final resting place for you, killed by a dwarf zombie, while fainted from lack of food. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | gargarismo | | 9 Au | | killed by a | | dwarf zombie | | | | | | 2021 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Fare thee well gargarismo the Knight... You died in The Dungeons of Doom on dungeon level 3 with 405 points, and 9 pieces of gold, after 1812 moves. You were level 3 with a maximum of 29 hit points when you died.