Unix NetHack Version 3.6.6-0 post-release - last build Sun Mar 15 07:25:42 2020 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2021-06-02 02:27:24, ended 2021-06-02 02:42:05. greeter, chaotic female orcish Barbarian ---------------- |...............# ##...............|# # |..............|# # ----------------# # # # # ----- # # |<..| # # |...| # ### |...|#### ## |...|# #----- ------------ |...-# #|....# |....<.....| ----- #...)|# #|..........| |...|#####...........| |...| #0|.......@..| |...| |..........| |.... --------.--- ----- Greeter the Pillager St:18/01 Dx:15 Co:18 In:8 Wi:8 Ch:6 Chaotic Dlvl:6 $:34 HP:23(33) Pw:14(14) AC:9 Exp:4 T:2354 Hungry Latest messages: With great effort you move the boulder. Something is written here in the dust. You read: "[ b?rc n". The boulder fills a pit. Air currents pull you down into a pit! There is a pit here. You see here a pancake. D - a pancake. You are still in a pit. You are still in a pit. You are still in a pit. You are still in a pit. You crawl to the edge of the pit. Something is written here in the dust. You read: "[ | r n". With great effort you move the boulder. With great effort you move the boulder. You hear a monster behind the boulder. Perhaps that's why you cannot move it. You hear a monster behind the boulder. Perhaps that's why you cannot move it. You hear a monster behind the boulder. Perhaps that's why you cannot move it. The wood nymph charms you. You gladly start removing your mail. The wood nymph stole a corroded +0 battle-axe. The wood nymph stole a scroll called earth. The wood nymph stole a cursed bugle. The wood nymph charms you. You gladly start removing your gloves. The wood nymph stole a black onyx ring. The wood nymph stole a wand of light. The wood nymph stole an uncursed scroll of gold detection. The wood nymph stole a wand of magic missile (0:4). You can move again. The wood nymph steals an uncursed +0 pair of leather gloves! A mysterious force prevents the wood nymph from teleporting! You begin bashing monsters with your bare hands. You smite the wood nymph! The wood nymph escapes downstairs! You cannot pass that way. You can't go down here. You cannot pass that way. With great effort you move the boulder. You are beginning to feel hungry. You descend the stairs. The wood nymph zaps a wand of magic missile! The magic missile hits you! # Really quit? [yn] (n) Do you want your possessions identified? [ynq] (y) Do you want to see your attributes? [ynq] (y) Inventory: Coins $ - 34 gold pieces Weapons b - a +0 orcish short sword (alternate weapon; not wielded) Armor h - an uncursed +0 orcish helm (being worn) c - an uncursed +0 orcish ring mail Comestibles x - 2 uncursed lembas wafers D - an uncursed pancake B - an uncursed tripe ration Scrolls z - an uncursed scroll of earth w - an uncursed scroll of enchant armor Rings l - an uncursed ring of sustain ability (on left hand) Tools f - an uncursed magic whistle Gems/Stones v - an uncursed worthless piece of yellowish brown glass Greeter the Barbarian's attributes: Background: You were a Pillager, a level 4 female orcish Barbarian. You were chaotic, on a mission for Set who was opposed by Mitra (lawful) and Crom (neutral). You were in the Dungeons of Doom, on level 6. You entered the dungeon 2354 turns ago. It was nighttime. You had 141 experience points, 19 more were needed to attain level 5. Basics: You had 23 out of 33 hit points. You had all 14 energy points (spell power). Your armor class was 9. Your wallet contained 34 zorkmids. Autopickup was on for '$!=?/"' plus thrown. Final Characteristics: Your strength was 18/01 (limit:18/50). Your dexterity was 15 (limit:18). Your constitution was 18 (limit:18). Your intelligence was 8 (limit:16). Your wisdom was 8 (peak:9, limit:16). Your charisma was 6 (limit:16). Final Status: You were hungry. You were unencumbered. You were bare handed. You had basic skill with bare handed combat. Final Attributes: You were piously aligned. You were poison resistant. You had infravision. You had fixed abilities. You survived. Vanquished creatures: a rock piercer a rock mole a shrieker a gray ooze a homunculus 2 rothes a rabid rat 4 acid blobs 3 manes a large kobold 2 jackals 2 foxes a kobold 2 goblins a sewer rat 6 grid bugs 2 bats a lichen a kobold zombie 5 newts 39 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 6 Level 1: Level 2: A jewelers, an altar. Level 3: An armor shop, a fountain. Level 4: Some sinks. Stairs down to The Gnomish Mines. Level 5: A fountain. Level 6: <- You were here. Stairs up to Sokoban, level 5. The Gnomish Mines: Level 5: Sokoban: Level 5: Unsolved. Goodbye greeter the Barbarian... You quit in The Dungeons of Doom on dungeon level 6 with 898 points, and 34 pieces of gold, after 2354 moves. You were level 4 with a maximum of 33 hit points when you quit.