Unix NetHack Version 3.6.6-0 post-release - last build Sun Mar 15 07:25:42 2020 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2020-06-12 21:42:04, ended 2020-06-13 03:53:50. haldisse, lawful female human Valkyrie ---------- -------------- -------- ------ #.........| |...m........|##############.......| |....| #|........|# |...........(|# |......|0###...a.| ------- #|.........####0.....^.......|# ##.......|# |@...| |.....|######|........| # #-----.--------# # |....>.|# |.f..| |......# |........| ### 0#########0#############|......|# |....| |%....| ---.------ # # # #------.-# -+---- |e.$..| ## # # ################ ------- # # # ## # l ######## ## ## # #### ########### # # ## # ######### ###############################u ###### # ----------*-# --.-|------ # -.---.----.--- |..........|# |.........| ## ####...{.........| |.......<...# |.........|####### |............| |..........| |.........|# |............| |..........| |.........-# |............| ------------ |.........|# |............| -----------# -------------- Haldisse the Woman-at-arms St:18/04 Dx:15 Co:16 In:8 Wi:9 Ch:8 Lawful Dlvl:8 $:668 HP:0(85) Pw:24(24) AC:-7 Exp:10 T:10859 Blind Latest messages: The saddled horse bites the rope golem. The saddled horse misses the rope golem. The saddled horse misses the rope golem. The saddled horse hits the rope golem. The saddled horse bites the rope golem. The rope golem hits the saddled horse. The rope golem hits the saddled horse. The rope golem squeezes the saddled horse. The saddled horse hits the rope golem. The saddled horse bites the rope golem. The rope golem hits the saddled horse. The rope golem hits the saddled horse. The rope golem squeezes the saddled horse. You hear the footsteps of a guard on patrol. You destroy the rope golem! You descend the stairs. Where do you want to travel to? (For instructions type a '?') You descend the stairs. Where do you want to travel to? (For instructions type a '?') You hear someone counting money. What do you want to use or apply? [di-ksvwzBFOVY or ?*] You produce a high whistling sound. With great effort you move the boulder. You hit the leprechaun! The leprechaun hits! Your purse feels lighter. The cockatrice bites! The cockatrice misses! You hit the cockatrice! You hit the cockatrice! The cockatrice bites! The cockatrice misses! You kill the cockatrice! You see here a statue of a giant ant. You swap places with your kitten. What do you want to wear? [*] v - an uncursed towel. What do you want to wear? [*] You are now wearing a towel around your head. You can't see any more. You find a hidden door. You try to feel what is lying here on the floor. You feel here a cockatrice corpse. Touching the cockatrice corpse is a fatal mistake... You turn to stone... Do you want your possessions identified? [ynq] (y) Do you want to see your attributes? [ynq] (y) Do you want an account of creatures vanquished? [ynaq] (y) Inventory: Coins $ - 668 gold pieces Amulets x - an uncursed amulet of ESP (being worn) Weapons b - a +0 dagger H - 3 +0 elven daggers (at the ready) a - the blessed rustproof +1 Excalibur (weapon in hand) Armor r - an uncursed +0 elven leather helm (being worn) I - an uncursed +0 pair of low boots (being worn) c - an uncursed +3 small shield (being worn) E - an uncursed burnt +0 dwarvish cloak (being worn) p - an uncursed +0 dwarvish mithril-coat (being worn) Comestibles y - 4 uncursed food rations n - 2 uncursed tripe rations K - 2 uncursed lizard corpses Rings o - an uncursed ring of teleport control (on right hand) Wands B - a wand of digging (0:1) F - a wand of fire (0:3) j - a wand of magic missile (0:8) Tools O - an uncursed mirror Y - an uncursed oil lamp V - a +0 pick-axe k - an uncursed skeleton key i - an uncursed partly used tallow candle w - an uncursed tin whistle v - an uncursed towel (being worn) s - a +0 unicorn horn Gems/Stones N - an uncursed citrine stone e - 4 uncursed garnet stones d - an uncursed luckstone z - an uncursed touchstone Haldisse the Valkyrie's attributes: Background: You were a Woman-at-arms, a level 10 human Valkyrie. You were lawful, on a mission for Tyr who was opposed by Odin (neutral) and Loki (chaotic). You were in the Dungeons of Doom, on level 8. You entered the dungeon 10859 turns ago. It was nighttime. You had 5720 experience points, 4280 more were needed to attain level 11. Basics: You had 0 out of 85 hit points. You had all 24 energy points (spell power). Your armor class was -7. Your wallet contained 668 zorkmids. Autopickup was off. Final Characteristics: Your strength was 18/04 (limit:18/100). Your dexterity was 15 (limit:18). Your constitution was 16 (limit:18). Your intelligence was 8 (limit:18). Your wisdom was 9 (limit:18). Your charisma was 8 (limit:18). Final Status: You were deliberately blind. You were unencumbered. You were wielding a long sword. You had expert skill with long sword. Final Attributes: You were piously aligned. You were cold resistant. You were poison resistant. You were level-drain resistant. You were telepathic. You had automatic searching. You were stealthy. You had teleport control. You had a small defense bonus (+5). You were guarded. You were fast. You were lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You are dead. Vanquished creatures: a ghost a queen bee a giant mimic a large mimic a stalker a small mimic an ettin mummy a gelatinous cube a flaming sphere a shocking sphere 3 tigers a stone giant a human mummy a red naga a python a wraith a carnivorous ape 4 Grey-elves an incubus a chameleon 3 giant beetles a quivering blob a cockatrice 4 wolves a lynx 2 leprechauns 5 giant spiders a baby long worm 2 black lights a gnome king 3 orc mummies a dwarf mummy 2 ogres an owlbear a gold golem 2 werewolves 2 lizards 3 jaguars a black unicorn a dust vortex a raven a plains centaur a snake 4 apes 2 rope golems a Woodland-elf 2 soldier ants an imp 2 quasits 2 wood nymphs a water nymph a mountain nymph 3 rock piercers 2 rock moles 3 shriekers a violet fungus 11 gnome lords 2 gnomish wizards a red naga hatchling 2 black naga hatchlings a gray ooze a barrow wight 5 elf zombies a ghoul a baby crocodile 5 giant ants 4 floating eyes 3 kittens 8 dwarves 2 homunculi 2 kobold shamans 8 hill orcs 6 rothes 2 giant bats 3 orc zombies 3 dwarf zombies a wererat 5 iguanas 26 killer bees 4 acid blobs a hobbit 2 large kobolds a hobgoblin a giant rat a red mold 47 gnomes 10 garter snakes 2 gnome zombies 4 geckos 6 jackals 2 foxes 3 kobolds 5 goblins 4 sewer rats 8 grid bugs 4 bats 4 lichens 3 kobold zombies 8 newts 314 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You used no wishes. The Dungeons of Doom: levels 1 to 11 Level 1: Level 2: A fountain. Level 3: A general store, a fountain. Level 4: "Boxes, telepathy" A general store, a fountain. Stairs down to The Gnomish Mines. Level 5: "Box, Chest" Level 6: Level 7: Level 8: <- You were here. A fountain. Final resting place for you, petrified by touching a cockatrice corpse bare-handed. Level 9: Many fountains. Level 10: A sink. Level 11: The Gnomish Mines: levels 5 to 11 Level 5: "poison resistance" Level 6: Level 7: Many shops, a temple, some fountains. Level 8: "Ghost stash (food, etc)" A grave. Final resting place for KnightLite-Tou-Hum-Mal-Neu, killed by a magic missile. Level 9: Level 10: Level 11: Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | haldisse | | 668 Au | | petrified by | | touching a | | cockatrice | | corpse | | 2020 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Farvel haldisse the Valkyrie... You turned to stone in The Dungeons of Doom on dungeon level 8 with 24052 points, and 668 pieces of gold, after 10859 moves. You were level 10 with a maximum of 85 hit points when you turned to stone.