Unix NetHack Version 3.6.6-0 post-release - last build Sun Mar 15 07:25:42 2020 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2020-06-07 15:59:11, ended 2020-06-10 20:18:25. ichbinmiah, neutral male human Monk --- ------------------ ---|.| |................|---- . |.| |@.........@f....|%)(| . |.| +..-- --.........|%*?| --. .| |..| |..-----..|...| ---..| .-----..| ---- |..--+--.+- |....--... ....| +.............- ----........ ....| 1 |......--+- | --..........- -...| -+------..{...| |...........| +...| |..........%..| |...........| |...| --+-.....---|------------- -- --......<...----...--+-- |..-[-|..................| |. |.....|...|........| |..|..|----....--------- | -- ----.-|...|..#.....----..|..|%%.+....|......| ---|...|-....{........|..|%%.|....+...._.| |.%.--..|....#.....--------....|......| |.......|-.....................|------- ------------..------..------..-- ---- ---- ---- Ichbinmiah the Initiate St:16 Dx:17 Co:15 In:8 Wi:13 Ch:9 Neutral Dlvl:7 $:1189 HP:0(61) Pw:22(42) AC:4 Exp:8 T:6396 Burdened Latest messages: m - a dwarvish cloak. n - a pick-axe. o - an aklys. p - a white gem. You hear a door open. You see here 4 darts. q - 4 darts. r - a cursed dagger. You have a little trouble lifting a pair of iron shoes. Continue? [ynq] (q) You have a little trouble lifting s - a pair of iron shoes. You have a little trouble lifting t - a dwarvish cloak. Your movements are slowed slightly because of your load. The golden haze around you becomes less dense. You see here a dagger. You have a little trouble lifting u - a dagger. You see here 3 cursed daggers. You have a little trouble lifting r - 3 cursed daggers. The golden haze around you disappears. Pick an object. f a cat or other feline (jaguar) What do you want to use or apply? [jknwzFJS or ?*] You cannot fit the large box into the bag of holding. You hit the jaguar! The jaguar misses! The jaguar misses! The jaguar bites! You hit the jaguar. The jaguar hits! The jaguar hits! The jaguar bites! You hit the jaguar. The jaguar hits! The jaguar hits! The jaguar bites! You hit the jaguar. The jaguar hits! The jaguar hits! The jaguar bites! What do you want to zap? [kwzF or ?*] In what direction? The wand misses the jaguar. The jaguar hits! The jaguar hits! The jaguar bites! You die... Do you want your possessions identified? [ynq] (y) Do you want to see your attributes? [ynq] (y) Do you want an account of creatures vanquished? [ynaq] (y) Do you want to see your conduct? [ynq] (y) Do you want to see the dungeon overview? [ynq] (y) Inventory: Coins $ - 1189 gold pieces Weapons q - 4 uncursed +0 darts V - 4 uncursed +0 shuriken r - 4 cursed -1 daggers u - a cursed -1 dagger D - 2 uncursed +0 elven daggers o - an uncursed +0 aklys Armor a - an uncursed +2 pair of leather gloves (being worn) l - an uncursed +1 pair of iron shoes s - an uncursed +0 pair of iron shoes m - a blessed +0 dwarvish cloak t - an uncursed +0 dwarvish cloak b - an uncursed +1 robe (being worn) Comestibles B - an uncursed lizard corpse Scrolls i - an uncursed scroll of light Rings d - an uncursed ring of fire resistance (on right hand) Wands F - an uncursed wand of cancellation (0:5) z - a blessed wand of slow monster (0:6) k - an uncursed wand of striking (0:3) w - an uncursed wand of striking (0:2) Tools j - a blessed bag of holding containing 36 items S - an empty uncursed unlocked large box J - an uncursed bugle n - an uncursed +0 pick-axe Gems/Stones p - an uncursed worthless piece of white glass Contents of the bag of holding: 156 gold pieces an uncursed clove of garlic an uncursed cream pie an uncursed food ration 2 uncursed fortune cookies 3 uncursed oranges 2 uncursed lizard corpses an uncursed scroll of blank paper a blessed scroll of charging an uncursed scroll of enchant weapon 3 blessed scrolls of identify an uncursed scroll of identify a blessed scroll of light an uncursed scroll of light an uncursed scroll of remove curse a cursed scroll of taming 2 uncursed scrolls of teleportation named teleportation? a blessed spellbook of protection an uncursed potion of paralysis 4 potions of holy water a potion of unholy water an uncursed blindfold named uncursed an uncursed credit card an uncursed magic marker (0:65) an uncursed mirror a blessed oil lamp an uncursed +0 pick-axe an uncursed tallow candle an uncursed dilithium crystal an uncursed garnet stone an uncursed jasper stone 2 uncursed turquoise stones 2 uncursed worthless pieces of orange glass an uncursed worthless piece of red glass an uncursed worthless piece of white glass 3 uncursed worthless pieces of yellowish brown glass Ichbinmiah the Monk's attributes: Background: You were an Initiate, a level 8 male human Monk. You were neutral, on a mission for Chih Sung-tzu who was opposed by Shan Lai Ching (lawful) and Huan Ti (chaotic). You were in the Gnomish Mines, on level 7. You entered the dungeon 6396 turns ago. You had 1309 experience points, 1251 more were needed to attain level 9. Basics: You had 0 out of 61 hit points. You had 22 out of 42 energy points (spell power). Your armor class was 4. Your wallet contained 1189 zorkmids. Autopickup was off. Final Characteristics: Your strength was 16 (limit:18/100). Your dexterity was 17 (limit:18). Your constitution was 15 (limit:18). Your intelligence was 8 (limit:18). Your wisdom was 13 (limit:18). Your charisma was 9 (limit:18). Final Status: You were burdened; movement was slightly slowed. You were empty handed. You were skilled in martial arts and could have enhanced that. Final Attributes: You were piously aligned. You were fire resistant. You were sleep resistant. You were poison resistant. You saw invisible. You were warned. You were stealthy. You were guarded. You were fast. You are dead. Vanquished creatures: a large mimic a small mimic a large cat a giant spider a gnome king 3 lizards a blue jelly a dust vortex a raven a rope golem a soldier ant 2 fire ants an imp a rock piercer 2 ponies a yellow light 2 shriekers 5 gnome lords a golden naga hatchling a barrow wight a paper golem a baby crocodile 3 floating eyes 7 dwarves a homunculus a rothe a centipede 2 giant bats an orc zombie a dwarf zombie a wererat a werejackal 2 iguanas a killer bee 7 coyotes 4 hobbits a large kobold 2 hobgoblins 5 giant rats a cave spider a yellow mold 23 gnomes 5 garter snakes 2 geckos 5 jackals a fox 2 kobolds 6 goblins 3 sewer rats 11 grid bugs 2 bats 3 lichens 4 kobold zombies 7 newts 148 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You were vegetarian. You never hit with a wielded weapon. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 9 Level 1: Level 2: "vault, chest" A general store. Level 3: "vault" A shop. Stairs down to The Gnomish Mines. Level 4: Level 5: "nymph :(" A delicatessen, a fountain, a sink. Level 6: "nymph :P" A weapon shop, many fountains. Level 7: Level 8: "white unicorn on level" A fountain. Oracle of Delphi. Level 9: "Diablo on level" An altar to Chih Sung-tzu. Stairs up to Sokoban, level 8. The Gnomish Mines: levels 4 to 7 Level 4: Level 5: Level 6: Level 7: <- You were here. Some shops, a temple, some fountains, some trees. Final resting place for you, killed by a jaguar. Sokoban: Level 8: Unsolved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | ichbinmiah | | 1345 Au | | killed by a | | jaguar | | | | | | 2020 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye ichbinmiah the Monk... You died in The Gnomish Mines on dungeon level 7 with 6857 points, and 1345 pieces of gold, after 6396 moves. You were level 8 with a maximum of 61 hit points when you died.