Unix NetHack Version 3.6.6-0 post-release - last build Sun Mar 15 07:25:42 2020 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2020-06-10 22:42:28, ended 2020-06-13 21:57:48. ichbinmiah, neutral female human Monk -------- # #####-.....*| -|---------- --------------#### |.......## |..^.......| |.............########|.>....| #####..{.%......| |..........<.|# #|......| #-----.--+--- |..........%.|# #|......| # # # ----------- #####.............|# ###.......| ### # |..^......| ##### --.-+---------# # #-------- # # |.(.......-#### ############0 # ############# # |.........| ### # # |..........#################### # --+-------- ----------- 0## # # # |...(...+%| # # ## |%.%%)[.%%| # # # |%%D%%[%.%| # # # |..@%0(%.%| -|---+---------## |..%%.%..)| |.............|# ----------- |..............# -|---------|--- # # Ichbinmiah the Student of Waters St:18/04 Dx:17 Co:17 In:11 Wi:14 Ch:9 Neutral Dlvl:21 $:198 HP:0(107) Pw:82(82) AC:-7 Exp:15 T:25122 Latest messages: The blast of acid bounces! The ice troll picks up a crossbow. The Olog-hai hits! The Olog-hai hits! The Olog-hai bites! The ice troll picks up 6 crossbow bolts. You hit the Olog-hai! The Olog-hai hits! The Olog-hai hits! The Olog-hai misses! The ice troll picks up a forked polearm. The ice troll picks up a scroll. You hit the Olog-hai! The yellow dragon picks up a wand of striking. The Olog-hai hits! The Olog-hai hits! The Olog-hai bites! The ice troll hurls a potion of confusion! The flagon crashes on your head and breaks into shards. The potion of confusion evaporates. You feel somewhat dizzy. You kill the Olog-hai! You see here a bugbear corpse. You feel less confused now. You hit the ice troll! The yellow dragon picks up some gold. The ice troll hits! The ice troll hits! You're covered in frost! The frost doesn't seem cold! The ice troll bites! What do you want to use or apply? [dhjkm-pEIJLQTW or ?*] Raising your wand of magic missile high above your head, you break it in two! The yellow dragon is caught in the magical blast! The ice troll is caught in the magical blast! You are caught in the magical blast! The ice troll reads a scroll of teleportation! What do you want to use or apply? [dhjkm-pEIJLQW or ?*] Raising your wand of striking high above your head, you break it in two! A wall of force smashes down around you! The yellow dragon is caught in the magical blast! You are caught in the magical blast! The wand misses the yellow dragon. The yellow dragon bites! You die... Do you want your possessions identified? [ynq] (y) Do you want to see your attributes? [ynq] (y) Do you want an account of creatures vanquished? [ynaq] (y) Do you want to see your conduct? [ynq] (y) Do you want to see the dungeon overview? [ynq] (y) Inventory: Coins $ - 198 gold pieces Amulets c - an uncursed amulet of ESP (being worn) Weapons X - 2 uncursed +0 daggers e - 2 uncursed +0 elven daggers D - the blessed +3 Grayswandir (weapon in hand) Armor l - an uncursed +0 elven leather helm (being worn) a - an uncursed rotted +2 pair of leather gloves (being worn) g - a blessed burnt +1 pair of elven boots (being worn) K - a blessed +2 shield of reflection (being worn) b - an uncursed +0 dwarvish cloak (being worn) f - an uncursed +0 set of black dragon scales Comestibles N - an uncursed clove of garlic w - an uncursed food ration q - an uncursed lizard corpse Scrolls i - 2 uncursed scrolls of teleportation Potions u - an uncursed potion of invisibility Rings R - an uncursed ring of free action G - an uncursed ring of slow digestion (on left hand) O - an uncursed ring of teleport control (on right hand) Wands W - an uncursed wand of digging (0:3) Q - an uncursed wand of make invisible (0:6) m - an uncursed wand of polymorph (0:7) o - an uncursed wand of speed monster (0:6) I - an uncursed wand of striking (0:5) n - an uncursed wand of teleportation (0:6) L - an uncursed wand of teleportation (0:1) Tools j - an uncursed sack containing 27 items h - an uncursed bugle d - an uncursed blindfold p - an uncursed +0 pick-axe k - an uncursed skeleton key J - an uncursed +0 unicorn horn Gems/Stones v - 3 uncursed citrine stones U - an uncursed jasper stone V - 4 uncursed worthless pieces of yellowish brown glass H - an uncursed luckstone Contents of the sack: 1395 gold pieces a cursed amulet of ESP an uncursed food ration 10 uncursed lumps of royal jelly 2 uncursed lizard corpses 5 uncursed scrolls of blank paper 2 cursed scrolls of blank paper a blessed scroll of charging an uncursed scroll of confuse monster a blessed scroll of create monster 2 uncursed scrolls of create monster an uncursed scroll of enchant armor an uncursed scroll of fire a blessed scroll of identify an uncursed scroll of magic mapping 2 uncursed scrolls of teleportation 2 uncursed potions of booze a blessed potion of levitation an uncursed potion of object detection a blessed potion of see invisible a blessed potion of sleeping an uncursed potion of speed 2 uncursed potions of water a cursed ring of polymorph an uncursed mirror an uncursed +0 unicorn horn 2 uncursed emeralds Ichbinmiah the Monk's attributes: Background: You were a Student of Waters, a level 15 female human Monk. You were neutral, on a mission for Chih Sung-tzu who was opposed by Shan Lai Ching (lawful) and Huan Ti (chaotic). You started out male. You were in the Dungeons of Doom, on level 21. You entered the dungeon 25122 turns ago. You had 166197 experience points, 153803 more were needed to attain level 16. Basics: You had 0 out of 107 hit points. You had all 82 energy points (spell power). Your armor class was -7. Your wallet contained 198 zorkmids. Autopickup was off. Final Characteristics: Your strength was 18/04 (limit:18/100). Your dexterity was 17 (limit:18). Your constitution was 17 (peak:18, limit:18). Your intelligence was 11 (limit:18). Your wisdom was 14 (limit:18). Your charisma was 9 (limit:18). Final Status: You were unencumbered. You were wielding a saber. You had no skill with saber. Final Attributes: You were piously aligned. You were fire resistant. You were cold resistant. You were sleep resistant. You were shock resistant. You were poison resistant. You resisted hallucinations. You saw invisible. You were telepathic. You were warned. You had automatic searching. You were stealthy. You had teleport control. You had slower digestion. You had a moderate defense bonus (+9). You were warded. You were fast. You had reflection. You were very lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You are dead. Vanquished creatures: a silver dragon a black dragon a blue dragon a green dragon 2 Olog-hai a vampire lord a clay golem 2 nurses a lurker above a frost giant 2 ettins a golden naga a vampire a ghost 2 queen bees 5 giant mimics 2 long worms 2 fire giants 3 ogre kings an ice troll 4 Elvenkings a doppelganger 2 large mimics 4 wumpuses a couatl 9 stalkers an air elemental an earth elemental a water elemental 2 hill giants 3 giant mummies a black naga a giant zombie an elf-lord 4 sergeants 2 wargs 2 winter wolves 4 small mimics a xan 2 ettin mummies an ogre lord 3 quantum mechanics 17 trolls a sasquatch a gelatinous cube 2 pyrolisks 2 large dogs 2 freezing spheres 3 flaming spheres 6 shocking spheres 2 large cats a tiger 2 gargoyles 3 dwarf kings 4 tengu 3 ochre jellies a leocrotta 2 energy vortices 3 mountain centaurs 4 stone giants 2 elf mummies 3 human mummies a red naga 2 pythons a cobra 6 wraiths a carnivorous ape 2 ettin zombies 2 leather golems 2 Grey-elves 4 soldiers a watchman 2 succubi an incubus 2 chameleons 2 crocodiles 6 giant beetles a quivering blob 9 cockatrices 7 wolves 2 winter wolf cubs 2 lynxes 3 panthers a gremlin a spotted jelly 21 leprechauns 5 orc-captains an iron piercer 2 mumakil a giant spider an ice vortex 3 black lights 3 vampire bats 6 forest centaurs 5 gnome kings an orc mummy 4 dwarf mummies 8 ogres 3 rust monsters 5 owlbears 3 yetis 2 gold golems a giant eel 6 lizards 3 chickatrices a dingo 2 dogs 3 jaguars 2 dwarf lords 3 blue jellies 2 white unicorns 3 dust vortices 3 ravens 2 plains centaurs 3 gnome mummies 3 snakes 2 apes a human zombie 3 Woodland-elves 7 soldier ants 15 bugbears an imp a quasit 4 wood nymphs 3 water nymphs 22 Mordor orcs 7 Uruk-hai 3 orc shamans a rock piercer a rock mole a pony 4 fog clouds 3 yellow lights 2 shriekers 4 violet fungi 14 gnome lords 9 gnomish wizards 4 kobold mummies a black naga hatchling a golden naga hatchling 2 gray oozes a barrow wight 13 elf zombies 3 ghouls 2 straw golems 3 paper golems 10 giant ants 2 little dogs 5 floating eyes a kitten 22 dwarves 3 homunculi 2 kobold lords 2 kobold shamans 20 hill orcs 16 rothes a rabid rat a centipede 4 giant bats a monkey 6 dwarf zombies a wererat 10 iguanas 59 killer bees 4 acid blobs a gas spore 7 hobbits 2 manes 2 large kobolds 20 hobgoblins 11 giant rats 4 cave spiders 2 brown molds 2 yellow molds a green mold 4 red molds 64 gnomes 7 garter snakes a gnome zombie 11 geckos 2 jackals 2 foxes 3 kobolds 8 goblins 3 sewer rats 24 grid bugs 3 bats 4 lichens 6 kobold zombies 13 newts 834 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You used 2 wishes (1 for an artifact). The Dungeons of Doom: levels 1 to 22 Level 1: A fountain. Level 2: A general store, some fountains. Stairs down to The Gnomish Mines. Level 3: A fountain. Level 4: Level 5: Level 6: Level 7: An altar to Chih Sung-tzu. Level 8: A fountain, a sink. Level 9: Many fountains. Oracle of Delphi. Level 10: A very big room. Stairs up to Sokoban, level 9. Level 11: An altar to Chih Sung-tzu. Level 12: Level 13: Level 14: Level 15: A primitive area. Level 16: Summoned by the Grand Master. Level 17: A temple, many fountains. Level 18: A fountain, a sink. Level 19: Some altars. Level 20: A fountain. Level 21: <- You were here. A fountain. Final resting place for you, killed by a yellow dragon. Level 22: A fountain. The Gnomish Mines: levels 3 to 11 Level 3: Level 4: Level 5: Level 6: Many shops, a temple, some fountains. Level 7: Level 8: "pet here" Level 9: Level 10: Level 11: Sokoban: levels 9 up to 6 Level 6: Solved. Level 7: Solved. Level 8: Solved. Level 9: Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | ichbinmiah | | 1593 Au | | killed by a | | yellow dragon | | | | | | 2020 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye ichbinmiah the Monk... You died in The Dungeons of Doom on dungeon level 21 with 153730 points, and 1593 pieces of gold, after 25122 moves. You were level 15 with a maximum of 107 hit points when you died.