Unix NetHack Version 3.6.7 - last build Fri Feb 17 15:47:41 2023 (3ff9b0f54818f925015e8ed60ae25891f0a884b6). Game began 2023-06-28 20:57:28, ended 2023-06-30 17:05:47. igemnace, chaotic male elven Ranger ------ |).kh| ----------+--- |[[@h| |............. |%@..| ##.....>.......| |%.d[| # ---.----.----- |....| # ###### |....| ## #### --.--- # # ## # ####### # # ####### # # #` # # # ## # -----|----- ----.---+- # |.<.......| |........|## |.........| |.........# |........). |........| |.........| |........| |.......... ---------- ----------- Igemnace the Trailblazer St:17 Dx:12 Co:16 In:12 Wi:15 Ch:7 Chaotic Dlvl:9 $:55 HP:0(55) Pw:56(56) AC:-3 Exp:9 T:10589 Satiated Latest messages: Your movements are now unencumbered. You see here 13 darts. You see here an iron skull cap. You swap places with Huan. Something is written here in the dust. You read: "| ? ?". What do you want to drop? [$a-gijuvyA-CEIR-TVW or ?*] a You drop a +1 elven dagger named Sting. a - a +1 elven dagger named Sting. What do you want to wield? [- a-dfiI or ?*] a a - a +1 elven dagger named Sting (weapon in hand). You stop. Huan is in the way! Huan eats a plains centaur corpse. What do you want to use or apply? [fgBCRSV or ?*] V m - a blessed potion called cloudy b100 named BU. You have a little trouble removing a blessed potion called milky b100. Continue? [ynq] (q) y You have a little trouble removing l - a blessed potion called milky b100. Your movements are slowed slightly because of your load. What do you want to drink? [lm or ?*] m Wow! This makes you feel great! Your movements are now unencumbered. What do you want to call? [egluvyBCERSVW or ?*] Never mind. Call a potion called cloudy b100: restore ability What do you want to dip? [$a-giluvyA-CEIR-TVW or ?*] Never mind. You hit the Elvenking! You hit the Elvenking! The Elvenking wields an elven short sword! The Elvenking thrusts his elven short sword. The Elvenking hits! What do you want to zap? [BCS or ?*] C Nothing happens. You hit the Elvenking! The Elvenking thrusts his elven short sword. The Elvenking hits! The Elvenking thrusts his elven short sword. The Elvenking misses! You hit the Elvenking. You hit the Elvenking! The Elvenking thrusts his elven short sword. The Elvenking hits! The Elvenking thrusts his elven short sword. The Elvenking hits! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) y Do you want to see your conduct? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) y Inventory: Coins $ - 55 gold pieces Amulets E - an uncursed amulet of ESP (being worn) Weapons I - 5 +0 arrows c - a +2 elven arrow i - 24 poisoned +0 orcish arrows (in quiver) b - a +1 elven bow (alternate weapon; not wielded) d - 6 +0 daggers a - the +1 Sting (weapon in hand) Armor W - an uncursed +0 orcish helm named BU (being worn) u - an uncursed +3 pair of water walking boots (being worn) e - an uncursed +2 elven cloak (being worn) j - an uncursed +0 elven mithril-coat named BU (being worn) Comestibles A - an uncursed apple T - an uncursed egg Potions l - a blessed potion of sleeping Rings v - an uncursed ring of slow digestion (on right hand) y - an uncursed ring of warning (on left hand) Wands C - a wand of magic missile named BU (0:0) S - a wand of speed monster (0:4) B - a wand of striking named BU (0:2) Tools V - an uncursed bag of holding containing 47 items g - an uncursed skeleton key R - an uncursed tin whistle f - a +0 unicorn horn Contents of the bag of holding: 1125 gold pieces a +0 silver saber an uncursed +0 mummy wrapping named BU an uncursed slime mold 5 uncursed lembas wafers 2 uncursed oranges an uncursed sprig of wolfsbane an uncursed scroll of blank paper named BU an uncursed scroll of confuse monster a cursed scroll of confuse monster an uncursed scroll of create monster 2 uncursed scrolls of earth an uncursed scroll of enchant armor a blessed scroll of gold detection an uncursed scroll of gold detection an uncursed scroll of magic mapping named BU an uncursed scroll of taming named BU 2 uncursed scrolls of teleportation an uncursed potion of booze named BU an uncursed potion of enlightenment named BU a blessed potion of gain energy an uncursed potion of healing an uncursed potion of invisibility named BU an uncursed potion of monster detection a cursed potion of monster detection named C a blessed potion of object detection an uncursed potion of object detection an uncursed potion of restore ability an uncursed potion of sickness named BU an uncursed potion of sleeping an uncursed potion of sleeping an uncursed potion of speed named BU an uncursed potion of speed named BU 4 uncursed potions of water named BU a wand of cold named BU (0:0) a wand of create monster named BU (0:9) a wand of enlightenment named BU (0:10) a wand of lightning (0:0) a wand of probing named BU (0:2) a cursed wand of striking (0:1) a crystal ball named BU (0:5) an uncursed lock pick named BU an uncursed mirror named BU an uncursed oil lamp a +0 unicorn horn named U a +0 unicorn horn named U a +0 unicorn horn named U Igemnace the Ranger's attributes: Background: You were a Trailblazer, a level 9 male elven Ranger. You were chaotic, on a mission for Mars who was opposed by Mercury (lawful) and Venus (neutral). You were in the Dungeons of Doom, on level 9. You entered the dungeon 10589 turns ago. You had 2769 experience points, 2351 more were needed to attain level 10. Basics: You had 0 out of 55 hit points. You had all 56 energy points (spell power). Your armor class was -3. Your wallet contained 55 zorkmids. Autopickup was off. Final Characteristics: Your strength was 17 (limit:18). Your dexterity was 12 (limit:18). Your constitution was 16 (limit:16). Your intelligence was 12 (limit:20). Your wisdom was 15 (limit:20). Your charisma was 7 (limit:18). Final Status: You were satiated. You were unencumbered. You were wielding a dagger. You were skilled in dagger. Final Attributes: You were piously aligned. You were cold resistant. You were sleep resistant. You were telepathic. You were warned. You were aware of the presence of orcs. You had automatic searching. You had infravision. You were stealthy. You could teleport. You could walk on water. You had slower digestion. You were guarded. You were fast. Mars was angry with you. You are dead. Vanquished creatures: a ghost a wumpus an ettin mummy a gelatinous cube a large dog a shocking sphere a gargoyle 2 tengu an elf mummy a wraith a succubus an incubus a giant beetle 2 wolves a winter wolf cub a lynx a spotted jelly 2 leprechauns an iron piercer a giant spider an ice vortex 2 black lights 2 gnome kings an ogre 2 brown puddings a rust monster an owlbear a werewolf 3 lizards 4 chickatrices a housecat 2 dwarf lords 3 blue jellies 3 gray unicorns a black unicorn a raven 2 plains centaurs a gnome mummy a snake 4 human zombies 5 soldier ants an imp a water nymph a mountain nymph 5 Uruk-hai 3 rock piercers a yellow light 4 shriekers a violet fungus 8 gnome lords 4 gnomish wizards a kobold mummy a black naga hatchling a golden naga hatchling 3 gray oozes a barrow wight 2 elf zombies 2 ghouls 2 straw golems a paper golem a giant ant 2 little dogs 6 floating eyes 2 kittens 10 dwarves 2 homunculi a kobold lord a kobold shaman 5 rothes 3 rabid rats a centipede a monkey 4 dwarf zombies 3 werejackals 5 iguanas 2 coyotes 4 hobbits a large kobold 7 hobgoblins 8 giant rats a cave spider 3 red molds 25 gnomes 4 garter snakes 2 gnome zombies 5 geckos 11 jackals 2 foxes a kobold 8 goblins 5 grid bugs a bat 8 lichens 2 kobold zombies 3 newts 258 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 9 Level 1: A fountain. Level 2: A sink. Level 3: "mine > north, dungeon > west" A potion shop, some fountains. Stairs down to The Gnomish Mines. Level 4: An altar to Mars, some fountains. Level 5: Many fountains. Oracle of Delphi. Level 6: "soko < north, dungeon < east" An armor shop, many fountains. Stairs up to Sokoban, level 5. Level 7: A sink. Level 8: A fountain. Level 9: <- You were here. A throne. Final resting place for you, killed by an Elvenking. The Gnomish Mines: levels 4 to 7 Level 4: Level 5: Level 6: Final resting place for Kwijibo4686-Val-Hum-Fem-Neu, killed by a wolf, while helpless. Level 7: "Minetown" A lighting shop, a temple, some fountains, a grave. Final resting place for AbsoluteZero-Wiz-Gno-Mal-Neu, killed by a tengu. Sokoban: levels 5 up to 2 Level 2: "zoo" Solved. Level 3: Solved. Level 4: Solved. Level 5: Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | igemnace | | 1180 Au | | killed by an | | Elvenking | | | | | | 2023 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye igemnace the Ranger... You died in The Dungeons of Doom on dungeon level 9 with 16961 points, and 1180 pieces of gold, after 10589 moves. You were level 9 with a maximum of 55 hit points when you died.