Unix NetHack Version 3.6.6-0 post-release - last build Sun Mar 15 07:25:42 2020 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2020-06-19 20:42:43, ended 2020-06-22 22:40:55. inlawBiker, chaotic male elven Wizard --------------- |..@.&)A%.....| |3 ---------..| | ....@ |.[| ..DD. |..| D @@D |.)| D X A A q.D |.H| @ t @ A B | ... |.0| A D B@J AB & @ |. ----.----..| @ D @ A @ @ @ A ~ @ |..A..........| A @@ A A @ @ @ A ~~ ~ ---.........--- & AAA A D@ ~~~~~~ -----|----- W @ A @ ~ w@~~. @ A ~~ NH~.~~ -------@ H @ ~ @~~A A a ...~ ~|...%.. H ~~~~~~ A D @B q...~~--..H--- w ~~ A @ A @.H@ --)m..| D A -|----[/.--- A T ..%)00/..| ---------- InlawBiker the Enchanter St:18 Dx:20 Co:16 In:20 Wi:20 Ch:12 Chaotic S:580956 Astral Plane $:1162 HP:123(123) Pw:269(269) AC:-29 Xp:16/381256 Hungry Blind T:36145 Latest messages: The magic missile bounces! The magic missile bounces! In what direction? As you kick the door, it crashes open! The blue dragon breathes lightning! The blast of lightning hits the titanothere! The blast of lightning whizzes by you! You are blinded by the flash! The blast of lightning hits the long worm! You are beginning to feel hungry. The magic-absorbing blade stuns the titanothere! The magic-absorbing blade scares the titanothere! The invisible golden naga casts a spell! What do you want to use or apply? [f-hku-xzC-EGILMSV or ?*] Improvise? [ynq] (q) You start playing your magic harp. The magic harp produces very attractive music. You swap places with your green dragon. A nearby voice intones: "Pilgrim, you enter a sacred place!" What do you want to use or apply? [f-hku-xzC-EGILMSV or ?*] Improvise? [ynq] (q) You start playing your magic harp. The magic harp produces very attractive music. You hear some noises in the distance. The invisible Famine moves the priestess of Thoth out of the way! You try to feel what is lying here on the altar. There is a high altar to Anhur (chaotic) here. You feel no objects here. What do you want to use or apply? [f-hku-xzC-EGILMSV or ?*] You produce a strange whistling sound. You try to feel what is lying here on the altar. There is a high altar to Anhur (chaotic) here. You feel no objects here. The invisible Famine moves the priestess of Thoth out of the way! What do you want to use or apply? [f-hku-xzC-EGILMSV or ?*] You produce a strange whistling sound. # What do you want to sacrifice? [y or ?*] You offer the Amulet of Yendor to Anhur... An invisible choir sings, and you are bathed in radiance... The voice of Anhur rings out: "Mortal, thou hast done well!" "In return for thy service, I grant thee the gift of Immortality!" You ascend to the status of Demigod... Do you want your possessions identified? [ynq] (y) Do you want to see your attributes? [ynq] (y) Do you want an account of creatures vanquished? [ynaq] (y) Do you want a list of species genocided? [ynq] (y) Do you want to see your conduct? [ynq] (y) Do you want to see the dungeon overview? [ynq] (y) Inventory: Coins $ - 1162 gold pieces Amulets Y - a blessed amulet of reflection (being worn) T - the blessed Eye of the Aethiopica Weapons b - 14 blessed rustproof +5 daggers (at the ready) a - the blessed rustproof +1 Magicbane (weapon in hand) Armor K - a blessed fireproof +1 elven leather helm (being worn) X - a blessed +5 pair of gauntlets of dexterity (being worn) Q - a blessed fireproof +4 pair of speed boots (being worn) i - a blessed fireproof +4 robe (being worn) N - a blessed +5 gray dragon scale mail (being worn) Comestibles J - an uncursed lizard corpse Spellbooks n - the uncursed Book of the Dead Potions d - an uncursed potion of full healing Rings c - an uncursed ring of conflict R - an uncursed ring of free action (on left hand) l - an uncursed ring of levitation O - an uncursed ring of regeneration (on right hand) m - an uncursed ring of shock resistance e - an uncursed ring of slow digestion Wands M - an uncursed wand of cancellation (0:7) D - an uncursed wand of cancellation (2:3) L - an uncursed wand of death (0:0) V - an uncursed wand of digging (0:3) G - an uncursed wand of light (0:1) v - a cursed wand of lightning (0:3) z - a blessed wand of striking (0:7) C - an uncursed wand of teleportation (0:2) Tools h - a blessed bag of holding containing 51 items E - an uncursed magic harp (0:0) f - the uncursed Bell of Opening (0:2) g - the uncursed Candelabrum of Invocation (no candles attached) I - an uncursed magic marker (1:35) w - an uncursed magic whistle S - an uncursed oil lamp k - an uncursed skeleton key x - an uncursed towel u - a blessed +0 unicorn horn Gems/Stones t - an uncursed luckstone Contents of the bag of holding: 9926 gold pieces an uncursed amulet of life saving an uncursed amulet of life saving an uncursed amulet of magical breathing an uncursed +1 silver dagger an uncursed +0 pair of water walking boots 2 uncursed food rations an uncursed lembas wafer an uncursed orange an uncursed tin of spinach an uncursed lizard corpse 11 uncursed scrolls of blank paper an uncursed scroll of charging 2 uncursed scrolls of confuse monster 2 uncursed scrolls of enchant armor an uncursed scroll of fire 3 uncursed scrolls of magic mapping an uncursed scroll of remove curse a blessed scroll of taming 4 uncursed scrolls of teleportation an uncursed potion of extra healing an uncursed potion of fruit juice 2 blessed potions of full healing a blessed potion of gain energy an uncursed potion of gain energy an uncursed potion of healing 2 uncursed potions of oil an uncursed potion of restore ability a blessed potion of speed 11 potions of holy water 4 potions of unholy water a blessed +1 ring of increase damage a blessed ring of polymorph a cursed wand of cold (0:3) an uncursed wand of digging (0:8) an uncursed wand of digging (0:5) an uncursed wand of digging (0:5) an uncursed wand of digging (0:4) an uncursed wand of light (0:12) an uncursed wand of light (0:11) an uncursed wand of polymorph (0:4) an uncursed wand of polymorph (0:2) a cursed wand of polymorph (0:2) an uncursed wand of speed monster (0:6) an uncursed wand of striking (0:8) an uncursed wand of teleportation (0:0) an uncursed wand of teleportation (0:0) an uncursed wand of wishing (1:0) an uncursed magic marker (0:7) an uncursed +0 pick-axe an uncursed emerald InlawBiker the Wizard's attributes: Background: You were an Enchanter, a level 16 male elven Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in the endgame, on the Astral Plane. You entered the dungeon 36145 turns ago. It was nighttime. There was a new moon in effect when your adventure ended. You had 381256 experience points, 258744 more were needed to attain level 17. Your score was 580956 before end-of-game adjustments. Basics: You had all 123 hit points. You had all 269 energy points (spell power). Your armor class was -29. Your wallet contained 1162 zorkmids. Autopickup was on for '$' plus thrown. Final Characteristics: Your strength was 18 (limit:18). Your dexterity was 20 (base:15, innate limit:18). Your constitution was 16 (limit:16). Your intelligence was 20 (limit:20). Your wisdom was 20 (limit:20). Your charisma was 12 (limit:18). Final Status: You were temporarily blind. You were hungry. You were unencumbered. You were wielding a dagger. You had expert skill with dagger. Final Attributes: You were piously aligned. You were magic-protected. You were fire resistant. You were cold resistant. You were sleep resistant. You were disintegration-resistant. You were shock resistant. You were poison resistant. You would have seen invisible when not blind. You were telepathic. You were warned. You had infravision. You were invisible to others. You could teleport. You had teleport control. You regenerated. You had a moderate defense bonus (+6). You were guarded. You took half spell damage. You were very fast. You had reflection. You had free action. You were extremely lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You survived. Vanquished creatures: Orcus Juiblex the Wizard of Yendor (4 times) Famine (twice) Vlad the Impaler a high priest a mastodon Medusa 2 Archons an iron golem a master lich a ki-rin a storm giant a titan 2 glass golems a purple worm a gray dragon 2 red dragons a white dragon an orange dragon a black dragon 3 green dragons 9 minotaurs a jabberwock the Dark One 2 baluchitheria 11 Angels 2 demiliches 5 stone golems a master mind flayer 2 Olog-hai a Nazgul 3 pit fiends 2 sandestins a hell hound 2 titanotheres 2 trappers a baby gray dragon a baby white dragon 4 disenchanters 13 vampire lords 2 skeletons 16 aligned priests 3 captains 6 shades 5 liches 3 clay golems 3 nurses 4 ice devils a nalfeshnee 3 lurkers above an Aleax 5 frost giants 4 ettins a golden naga a black pudding 20 vampires 5 lieutenants 34 ghosts a queen bee 4 winged gargoyles 2 mind flayers 9 giant mimics 2 long worms 3 zruties 3 fire giants an ogre king 6 ice trolls 5 rock trolls an umber hulk a flesh golem 2 Elvenkings a doppelganger 7 hezrous 6 bone devils 8 large mimics 2 wumpuses a fire vortex 2 couatls 6 stalkers 4 air elementals 3 fire elementals 12 earth elementals 5 water elementals a hill giant 3 giant mummies 2 black nagas 7 xorns 16 giant zombies an elf-lord a water demon 4 barbed devils a vrock 3 salamanders 4 wargs a winter wolf 2 hell hound pups 11 small mimics 4 warhorses 4 steam vortices 7 xans 4 ettin mummies 3 ogre lords 6 quantum mechanics 14 trolls a sasquatch 2 wood golems an erinys 2 mariliths 4 sharks 2 electric eels 2 gelatinous cubes 4 pyrolisks a large dog 2 freezing spheres 5 flaming spheres 4 shocking spheres 6 tigers a gargoyle 12 tengu 4 ochre jellies 5 leocrottas 2 mountain centaurs 2 stone giants an elf mummy 5 human mummies 2 red nagas 2 green slimes 2 pythons 2 pit vipers 5 cobras 51 wraiths 4 carnivorous apes 14 ettin zombies 3 leather golems 16 soldiers 2 succubi 4 horned devils 2 incubi 5 chameleons a crocodile 26 giant beetles 2 quivering blobs 4 cockatrices 9 wolves 6 winter wolf cubs a lynx 3 panthers 4 gremlins 3 leprechauns 3 iron piercers a mumak 8 giant spiders 2 scorpions 3 horses 3 black lights 29 vampire bats a forest centaur 4 gnome kings an orc mummy 4 dwarf mummies 2 ogres a brown pudding 4 rust monsters 9 owlbears 5 yetis 4 gold golems 3 werewolves 8 giant eels 8 lizards 8 chickatrices a dingo 4 dogs 3 housecats 3 jaguars 2 dwarf lords 2 blue jellies 2 white unicorns 4 dust vortices 11 ravens 2 gnome mummies 2 snakes 7 apes 18 human zombies 2 rope golems 27 soldier ants 68 fire ants 3 imps 3 lemures 2 quasits 2 wood nymphs 4 water nymphs 3 mountain nymphs 8 Mordor orcs 16 Uruk-hai 4 orc shamans 6 rock piercers 2 rock moles 3 ponies a fog cloud 13 yellow lights 5 violet fungi 16 gnome lords 4 gnomish wizards a Kop Lieutenant 4 kobold mummies 2 black naga hatchlings a golden naga hatchling a guardian naga hatchling 6 gray oozes a barrow wight 20 elf zombies 13 ghouls a straw golem 4 paper golems a jellyfish 74 giant ants a little dog 5 floating eyes 2 kittens 20 dwarves 5 homunculi 2 kobold lords a kobold shaman 35 hill orcs 13 rothes a rabid rat a centipede 13 giant bats 6 Kop Sergeants 2 monkeys 17 orc zombies 13 dwarf zombies 6 wererats 5 werejackals 11 iguanas 81 killer bees 18 acid blobs 5 coyotes 2 gas spores 9 hobbits 15 manes a large kobold 4 hobgoblins 11 giant rats 2 cave spiders 2 brown molds 2 yellow molds 2 red molds 46 gnomes 10 Keystone Kops 5 garter snakes 10 gnome zombies 8 geckos 14 jackals a fox 3 kobolds 7 goblins 15 grid bugs 11 bats 9 lichens 15 kobold zombies 13 newts 1622 creatures vanquished. Genocided species: liches demiliches master liches arch-liches 4 species genocided. Voluntary challenges: You genocided 4 types of monsters. You never changed form. You used 4 wishes. You did not wish for any artifacts. The Elemental Planes: Astral Plane: <- You are here. A temple to Anhur. Plane of Water: Plane of Fire: Plane of Air: Plane of Earth: The Dungeons of Doom: levels 1 to 28 Level 1: One way stairs up to The Elemental Planes. Level 2: A general store. Level 3: A bookstore, some fountains, a grave. Stairs down to The Gnomish Mines. Level 4: "Important spellbook stash" An armor shop, an altar to Anhur. Level 5: Level 6: A general store. Level 7: A fountain. Level 8: Many fountains. Oracle of Delphi. Level 9: Some fountains. Stairs up to Sokoban, level 8. Level 10: A general store, a fountain. Level 11: A fountain, a grave. Level 12: A temple to Anhur, a sink. Level 13: A grave. Final resting place for wingnut583-Tou-Hum-Mal-Neu, killed by an ogre king, while frozen by a monster's gaze. Level 14: Level 15: Some fountains. Portal to The Quest. Level 16: Some fountains. Level 17: A fountain, a grave. Level 18: A primitive area. Level 19: Level 20: An armor shop. Level 21: "$" Level 22: An altar to Anhur, a sink. Level 23: Level 24: Level 25: Level 26: Level 27: Level 28: A fountain. The castle. Connection to Gehennom. Gehennom: levels 29 to 52 Level 29: A temple, many graves. Valley of the Dead. Level 30: Level 31: Level 32: Level 33: Level 34: Level 35: A fountain. Level 36: Level 37: Stairs up to Vlad's Tower, level 36. Level 38: Level 39: Level 40: Level 41: Level 42: Some shops, an altar, many graves. Level 43: Level 44: Level 45: Level 46: Level 47: Level 48: Level 49: Level 50: Level 51: Level 52: A temple, many graves. Moloch's Sanctum. The Gnomish Mines: levels 4 to 11 Level 4: Level 5: Level 6: An altar, some fountains, a grave. Final resting place for FlatFace-Mon-Hum-Mal-Neu, killed by a Woodland-elf. Level 7: Level 8: Level 9: Level 10: Level 11: The Quest: levels 1 to 6 Level 1: A throne. Completed quest for Neferet the Green. Level 2: Level 3: Level 4: Level 5: Level 6: A temple. Sokoban: levels 8 up to 5 Level 5: Solved. Level 6: Solved. Level 7: Solved. Level 8: Solved. Vlad's Tower: levels 36 up to 34 Level 34: Level 35: Level 36: Goodbye inlawBiker the Demigod... You and the blue dragon and the green dragon and the green dragon and the red dragon and the titanothere went to your reward with 1234432 points, Magicbane (worth 3500 zorkmids and 8750 points) The Bell of Opening (worth 5000 zorkmids and 12500 points) The Candelabrum of Invocation (worth 5000 zorkmids and 12500 points) The Book of the Dead (worth 10000 zorkmids and 25000 points) The Eye of the Aethiopica (worth 4000 zorkmids and 10000 points) 1 emerald (worth 2500 zorkmids), 2 amulets of life saving (worth 300 zorkmids), 1 amulet of reflection (worth 150 zorkmids), 1 amulet of magical breathing (worth 150 zorkmids), and 11088 pieces of gold, after 36145 moves. You were level 16 with a maximum of 123 hit points when you ascended.