Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-06-02 22:51:00, ended 2025-06-02 23:26:03. jmcunx, chaotic male human Rogue ------------- ------------ |..Z....>....# .C.........C| |............ | |...........- |...........| |...........| |..^.h@.....| ------.------ Jmcunx the Cutpurse St:17 Dx:15 Co:15 In:15 Wi:11 Ch:6 Chaotic Dlvl:8 $:349 HP:0(37) Pw:20(20) AC:7 Exp:5 T:4219 Latest messages: The werejackal hits! The elf zombie hits! You kill the werejackal! The elf zombie hits! Unknown command ' '. You hit the elf zombie. The elf zombie hits! Unknown command ' '. You hit the elf zombie! The elf zombie hits! Unknown command ' '. You hit the elf zombie. The elf zombie turns to flee. Unknown command ' '. You faint from lack of food. The elf zombie is almost hit by an arrow! You regain consciousness. What do you want to eat? [jkyCF or ?*] * This food really hits the spot! You finish eating the food ration. Your movements are now unencumbered. What do you want to eat? [jkyCF or ?*] * Never mind. You see here a +0 dagger. b - a +0 dagger (alternate weapon; not wielded). There is an arrow trap here. You see here an arrow. An arrow shoots out at you! You are hit by an arrow. Y - an arrow. What do you want to drink? [dioEK or ?*] * You feel better. Talk to whom? (in what direction) h The dwarf lord threatens you. The dwarf lord swings his pick-axe. The dwarf lord hits! The dwarf lord swings his pick-axe. The dwarf lord hits! You hit the dwarf lord! You miss the dwarf lord. The dwarf lord swings his pick-axe. The dwarf lord hits! The dwarf lord swings his pick-axe. The dwarf lord hits! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) y Do you want to see your conduct? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) y Inventory: Coins $ - 349 gold pieces Weapons g - 41 +0 arrows Y - a +0 arrow D - a +0 sling b - 15 +0 daggers (alternate weapon; not wielded) a - a +0 short sword (weapon in hand) Armor c - an uncursed +1 leather armor (being worn) Comestibles C - a cursed slime mold j - 3 uncursed food rations F - an uncursed fortune cookie k - an uncursed tin of jackal meat y - an uncursed lichen corpse Scrolls V - an uncursed scroll of charging H - an uncursed scroll of earth S - an uncursed scroll of enchant armor G - a blessed scroll of enchant weapon W - a blessed scroll of enchant weapon B - an uncursed scroll of enchant weapon M - an uncursed scroll of teleportation Spellbooks J - a blessed spellbook of cure blindness I - an uncursed spellbook of restore ability P - an uncursed spellbook of turn undead n - an uncursed spellbook of wizard lock Potions E - an uncursed potion of gain ability i - an uncursed potion of paralysis K - an uncursed potion of polymorph d - an uncursed potion of sickness Rings u - an uncursed ring of polymorph control Wands U - a wand of fire (0:3) L - a wand of make invisible (0:4) Tools f - an empty uncursed sack e - an uncursed lock pick Gems/Stones R - an uncursed jasper stone l - an uncursed worthless piece of orange glass m - an uncursed worthless piece of red glass Q - an uncursed worthless piece of red glass N - an uncursed worthless piece of yellow glass Jmcunx the Rogue's attributes: Background: You were a Cutpurse, a level 5 male human Rogue. You were chaotic, on a mission for Kos who was opposed by Issek (lawful) and Mog (neutral). You were in the Dungeons of Doom, on level 8. You entered the dungeon 4219 turns ago. It was nighttime. You had 242 experience points, 78 more were needed to attain level 6. Basics: You had 0 out of 37 hit points. You had all 20 energy points (spell power). Your armor class was 7. Your wallet contained 349 zorkmids. Autopickup was off. Final Characteristics: Your strength was 17 (limit:18/100). Your dexterity was 15 (limit:18). Your constitution was 15 (limit:18). Your intelligence was 15 (limit:18). Your wisdom was 11 (limit:18). Your charisma was 6 (limit:18). Final Status: You were unencumbered. You were wielding a short sword. You were skilled in short sword. Final Attributes: You were piously aligned. You were telepathic. You were stealthy. You were warded. You are dead. Vanquished creatures: a leprechaun a mountain nymph a rock mole a yellow light 2 shriekers a violet fungus 2 gnome lords a floating eye 2 kobold shamans a werejackal 3 iguanas 3 acid blobs a gas spore 2 hobbits 6 manes a large kobold a hobgoblin 7 giant rats a green mold 2 gnome zombies 4 geckos 11 jackals a fox a kobold 2 goblins 2 grid bugs a lichen 4 kobold zombies 3 newts 69 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 9 Level 1: An altar. Level 2: A general store, an altar. Stairs down to The Gnomish Mines. Level 3: A fountain. Level 4: An altar to Kos, many fountains, a sink. Level 5: A grave. Level 6: A fountain. Level 7: A fountain. Level 8: <- You were here. Final resting place for you, killed by a dwarf lord. Level 9: The Gnomish Mines: Level 3: Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | jmcunx | | 349 Au | | killed by a | | dwarf lord | | | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye jmcunx the Rogue... You died in The Dungeons of Doom on dungeon level 8 with 1713 points, and 349 pieces of gold, after 4219 moves. You were level 5 with a maximum of 37 hit points when you died.