Unix NetHack Version 3.6.6-0 post-release - last build Sun Mar 15 07:25:42 2020 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2020-06-03 05:20:25, ended 2020-06-03 11:04:58. lurchy, chaotic male elven Wizard ----------- ----------- |..``|``..--- |.........| |....|.....>| |.........| |.`.......--- |.........| |....|....| |....<....| |-[--------- |.........| |....|.....| |.........| |....|.....| |.........| |..........| |........d| |....|.....----------------f| |....|........%......%..).@.| ----------------------------- Lurchy the Thaumaturge St:12 Dx:10 Co:14 In:16 Wi:14 Ch:10 Chaotic Dlvl:5 $:266 HP:0(41) Pw:36(80) AC:1 Exp:7 T:6675 Burdened Latest messages: The air around you begins to shimmer with a golden haze. The wolf misses it. The golden haze around you becomes more dense. The golden haze around you becomes more dense. You hear some noises. The wolf bites the dwarf mummy. The wolf bites! The golden haze around you becomes less dense. The wolf misses the dwarf mummy. The wolf misses the dog. The wolf bites the dingo. The dingo bites the wolf. You hear some noises. The wolf bites the giant rat. The giant rat is killed! The golden haze around you becomes less dense. The wolf misses the jaguar. The wolf eats a giant rat corpse. The golden haze around you becomes more dense. You feel more confident in your spell casting skills. In what direction? 9 The spell misses the jaguar. The jaguar hits! The jaguar hits! The jaguar misses! In what direction? 9 The spell hits the jaguar. The jaguar hits! The jaguar hits! The jaguar just misses! The jaguar hits! The jaguar hits! The jaguar bites! The jaguar hits! The jaguar misses! The jaguar bites! In what direction? 9 The spell misses the jaguar. The jaguar hits! The jaguar hits! The jaguar bites! In what direction? 9 The spell misses the jaguar. You hear some noises. The jaguar misses! The jaguar hits! The jaguar bites! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) q Inventory: Coins $ - 266 gold pieces Weapons f - a +0 dagger (weapon in hand) p - a +0 orcish dagger a - a blessed +1 quarterstaff Armor C - an uncursed +0 orcish helm (being worn) Comestibles y - an uncursed clove of garlic j - 6 uncursed food rations B - an uncursed food ration m - an uncursed fortune cookie x - 2 uncursed lichen corpses Scrolls i - 2 uncursed scrolls of earth U - an uncursed scroll of identify Potions h - 2 potions of holy water Rings e - an uncursed +1 ring of increase damage l - a cursed ring of protection from shape changers d - an uncursed ring of slow digestion Wands g - a wand of light (0:15) c - a wand of light (0:14) o - a wand of secret door detection (0:13) Tools b - an uncursed sack containing 15 items k - an uncursed skeleton key T - a +0 unicorn horn Gems/Stones W - an uncursed touchstone Contents of the sack: 2 uncursed scrolls of confuse monster an uncursed scroll of create monster an uncursed scroll of destroy armor a cursed scroll of identify an uncursed scroll of remove curse an uncursed scroll of teleportation a blessed spellbook of force bolt an uncursed spellbook of protection a blessed potion of extra healing 2 cursed potions of hallucination a cursed potion of invisibility an uncursed potion of oil a blessed potion of sickness an uncursed potion of sleeping an uncursed potion of water Lurchy the Wizard's attributes: Background: You were a Thaumaturge, a level 7 male elven Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in Sokoban, on level 5. You entered the dungeon 6675 turns ago. You had 687 experience points, 593 more were needed to attain level 8. Basics: You had 0 out of 41 hit points. You had 36 out of 80 energy points (spell power). Your armor class was 1. Your wallet contained 266 zorkmids. Autopickup was off. Final Characteristics: Your strength was 12 (limit:18). Your dexterity was 10 (peak:12, limit:18). Your constitution was 14 (limit:16). Your intelligence was 16 (limit:20). Your wisdom was 14 (limit:20). Your charisma was 10 (limit:18). Final Status: You were burdened; movement was slightly slowed. You were wielding a dagger. You had basic skill with dagger. Final Attributes: You were piously aligned. You were sleep resistant. You were telepathic. You had infravision. You had a moderate defense bonus (+8). You were warded. You are dead. Vanquished creatures: a winter wolf a human mummy 2 giant beetles 5 wolves 2 leprechauns a black light a werewolf a dog a gray unicorn 2 gnome mummies 2 rope golems 3 rock moles a yellow light a gnome lord 4 elf zombies 3 giant ants a floating eye a kitten a dwarf a kobold shaman 6 hill orcs 2 rothes a wererat a werejackal an iguana 2 acid blobs 3 hobbits 2 large kobolds a hobgoblin a giant rat 5 cave spiders a brown mold a yellow mold 4 red molds a gnome a garter snake a gnome zombie 2 geckos 8 jackals a fox 3 kobolds a goblin 2 sewer rats 9 grid bugs 3 bats 7 lichens 4 kobold zombies 11 newts 120 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You used no wishes. The Dungeons of Doom: levels 1 to 7 Level 1: An altar to Anhur. Level 2: Level 3: Level 4: Stairs down to The Gnomish Mines. Level 5: Level 6: Some fountains. Oracle of Delphi. Level 7: Stairs up to Sokoban, level 6. The Gnomish Mines: Level 5: Sokoban: levels 6 up to 5 Level 5: <- You were here. Solved. Final resting place for you, killed by a jaguar. Level 6: Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | lurchy | | 266 Au | | killed by a | | jaguar | | | | | | 2020 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye lurchy the Wizard... You died in Sokoban on dungeon level 5 with 3288 points, and 266 pieces of gold, after 6675 moves. You were level 7 with a maximum of 41 hit points when you died.