Unix NetHack Version 3.6.6-0 post-release - last build Sun Mar 15 07:25:42 2020 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2020-06-06 06:31:54, ended 2020-06-06 06:44:24. mackeyth, neutral female gnomish Cavewoman ------ -------- |....| |....@.. |....-# |_.>...| #.....|# .F...... ###------### -+------ # # ------ # # |....-############### |.<..| # # |.....#### # ------ # ### #------ #|....| #|....| #..^..| |....+ ------ Mackeyth the Troglodyte St:18/04 Dx:13 Co:17 In:8 Wi:9 Ch:8 Neutral S:386 Dlvl:3 $:30 HP:0(23) Pw:9(9) AC:7 Exp:2 T:1357 Burdened Latest messages: This door is locked. With great effort you move the boulder. You kill the yellow mold! Where do you want to travel to? (For instructions type a '?') You find a hidden door. The door opens. The door resists! The door opens. You stop searching. Pick an object. You kill the jackal! y - a scroll labeled ASHPD SODALG. You see here a jackal corpse. There is a jackal corpse here; eat it? [ynq] (n) y This jackal corpse tastes okay. You stop eating the jackal corpse. The jackal bites! You kill the jackal! There is a partly eaten jackal corpse here; eat it? [ynq] (n) y You resume your meal. You finish eating the jackal corpse. There is an open door here. You see here a jackal corpse. There is a jackal corpse here; eat it? [ynq] (n) y This jackal corpse tastes okay. You finish eating the jackal corpse. You find a hidden passage. You descend the stairs. You climb up the stairs. The door opens. The door resists! The door resists! The door opens. Pick an object. You kill the newt! You climb up the stairs. Pick an object. z - a tripe ration. $ - 2 gold pieces. A - a mace. You have a little trouble lifting a pick-axe. Continue? [ynq] (q) y You have a little trouble lifting B - a pick-axe. You have a little trouble lifting C - 9 darts. A little dart shoots out at you! You are hit by a little dart. Your movements are slowed slightly because of your load. The dart was poisoned! The poison was deadly... Do you want your possessions identified? [ynq] (y) q Inventory: Coins $ - 30 gold pieces Weapons g - 22 uncursed +0 arrows f - 6 cursed +0 crossbow bolts b - an uncursed +2 sling (alternate weapon; not wielded) C - 9 cursed -2 darts x - an uncursed +0 elven dagger v - an uncursed +0 orcish dagger a - an uncursed +1 club (weapon in hand) A - a cursed -1 mace Armor u - an uncursed +0 orcish helm (being worn) e - an uncursed +0 leather armor (being worn) Comestibles q - 2 uncursed cram rations r - a cursed lembas wafer z - an uncursed tripe ration w - an uncursed tin of gecko meat Scrolls k - an uncursed scroll of identify y - a cursed scroll of remove curse Potions m - an uncursed potion of fruit juice o - an uncursed potion of invisibility Wands i - an uncursed wand of cold (0:4) Tools B - a cursed +0 pick-axe t - an uncursed towel Gems/Stones l - an uncursed worthless piece of blue glass j - an uncursed worthless piece of violet glass c - 18 uncursed flint stones d - 27 uncursed rocks (in quiver pouch) Mackeyth the Cavewoman's attributes: Background: You were a Troglodyte, a level 2 gnomish Cavewoman. You were neutral, nominally on a mission for Ishtar who was opposed by Anu (lawful) and Anshar (chaotic). You were in the Dungeons of Doom, on level 3. You entered the dungeon 1357 turns ago. There was a full moon in effect when your adventure ended. You had 39 experience points, 1 more was needed to attain level 3. Your score was 386 before end-of-game adjustments. Basics: You had 0 out of 23 hit points. You had all 9 energy points (spell power). Your armor class was 7. Your wallet contained 30 zorkmids. Autopickup was on for all types, with exceptions. Final Characteristics: Your strength was 18/04 (limit:18/50). Your dexterity was 13 (limit:18). Your constitution was 17 (limit:18). Your intelligence was 8 (limit:19). Your wisdom was 9 (limit:18). Your charisma was 8 (limit:18). Final Status: You were burdened; movement was slightly slowed. You were wielding a club. You had basic skill with club. Final Attributes: You were devoutly aligned. You had infravision. You were warded. You were lucky. You are dead. Vanquished creatures: a hobbit a giant rat a yellow mold a red mold 9 jackals a goblin a sewer rat a lichen 2 kobold zombies 4 newts 22 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You were an atheist. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 5 Level 1: "vault" A fountain. Level 2: Some fountains. Level 3: <- You were here. An altar. Final resting place for you, poisoned by a little dart. Level 4: Level 5: Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | mackeyth | | 30 Au | | poisoned by a | | little dart | | | | | | 2020 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye mackeyth the Cavewoman... You were poisoned in The Dungeons of Doom on dungeon level 3 with 383 points, and 30 pieces of gold, after 1357 moves. You were level 2 with a maximum of 23 hit points when you were poisoned.