Unix NetHack Version 3.6.6-0 post-release - last build Sun Mar 15 07:25:42 2020 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2020-06-06 06:44:45, ended 2020-06-06 09:06:37. mackeyth, neutral male gnomish Caveman -------------------- |........|...|.....| |..000-..|.-.|.....| |..|.....|...|.....| |-.|..-..|.-.|..<..| |...--.......|..@..| |...|...-...-|...g.| |...|..|...--|.....| |-..|..-----------|| |..................| |...|.>------------- -------- Mackeyth the Wanderer St:18/04 Dx:9 Co:18 In:8 Wi:11 Ch:9 Neutral S:15970 Dlvl:7 $:0 HP:0(75) Pw:33(33) AC:3 Exp:9 T:10990 Latest messages: The wererat changes into a human. You hit the elf mummy! The elf mummy hits! You destroy the elf mummy! You hit the yellow light! The yellow light explodes! You are blinded by a blast of light! What do you want to use or apply? [knpuwyAEJZ or ?*] u You can see again. The wererat picks up a mummy wrapping. The wererat puts on a mummy wrapping. Pick an object. Really attack the large dog? (yes) [no] yes The large dog growls! You hit the large dog! The large dog bites! You kill the large dog! Pick an object. What do you want to zap? [pwyAJ or ?*] ? Nothing happens. You hit the wererat! You kill the wererat! The zruty hits! The zruty hits! The zruty bites! You hit the zruty! The zruty hits! The zruty hits! The zruty bites! You descend the stairs. You stop waiting. You hit the shrieker! You hit the shrieker! You kill the shrieker! You miss the gremlin. The gremlin hits! The gremlin misses! The gremlin bites! The gremlin hits! You hit the gremlin! The gremlin hits! The gremlin hits! The gremlin bites! The gremlin hits! You hit the gremlin! You hit the gremlin! The gremlin hits! The gremlin hits! You die... Do you want your possessions identified? [ynq] (y) q Inventory: Weapons b - an uncursed +2 sling (alternate weapon; not wielded) R - 6 uncursed +0 darts (at the ready) B - an uncursed +0 dagger Z - an uncursed +0 battle-axe (weapon in hands) Armor T - an uncursed +0 dwarvish iron helm (being worn) P - an uncursed +1 pair of iron shoes (being worn) M - a blessed greased burnt +0 cloak of magic resistance (being worn) e - an uncursed +0 leather armor (being worn) Comestibles q - 8 uncursed food rations v - an uncursed tin of spinach G - an uncursed lizard corpse Potions o - an uncursed potion of extra healing Rings z - a cursed ring of free action I - a cursed ring of polymorph r - an uncursed ring of polymorph control C - an uncursed ring of shock resistance Wands A - an uncursed wand of death (0:0) J - an uncursed wand of magic missile (0:1) y - an uncursed wand of polymorph (0:6) w - an uncursed wand of secret door detection (0:10) p - an uncursed wand of speed monster (0:8) Tools n - an uncursed can of grease (0:13) E - an uncursed lock pick k - an uncursed skeleton key u - an uncursed +0 unicorn horn Gems/Stones F - 10 uncursed rocks Mackeyth the Caveman's attributes: Background: You were a Wanderer, a level 9 gnomish Caveman. You were neutral, on a mission for Ishtar who was opposed by Anu (lawful) and Anshar (chaotic). You were in Sokoban, on level 7. You entered the dungeon 10990 turns ago. There was a full moon in effect when your adventure ended. You had 3865 experience points, 1255 more were needed to attain level 10. Your score was 15970 before end-of-game adjustments. Basics: You had 0 out of 75 hit points. You had all 33 energy points (spell power). Your armor class was 3. Your wallet was empty. Autopickup was on for all types, with exceptions. Final Characteristics: Your strength was 18/04 (limit:18/50). Your dexterity was 9 (limit:18). Your constitution was 18 (limit:18). Your intelligence was 8 (limit:19). Your wisdom was 11 (limit:18). Your charisma was 9 (limit:18). Final Status: You were unencumbered. You were wielding an axe. You were skilled in axe. Final Attributes: You were piously aligned. You were magic-protected. You were poison resistant. You were telepathic. You had infravision. You were warded. You were fast. You were lucky. You are dead. Vanquished creatures: a ghost a giant mimic a baby purple worm an earth elemental 6 small mimics a quantum mechanic a gelatinous cube a large dog a freezing sphere 2 tengu a leocrotta an elf mummy a red naga a python a wraith 2 carnivorous apes 2 ettin zombies 4 winter wolf cubs a leprechaun 2 horses a baby long worm a vampire bat a gnome king an orc mummy 2 dwarf mummies 2 lizards a dingo 2 jaguars a white unicorn a dust vortex a raven a snake a rope golem 3 Woodland-elves a soldier ant 2 rock moles a pony a fog cloud 2 yellow lights 4 shriekers 3 violet fungi a gnome lord a gnomish wizard a golden naga hatchling a guardian naga hatchling a gray ooze 2 ghouls a straw golem 10 giant ants 2 little dogs 6 floating eyes 2 dwarves 2 homunculi 2 kobold lords 2 kobold shamans 2 hill orcs 2 rothes 4 rabid rats a giant bat 5 monkeys 3 orc zombies 5 dwarf zombies 2 wererats a werejackal 4 iguanas 2 killer bees 5 acid blobs 2 coyotes a gas spore 5 hobbits 2 hobgoblins a giant rat 2 cave spiders 3 yellow molds a red mold 2 garter snakes a gnome zombie 7 geckos 7 jackals 3 foxes 3 goblins 5 sewer rats 5 grid bugs 2 bats 4 lichens 2 kobold zombies 13 newts 206 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 11 Level 1: Some graves. Level 2: "vault" An altar, some fountains, a sink. Stairs down to The Gnomish Mines. Level 3: Level 4: "vault" A potion shop. Level 5: "vault" A general store, many fountains, a grave. Level 6: A general store, many fountains. Level 7: A potion shop, an altar, a fountain. Level 8: Level 9: Many fountains, a grave. Oracle of Delphi. Final resting place for JustinU-Wiz-Elf-Fem-Cha, poisoned by a vampire bat. Level 10: Some fountains. Stairs up to Sokoban, level 9. Level 11: The Gnomish Mines: levels 3 to 5 Level 3: Level 4: Level 5: Many shops, a temple, some fountains. Sokoban: levels 9 up to 6 Level 6: Solved. Level 7: <- You were here. Solved. Final resting place for you, killed by a gremlin. Level 8: Solved. Level 9: Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | mackeyth | | 0 Au | | killed by a | | gremlin | | | | | | 2020 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye mackeyth the Caveman... You died in Sokoban on dungeon level 7 with 15970 points, and 0 pieces of gold, after 10990 moves. You were level 9 with a maximum of 75 hit points when you died.