Unix NetHack Version 3.6.6-0 post-release - last build Sun Mar 15 07:25:42 2020 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2020-06-15 18:59:30, ended 2020-06-22 09:20:27. mackeyth, neutral male gnomish Caveman ----- ...| 5 ---------..-- ---- 4|.......|...-- --.... 3|...@...|..55---%..... |.%.@...-....BA%aA..... 5 |......@|....---.%.%.... |.......|...-- --%..%%.. ---------..-- ----|--- 5 ...| |...------- ----- |.%.......| -------...- |....- ---.. . Mackeyth the Rover St:18/50 Dx:18 Co:18 In:24 Wi:23 Ch:18 Neutral S:1983974 Astral Plane $:0 HP:110(203) Pw:210(210) AC:-37 Exp:26 T:94205 Latest messages: Kevin the invisible Arbalester zaps a wand of sleep! The sleep ray hits the renegade Angel of Ishtar. The sleep ray bounces! The sleep ray hits the renegade Angel of Ishtar. Kevin the invisible Arbalester zaps a wand of sleep! The sleep ray whizzes by you! The sleep ray misses the renegade Angel of Ishtar. The sleep ray bounces! The sleep ray misses the renegade Angel of Ishtar. The sleep ray whizzes by you! The vampire bat misses! The vampire bat misses! The Angel of Anshar zaps you with a magic missile! The magic missile whizzes by you! The magic missile hits the high priestess! "I first mistook thee for a statue, when I regarded thy head of stone." The priestess of Moloch removes a small shield and puts on a small shield. The vampire bat misses! The vampire bat misses! The high priestess intones: "Pilgrim, you enter a sacred place!" The vampire bat misses! The vampire bat misses! "Run away! Live to flee another day!" The Angel of Anshar zaps you with a magic missile! The magic missile hits Kevin the invisible Arbalester. But it reflects from Kevin the invisible Arbalester's shield! The Angel of Anshar casts aspersions on your ancestry. You hear a distant zap. The priest of Anu turns to flee. The priest of Anu wields a mace! Kevin the invisible Arbalester zaps a wand of sleep! The sleep ray hits you! But it reflects from your shield! Unknown command ' '. The air crackles around the high priestess. There is a high altar to Ishtar (neutral) here. What do you want to sacrifice? [R or ?*] ? What do you want to sacrifice? [R or ?*] R You offer the Amulet of Yendor to Ishtar... An invisible choir sings, and you are bathed in radiance... The voice of Ishtar booms: "Mortal, thou hast done well!" "In return for thy service, I grant thee the gift of Immortality!" You ascend to the status of Demigod... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) y Do you want a list of species genocided and extinct? [ynq] (y) y Do you want to see your conduct? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) y Inventory: Amulets A - a blessed amulet of magical breathing (being worn) n - a blessed amulet of reflection Weapons p - a blessed rustproof +3 dwarvish mattock a - a blessed rustproof +6 trident (weapon in hand) Armor d - a blessed rustproof +5 helm of brilliance (being worn) r - a blessed fireproof +5 pair of leather gloves (being worn) S - a blessed fireproof +4 pair of speed boots (being worn) K - a blessed +0 shield of reflection (being worn) c - a blessed fireproof +3 cloak of magic resistance (being worn) o - an uncursed +0 oilskin cloak I - a blessed +5 Hawaiian shirt (being worn) V - a blessed +4 yellow dragon scale mail (being worn) Comestibles j - an uncursed C-ration W - 6 uncursed C-rations D - 5 uncursed K-rations E - 3 uncursed lembas wafers Z - a blessed lizard corpse Spellbooks J - the uncursed Book of the Dead Rings G - an uncursed ring of free action z - a cursed +2 ring of increase damage L - an uncursed ring of levitation P - a blessed +3 ring of protection (on right hand) e - an uncursed ring of regeneration (on left hand) Wands B - an uncursed wand of cancellation (1:15) N - a cursed wand of create monster (0:12) s - a blessed wand of death (0:0) Y - an uncursed wand of death (0:4) Q - an uncursed wand of digging (0:7) O - an uncursed wand of digging (0:6) m - an uncursed wand of digging (0:2) w - an uncursed wand of digging (0:0) T - a cursed wand of digging (0:8) X - an uncursed wand of fire (0:3) f - a cursed wand of sleep (0:5) g - a cursed wand of sleep (0:4) h - a cursed wand of sleep (0:0) y - an uncursed wand of teleportation (0:7) H - an uncursed wand of teleportation (0:6) i - a cursed wand of teleportation (0:1) Tools b - a blessed oilskin sack containing 2 items M - the uncursed Bell of Opening (0:0) q - the uncursed Candelabrum of Invocation (no candles attached) F - an uncursed crystal ball (1:0) l - an uncursed magic lamp (lit) k - a blessed skeleton key t - a blessed wet towel u - a blessed +0 unicorn horn Gems/Stones C - a blessed luckstone Contents of the oilskin sack: a blessed scroll of remove curse 2 potions of holy water Mackeyth the Caveman's attributes: Background: You were a Rover, a level 26 gnomish Caveman. You were neutral, on a mission for Ishtar who was opposed by Anu (lawful) and Anshar (chaotic). You were in the endgame, on the Astral Plane. You entered the dungeon 94205 turns ago. There was a new moon in effect when your adventure ended. You had 60009221 experience points, 9990779 more were needed for level 27. Your score was 1983974 before end-of-game adjustments. Basics: You had 110 out of 203 hit points. You had all 210 energy points (spell power). Your armor class was -37. Your wallet was empty. Autopickup was off. Final Characteristics: Your strength was 18/50 (limit:18/50). Your dexterity was 18 (limit:18). Your constitution was 18 (limit:18). Your intelligence was 24 (base:19, innate limit:19). Your wisdom was 23 (base:18, innate limit:18). Your charisma was 18 (limit:18). Final Status: You were unencumbered. You were wielding a trident. You were skilled in trident. Final Attributes: You were piously aligned. You were magic-protected. You were fire resistant. You were cold resistant. You were sleep resistant. You were disintegration-resistant. You were shock resistant. You were poison resistant. You were acid resistant. You saw invisible. You were telepathic. You were warned. You had infravision. You were invisible to others. You could survive without air. You regenerated. You had a moderate defense bonus (+6). You were guarded. You were very fast. You had reflection. You were extremely lucky. You had extra luck. Good luck did not time out for you. You survived. Vanquished creatures: Asmodeus Baalzebub Geryon Orcus Juiblex the Wizard of Yendor (5 times) Death (thrice) Vlad the Impaler an arch-lich a high priest 3 mastodons Medusa 8 krakens 8 iron golems 4 master liches a ki-rin 8 storm giants a titan 5 glass golems 6 balrogs the Chromatic Dragon 13 purple worms 3 gray dragons 6 silver dragons 3 red dragons 7 white dragons an orange dragon 9 black dragons 5 blue dragons 4 green dragons 6 yellow dragons 26 minotaurs 11 jabberwocks 10 baluchitheria 2 Angels 14 demiliches 15 stone golems 10 master mind flayers 8 Olog-hai 4 Nazgul 17 pit fiends 2 sandestins 5 hell hounds 14 titanotheres 4 trappers a baby gray dragon a baby silver dragon a baby black dragon 6 guardian nagas 9 disenchanters 37 vampire lords 5 skeletons a shopkeeper 17 aligned priests 6 captains 6 shades 5 liches 4 clay golems 15 nurses 4 ice devils 4 nalfeshnees 5 lurkers above 4 Aleaxes 3 frost giants 10 ettins 5 golden nagas 17 black puddings 30 vampires 10 lieutenants 46 ghosts 8 winged gargoyles 10 mind flayers 13 giant mimics 12 long worms 14 zruties 17 fire giants 15 ogre kings 9 ice trolls 15 rock trolls 21 umber hulks 2 flesh golems 7 Elvenkings 5 doppelgangers 3 hezrous 16 bone devils 11 large mimics a wumpus 7 couatls 23 stalkers 4 air elementals 12 fire elementals 29 earth elementals 5 water elementals 48 hill giants 6 giant mummies 3 black nagas 17 xorns 26 giant zombies 31 elf-lords 23 sergeants 12 barbed devils 20 vrocks 6 salamanders 25 wargs 9 winter wolves 6 hell hound pups 17 small mimics 7 glass piercers 18 warhorses 7 steam vortices 24 xans 6 ettin mummies 13 ogre lords 19 quantum mechanics 21 trolls 5 sasquatches 9 wood golems 3 erinyes 2 mariliths a djinni 5 sharks 6 electric eels 12 gelatinous cubes 9 pyrolisks 6 large dogs 9 freezing spheres 13 flaming spheres 15 shocking spheres 6 large cats 9 tigers 10 gargoyles 5 dwarf kings 11 tengu 26 ochre jellies 17 leocrottas 7 energy vortices 9 mountain centaurs 17 stone giants 10 elf mummies 9 human mummies 5 red nagas 6 green slimes 8 pythons 13 pit vipers 9 cobras 50 wraiths 5 carnivorous apes 20 ettin zombies 6 leather golems 19 Grey-elves 49 soldiers 6 succubi 10 horned devils 2 incubi 17 chameleons 8 crocodiles 30 giant beetles 14 quivering blobs 32 cockatrices 22 wolves 19 winter wolf cubs 10 lynxes 6 panthers 56 gremlins 7 spotted jellies 20 leprechauns 8 orc-captains 10 iron piercers 10 mumakil 13 giant spiders 8 scorpions 11 horses 4 ice vortices 13 black lights 14 vampire bats 7 forest centaurs 5 gnome kings 10 orc mummies 11 dwarf mummies 16 ogres 16 brown puddings 21 rust monsters 15 owlbears 18 yetis 9 gold golems 5 werewolves 25 Green-elves 4 piranha 12 giant eels 24 lizards 2 neanderthals 12 chickatrices 4 dingoes 8 dogs 11 housecats 16 jaguars 9 dwarf lords 6 blue jellies 12 white unicorns 7 black unicorns 12 dust vortices 14 ravens 6 plains centaurs 10 gnome mummies 7 snakes 14 apes 32 human zombies 7 rope golems 26 Woodland-elves 48 soldier ants 41 fire ants 127 bugbears 4 imps 25 lemures 12 quasits 9 wood nymphs 12 water nymphs 8 mountain nymphs 9 Mordor orcs 23 Uruk-hai 7 orc shamans 17 rock piercers 9 rock moles 7 ponies 7 fog clouds 19 yellow lights 14 shriekers 12 violet fungi 19 gnome lords 5 gnomish wizards 2 kobold mummies a red naga hatchling 5 golden naga hatchlings 2 guardian naga hatchlings 9 gray oozes 5 barrow wights 34 elf zombies 14 ghouls 7 straw golems 7 paper golems 5 jellyfish 6 baby crocodiles 39 giant ants 5 little dogs 10 floating eyes 4 kittens 27 dwarves 7 homunculi 3 kobold lords 5 kobold shamans 22 hill orcs 25 rothes 10 rabid rats 4 centipedes 9 giant bats 3 Kop Sergeants 7 monkeys 15 orc zombies 16 dwarf zombies 3 wererats 5 werejackals 12 iguanas 82 killer bees 6 acid blobs 11 coyotes a gas spore 13 hobbits 29 manes 7 large kobolds 12 hobgoblins 18 giant rats 7 cave spiders 3 brown molds 3 yellow molds 4 green molds 4 red molds 11 gnomes 3 Keystone Kops 19 garter snakes 9 gnome zombies 16 geckos 20 jackals 8 foxes 2 kobolds 4 goblins 9 sewer rats 14 grid bugs 8 bats 14 lichens 21 kobold zombies 16 newts 3456 creatures vanquished. Genocided or extinct species: bugbears (extinct) liches demiliches master liches arch-liches erinyes (extinct) 4 species genocided. 2 species extinct. Voluntary challenges: You genocided 4 types of monsters. You used 8 wishes. You did not wish for any artifacts. The Elemental Planes: Astral Plane: <- You are here. A temple to Ishtar. Plane of Water: Plane of Fire: Plane of Air: Plane of Earth: The Dungeons of Doom: levels 1 to 26 Level 1: Some fountains. One way stairs up to The Elemental Planes. Level 2: An untended shop, some fountains. Level 3: A general store. Level 4: Stairs down to The Gnomish Mines. Level 5: A fountain. Level 6: A fountain. Level 7: Many fountains. Oracle of Delphi. Level 8: Stairs up to Sokoban, level 7. Level 9: A fountain. Level 10: A fountain. Final resting place for ZenithZoon-Mon-Hum-Fem-Neu, killed by a soldier. Level 11: A fountain, a sink. Level 12: Level 13: A temple. Portal to The Quest. Level 14: A fountain, a sink. Level 15: A fountain. Level 16: Level 17: A fountain. Level 18: A primitive area. Level 19: "unicorn" Level 20: A fountain. Level 21: A fountain, a sink. Level 22: Some fountains. Level 23: Level 24: Level 25: Level 26: A fountain. The castle. Connection to Gehennom. Gehennom: levels 27 to 46 Level 27: A temple, many graves. Valley of the Dead. Level 28: Level 29: Level 30: Level 31: A fountain. Level 32: Level 33: Level 34: Level 35: Stairs up to Vlad's Tower, level 34. Level 36: Level 37: Level 38: Level 39: Level 40: Some shops, an altar, a grave. Level 41: Level 42: Level 43: Level 44: Level 45: Level 46: A temple, many graves. Moloch's Sanctum. The Gnomish Mines: levels 5 to 13 Level 5: Level 6: Level 7: Level 8: Many shops, a temple to Ishtar, a fountain, some trees. Level 9: Level 10: Level 11: Level 12: Level 13: Some fountains. The Quest: levels 1 to 6 Level 1: A temple to Ishtar. Completed quest for Shaman Karnov. Level 2: Level 3: Level 4: Level 5: Level 6: Sokoban: levels 7 up to 4 Level 4: Solved. Level 5: Solved. Level 6: Solved. Level 7: Solved. Vlad's Tower: levels 34 up to 32 Level 32: Level 33: Level 34: Goodbye mackeyth the Demigod... You went to your reward with 4018248 points, The Candelabrum of Invocation (worth 5000 zorkmids and 12500 points) The Book of the Dead (worth 10000 zorkmids and 25000 points) The Bell of Opening (worth 5000 zorkmids and 12500 points) 1 amulet of reflection (worth 150 zorkmids), 1 amulet of magical breathing (worth 150 zorkmids), and 0 pieces of gold, after 94205 moves. You were level 26 with a maximum of 203 hit points when you ascended.