Unix NetHack Version 3.6.7 - last build Fri Feb 17 15:47:41 2023 (3ff9b0f54818f925015e8ed60ae25891f0a884b6). Game began 2023-06-02 21:30:45, ended 2023-06-02 21:44:16. mracich, neutral female human Wizard ----------- #....%.....| -------------- #|.........| -------- |............| #-------|--- |......| |............| # # |......|# #-............| # @ |<.....|## #----------.--- # B |..{.... ### # # # ## -------- # # # # # # # ### # # # ---|--- ### # # |......## ------ # # # |....>| # |....| # #------ # |......####*|....| # #|....| # |.....| ####|....|## #|.....## |.....| #-.....# #.....| ------- #------ |....| ########### ------ Mracich the Conjurer St:14 Dx:15 Co:14 In:18 Wi:10 Ch:7 Neutral Dlvl:3 $:46 HP:0(30) Pw:2(22) AC:7 Xp:3/63 T:1749 Latest messages: In what direction? b Whoops... A little dart shoots out at you! You are hit by a little dart. There is nothing here to pick up. In what direction? b You disarm the trap. You see here 24 darts. O - 24 darts. You swap places with Nala. You find a hidden passage. In what direction? h The spell hits the homunculus! The homunculus resists! In what direction? h The spell misses the homunculus. In what direction? h The spell hits the homunculus! You kill the homunculus! You see here a homunculus corpse. You swap places with Nala. You stop. Nala is in the way! The gecko misses! You miss the gecko. The gecko bites! You hear someone counting money. You miss the gecko. You miss the gecko. You kill the gecko! You miss the giant bat. The giant bat bites! The giant bat misses! In what direction? j The spell misses the giant bat. The giant bat bites! The giant bat bites! You don't have enough energy to cast that spell. You hit the giant bat! The giant bat bites! The giant bat bites! The giant bat bites! You miss the giant bat. The giant bat bites! Nala misses the giant bat. You swap places with Nala. You hear some noises. Nala misses the giant bat. The giant bat bites! You die... Do you want to see the dungeon overview? [ynq] (y) y Inventory: Coins $ - 46 gold pieces Amulets r - a cursed amulet of restful sleep o - a cursed amulet of strangulation Weapons q - a +0 crossbow O - 24 +1 darts L - a cursed -1 flail a - a blessed +1 quarterstaff (weapon in hands) Armor b - an uncursed +2 cloak of magic resistance (being worn) Comestibles M - an uncursed tripe ration Scrolls z - a blessed scroll of food detection C - an uncursed scroll of food detection x - an uncursed scroll of light y - 2 uncursed scrolls of magic mapping B - an uncursed scroll of scare monster j - an uncursed scroll of teleportation Spellbooks F - an uncursed novel named Thud! E - an uncursed spellbook of clairvoyance K - an uncursed spellbook of cure blindness l - a blessed spellbook of force bolt m - an uncursed spellbook of healing N - an uncursed spellbook of invisibility Potions f - an uncursed potion of invisibility h - an uncursed potion of restore ability g - an uncursed potion of see invisible Rings n - a blessed +4 ring of gain strength (on left hand) t - a cursed ring of hunger e - an uncursed +1 ring of increase damage (on right hand) d - an uncursed ring of sustain ability Wands c - a wand of create monster (0:9) w - a wand of opening (0:8) Tools p - 5 blessed tallow candles Gems/Stones J - an uncursed worthless piece of black glass u - an uncursed worthless piece of violet glass Mracich the Wizard's attributes: Background: You were a Conjurer, a level 3 female human Wizard. You were neutral, on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You were in the Dungeons of Doom, on level 3. You entered the dungeon 1749 turns ago. You had 63 experience points, 17 more were needed to attain level 4. Basics: You had 0 out of 30 hit points. You had 2 out of 22 energy points (spell power). Your armor class was 7. Your wallet contained 46 zorkmids. Autopickup was on for '$' plus thrown, with exceptions. Final Characteristics: Your strength was 14 (base:10, limit:18/100). Your dexterity was 15 (limit:18). Your constitution was 14 (limit:18). Your intelligence was 18 (limit:18). Your wisdom was 10 (limit:18). Your charisma was 7 (limit:18). Final Status: You were unencumbered. You were wielding a quarterstaff. You had basic skill with quarterstaff. Final Attributes: You were devoutly aligned. You were magic-protected. You had a small damage bonus (+1). You were warded. You are dead. Vanquished creatures: a homunculus a wererat an iguana a coyote 2 giant rats 2 geckos 2 jackals a goblin 6 grid bugs 3 lichens 9 newts 29 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 4 Level 1: Level 2: A scroll shop, a fountain. Level 3: <- You were here. A fountain. Final resting place for you, killed by a giant bat. Level 4: A fountain. Stairs down to The Gnomish Mines. The Gnomish Mines: Level 5: Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | mracich | | 46 Au | | killed by a | | giant bat | | | | | | 2023 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye mracich the Wizard... You died in The Dungeons of Doom on dungeon level 3 with 494 points, and 46 pieces of gold, after 1749 moves. You were level 3 with a maximum of 30 hit points when you died.