Unix NetHack Version 3.6.7 - last build Fri Feb 17 15:47:41 2023 (3ff9b0f54818f925015e8ed60ae25891f0a884b6). Game began 2023-06-03 21:46:04, ended 2023-06-03 22:03:52. mracich, neutral female human Wizard # --------- -.------- |.......| ######-.......| -------- |.......|## |.......| ----------- |.....[| ##..<.....|# #.........#### #..........| |......| # ----.----# #|.......| ## #|..........##### |ddd*..| # ######## #------|-- #|.........| #####-@@@!..| ##### ## ## ## #|.........| |d?f)*.| ------- ### # ## # ##|.........| |[[[.[.| |..{..|#### # # ## ### ----------- -------- |>....|# -------.--------# ---.- ## |......# |..............|# |...|### |.....|# |...............# |...|# |..*.*|# |..............| |...|# |......# |..............| |...-# ------- ---------------- ----- Mracich the Conjurer St:9 Dx:15 Co:17 In:18 Wi:9 Ch:8 Neutral Dlvl:2 $:28 HP:0(47) Pw:28(31) AC:9 Xp:5/168 T:3192 Latest messages: The giant bat bites! In what direction? h The spell hits the giant bat! You kill the giant bat! Welcome to experience level 5. The spell hits it. You kill it! Nala picks up a rock. You hear a jackal howling at the moon. "Hello, mracich! Welcome again to Chicoutimi's general store!" You see here a rock (for sale, 7 zorkmids). You see here a banded mail (for sale, 120 zorkmids). You have a little trouble lifting a banded mail. Continue? [ynq] (q) y "For you, good lady; only 120 zorkmids for this banded mail." You have a little trouble lifting g - a banded mail (unpaid, 120 zorkmids). Your movements are slowed slightly because of your load. You hear a jackal howling at the moon. Nala picks up a rock. What do you want to drop? [$a-uw-zA-KMOQSVXY or ?*] ? You drop a banded mail (unpaid, 120 zorkmids). Your movements are now unencumbered. You stop. Nala is in the way! You see here a purple-red potion (for sale, 267 zorkmids). You see here a studded leather armor (for sale, 20 zorkmids). The werejackal bites! You see here a scroll of confuse monster (for sale, 133 zorkmids). The werejackal bites! You feel feverish. The werejackal summons help! The werejackal bites! Nala bites the jackal. The jackal just misses! The jackal bites! The fox bites! The jackal misses! The jackal bites! The werejackal bites! Nala bites the jackal. The jackal is killed! The fox bites! The werejackal changes into a human. You miss the jackal. The jackal bites! The jackal bites! The fox bites! The jackal bites! The werejackal hits! You die... Chicoutimi gratefully inherits all your possessions. Do you want to see the dungeon overview? [ynq] (y) y Inventory: Coins $ - 28 gold pieces Amulets E - an uncursed amulet of magical breathing Weapons r - 8 +0 ya t - 7 blessed +0 darts w - a cursed -2 dagger a - a blessed +1 quarterstaff (weapon in hands) Armor p - an uncursed +0 orcish helm b - an uncursed +0 cloak of magic resistance (being worn) Y - an uncursed +0 elven cloak Comestibles Q - an uncursed pancake Scrolls A - 2 uncursed scrolls of blank paper j - an uncursed scroll of confuse monster O - an uncursed scroll of confuse monster s - an uncursed scroll of create monster J - an uncursed scroll of destroy armor i - an uncursed scroll of genocide k - an uncursed scroll of identify X - an uncursed scroll of remove curse Spellbooks H - an uncursed spellbook of detect food l - a blessed spellbook of force bolt m - an uncursed spellbook of jumping F - an uncursed spellbook of sleep Potions o - a blessed potion of blindness I - an uncursed potion of enlightenment f - an uncursed potion of extra healing h - an uncursed potion of speed D - an uncursed potion of water Rings x - a blessed +1 ring of adornment q - a cursed ring of aggravate monster B - a cursed +1 ring of increase damage e - an uncursed ring of regeneration d - an uncursed ring of see invisible K - an uncursed ring of warning M - an uncursed ring of warning Wands n - a wand of locking (0:4) C - a wand of magic missile (0:8) c - a wand of teleportation (0:4) Tools G - an uncursed leash y - 7 cursed tallow candles V - an uncursed tin whistle Gems/Stones u - 2 uncursed worthless pieces of black glass z - an uncursed worthless piece of red glass S - 4 uncursed rocks Mracich the Wizard's attributes: Background: You were a Conjurer, a level 5 female human Wizard. You were neutral, on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You were in the Dungeons of Doom, on level 2. You entered the dungeon 3192 turns ago. It was nighttime. There was a full moon in effect when your adventure ended. You had 168 experience points, 152 more were needed to attain level 6. Basics: You had 0 out of 47 hit points. You had 28 out of 31 energy points (spell power). Your armor class was 9. Your wallet contained 28 zorkmids. Autopickup was on for '$' plus thrown, with exceptions. Final Characteristics: Your strength was 9 (limit:18/100). Your dexterity was 15 (limit:18). Your constitution was 17 (limit:18). Your intelligence was 18 (limit:18). Your wisdom was 9 (limit:18). Your charisma was 8 (limit:18). Final Status: You were unencumbered. You were wielding a quarterstaff. You had basic skill with quarterstaff. Final Attributes: You had strayed. You were magic-protected. You were level-drain resistant. You were warded. You were a werejackal. You were harmed by silver. You were lucky. You are dead. Vanquished creatures: a small mimic a giant bat a werejackal 4 iguanas 3 acid blobs a coyote a hobbit 2 manes 2 giant rats a yellow mold 5 geckos 10 jackals a fox a kobold 2 goblins 4 sewer rats 8 grid bugs 2 lichens 5 newts 55 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 4 Level 1: A sink. Level 2: <- You were here. A general store, a fountain. Final resting place for you, killed by a werejackal. Level 3: Level 4: Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | mracich | | 28 Au | | killed by a | | werejackal | | | | | | 2023 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye mracich the Wizard... You died in The Dungeons of Doom on dungeon level 2 with 848 points, and 28 pieces of gold, after 3192 moves. You were level 5 with a maximum of 47 hit points when you died.