Unix NetHack Version 3.6.7 - last build Fri Feb 17 15:47:41 2023 (3ff9b0f54818f925015e8ed60ae25891f0a884b6). Game began 2023-06-17 02:49:47, ended 2023-06-19 02:50:02. mracich, chaotic female elven Wizard ----------- ----------- |....|....--- |........*| |..``|``..)>| |.........| |.........--- |.........| |@f..|....| |....<....| |-@--------- |.........| |.)*.|.....| |.........| |....|.....| |.........| |..v.......| |.......).| |....|...[.----------------.| |....|......[.[.............| ----------------------------- Mracich the Thaumaturge St:14 Dx:16 Co:16 In:16 Wi:12 Ch:8 Chaotic Dlvl:5 $:245 HP:0(51) Pw:6(73) AC:-2 Xp:8/1865 T:11550 Burdened Latest messages: Your cloak of magic resistance is not affected by oxidation. The housecat misses the rust monster. The rust monster touches you! Your cloak of magic resistance is not affected by oxidation. The rust monster touches you! Your cloak of magic resistance is not affected by oxidation. The housecat misses the rust monster. The rust monster misses! The rust monster touches you! Your cloak of magic resistance is not affected by oxidation. The rust monster touches you! Your cloak of magic resistance is not affected by oxidation. The rust monster touches you! Your cloak of magic resistance is not affected by oxidation. The housecat misses the rust monster. The rust monster touches you! Your cloak of magic resistance is not affected by oxidation. The rust monster misses! The housecat misses the rust monster. The rust monster touches you! Your cloak of magic resistance is not affected by oxidation. The rust monster touches you! Your cloak of magic resistance is not affected by oxidation. The housecat bites the rust monster. The rust monster is killed! The housecat eats a rust monster corpse. Unknown command ' '. Unknown command ' '. Unknown command ' '. You hear some noises. The housecat picks up a knife. The housecat drops a knife. The soldier swings his curved sword. The soldier hits! The soldier swings his curved sword. The soldier hits! In what direction? n The spell misses the soldier. The boulder falls apart. The housecat picks up a knife. The soldier swings his curved sword. The soldier hits! In what direction? n The spell misses the soldier. The housecat drops a knife. The housecat misses the soldier. The soldier swings his curved sword. The soldier hits! You die... Do you want to see the dungeon overview? [ynq] (y) y Inventory: Coins $ - 245 gold pieces Weapons G - 41 +0 arrows (in quiver) v - 6 cursed +0 arrows J - 3 +0 elven arrows s - 3 blessed +1 darts u - 6 +0 darts o - 11 +0 shuriken O - a +0 dagger D - 3 cursed +0 daggers a - a blessed +1 quarterstaff (weapon in hands) Armor z - an uncursed +0 pair of high boots (being worn) b - an uncursed +1 cloak of magic resistance (being worn) M - an uncursed +0 elven cloak V - an uncursed +1 mummy wrapping t - a blessed +1 crystal plate mail (being worn) Comestibles F - 2 uncursed food rations f - an uncursed sprig of wolfsbane N - an uncursed tin of spinach Scrolls r - an uncursed scroll of create monster y - an uncursed scroll of destroy armor Z - an uncursed scroll of earth Y - a cursed scroll of earth U - an uncursed scroll of enchant armor j - 2 uncursed scrolls of enchant weapon W - an uncursed scroll of identify S - an uncursed scroll of remove curse i - an uncursed scroll of teleportation k - 2 uncursed scrolls of teleportation Spellbooks I - an uncursed spellbook of sleep Potions w - an uncursed potion of acid H - an uncursed potion of fruit juice R - an uncursed potion of gain energy B - an uncursed potion of paralysis g - an uncursed potion of see invisible h - an uncursed potion of water P - an uncursed potion of water Rings L - a blessed +2 ring of adornment T - an uncursed ring of cold resistance d - an uncursed +1 ring of gain strength (on left hand) l - a cursed -3 ring of increase damage C - an uncursed ring of levitation e - an uncursed ring of stealth (on right hand) Wands c - a wand of death (0:4) p - a wand of magic missile (0:5) Q - a wand of make invisible (0:5) K - a wand of polymorph (0:4) x - a wand of speed monster (0:4) m - a wand of striking (0:8) X - a wand of striking (0:5) Tools n - an uncursed blindfold E - a blessed oil lamp q - an uncursed tin whistle Mracich the Wizard's attributes: Background: You were a Thaumaturge, a level 8 female elven Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in Sokoban, on level 5. You entered the dungeon 11550 turns ago. It was nighttime. There was a new moon in effect when your adventure ended. You had 1865 experience points, 695 more were needed to attain level 9. Basics: You had 0 out of 51 hit points. You had 6 out of 73 energy points (spell power). Your armor class was -2. Your wallet contained 245 zorkmids. Autopickup was on for '$' plus thrown, with exceptions. Final Characteristics: Your strength was 14 (base:13, peak:14, limit:18). Your dexterity was 16 (limit:18). Your constitution was 16 (limit:16). Your intelligence was 16 (limit:20). Your wisdom was 12 (limit:20). Your charisma was 8 (limit:18). Final Status: You were burdened; movement was slightly slowed. You were wielding a quarterstaff. You were skilled in quarterstaff. Final Attributes: You were piously aligned. You were magic-protected. You were cold resistant. You were sleep resistant. You were telepathic. You had infravision. You were stealthy. You were guarded. You were unlucky. You are dead. Vanquished creatures: a gelatinous cube a tiger an elf mummy a leather golem a wolf a lynx a leprechaun a rust monster an owlbear a yeti a dust vortex a snake 3 apes a human zombie a rope golem a Woodland-elf 5 fire ants a bugbear 2 wood nymphs 10 Mordor orcs 2 Uruk-hai 2 rock piercers a pony a fog cloud a yellow light a shrieker a violet fungus a red naga hatchling 2 gray oozes 2 straw golems a baby crocodile 3 giant ants a little dog 5 floating eyes 3 kittens 2 dwarves a homunculus 3 kobold lords a kobold shaman a rothe a rabid rat a giant bat a monkey 4 dwarf zombies a werejackal 3 iguanas 12 killer bees 3 acid blobs 4 coyotes 2 gas spores 2 hobbits 6 manes a large kobold 4 hobgoblins 4 giant rats a cave spider a brown mold 3 red molds 3 gnomes 3 garter snakes 5 geckos 9 jackals 3 kobolds 2 goblins 3 grid bugs 3 bats 8 lichens 2 kobold zombies 17 newts 183 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 8 Level 1: Level 2: An altar to Anhur, some fountains. Level 3: Stairs down to The Gnomish Mines. Level 4: A fountain. Level 5: A fountain. Level 6: Many fountains. Oracle of Delphi. Level 7: Stairs up to Sokoban, level 6. Level 8: The Gnomish Mines: Level 4: Sokoban: levels 6 up to 3 Level 3: Unsolved. Level 4: Solved. Level 5: <- You were here. Solved. Final resting place for you, killed by a soldier. Level 6: Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | mracich | | 245 Au | | killed by a | | soldier | | | | | | 2023 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye mracich the Wizard... You died in Sokoban on dungeon level 5 with 8032 points, and 245 pieces of gold, after 11550 moves. You were level 8 with a maximum of 51 hit points when you died.