Unix NetHack Version 3.6.7 - last build Fri Feb 17 15:47:41 2023 (3ff9b0f54818f925015e8ed60ae25891f0a884b6). Game began 2023-06-20 02:18:18, ended 2023-06-20 02:27:06. mracich, chaotic female elven Wizard ..h .@-- ...*- .....-- ---...-- ---... |.... ---.--- |...| ---.--- |...| |.--- ----.| --....| |<.---- |..-- --..| --.| --- Mracich the Conjurer St:11 Dx:14 Co:12 In:20 Wi:8 Ch:10 Chaotic Dlvl:3 $:20 HP:0(23) Pw:16(26) AC:9 Xp:3/77 T:1322 Latest messages: The door resists! The door opens. You swap places with Nala. You swap places with Nala. The coyote bites! You kill the coyote! You kill the lichen! You see here a lichen corpse. H - a lichen corpse. Where do you want to travel to? (For instructions type a '?') In what direction? l The spell hits the gas spore! You kill the gas spore! Where do you want to travel to? (For instructions type a '?') The jackal bites! You miss the jackal. The jackal bites! You kill the jackal! You descend the stairs. You swap places with Nala. You hear some noises. You stop. Nala is in the way! Nala misses the gnome. Nala bites the gnome. The gnome hits Nala. Nala is killed! The gnome escapes upstairs! The gnome wields a thonged club! You kill the gnome! You see here a thonged club. I - a thonged club. You kill the hobbit! J - a sling. K - a hooded cloak. L - an elven mithril-coat. A trap door in the ceiling opens and a rock falls on your head! You have a little trouble lifting a large box. Continue? [ynq] (q) n In what direction? u The spell misses the dwarf. In what direction? u The spell misses the dwarf. The dwarf thrusts her broad short sword. The dwarf hits! You hit the dwarf! The dwarf thrusts her broad short sword. The dwarf hits! You die... Do you want to see the dungeon overview? [ynq] (y) y Inventory: Coins $ - 20 gold pieces Weapons J - a cursed -1 sling C - 7 +0 shuriken I - a blessed +0 aklys D - a +0 long sword a - a blessed +3 quarterstaff (weapon in hands) Armor w - a cursed -1 pair of fumble boots z - a blessed +0 alchemy smock b - an uncursed +0 cloak of magic resistance (being worn) K - an uncursed +0 dwarvish cloak L - an uncursed +0 elven mithril-coat Comestibles G - an uncursed candy bar s - an uncursed tin of kobold meat u - an uncursed tin of sewer rat meat H - 2 uncursed lichen corpses Scrolls k - an uncursed scroll of identify j - an uncursed scroll of remove curse r - an uncursed scroll of remove curse Spellbooks m - an uncursed spellbook of confuse monster l - a blessed spellbook of force bolt Potions f - an uncursed potion of booze h - an uncursed potion of gain level g - an uncursed potion of paralysis p - 2 uncursed potions of sleeping Rings e - an uncursed ring of conflict d - a blessed +2 ring of increase accuracy (on left hand) Wands c - a wand of lightning (0:4) Tools o - an uncursed bugle n - an uncursed blindfold Gems/Stones q - an uncursed worthless piece of orange glass Mracich the Wizard's attributes: Background: You were a Conjurer, a level 3 female elven Wizard. You were chaotic, nominally on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in the Gnomish Mines, on level 3. You entered the dungeon 1322 turns ago. It was nighttime. There was a new moon in effect when your adventure ended. You had 77 experience points, 3 more were needed to attain level 4. Basics: You had 0 out of 23 hit points. You had 16 out of 26 energy points (spell power). Your armor class was 9. Your wallet contained 20 zorkmids. Autopickup was on for '$' plus thrown, with exceptions. Final Characteristics: Your strength was 11 (limit:18). Your dexterity was 14 (limit:18). Your constitution was 12 (limit:16). Your intelligence was 20 (limit:20). Your wisdom was 8 (limit:20). Your charisma was 10 (limit:18). Final Status: You were unencumbered. You were wielding a quarterstaff. You had basic skill with quarterstaff. Final Attributes: You were devoutly aligned. You were magic-protected. You had infravision. You had a small bonus to hit (+2). You were warded. You are dead. Vanquished creatures: a kitten a coyote a gas spore a hobbit a gnome a gecko 7 jackals 2 foxes 2 kobolds a goblin a sewer rat 4 grid bugs 3 lichens 3 newts 29 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You were an atheist. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 2 Level 1: A fountain, a grave. Level 2: A weapon shop, a fountain. Stairs down to The Gnomish Mines. The Gnomish Mines: Level 3: <- You were here. Final resting place for you, killed by a dwarf. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | mracich | | 20 Au | | killed by a | | dwarf | | | | | | 2023 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye mracich the Wizard... You died in The Gnomish Mines on dungeon level 3 with 426 points, and 20 pieces of gold, after 1322 moves. You were level 3 with a maximum of 23 hit points when you died.