Unix NetHack Version 3.6.7 - last build Fri Feb 17 15:47:41 2023 (3ff9b0f54818f925015e8ed60ae25891f0a884b6). Game began 2023-06-30 00:52:19, ended 2023-06-30 01:55:12. mracich, neutral female human Barbarian --------- ####################################### |.......| # --------------------------------# |.......|# ### |..............................|# |.......|# ## |...--------.......-----------.-## ---)-----#### |...|+++|..|------.|..|...|..-.|# ######## |...|+?+|..|.....|.|..|...|..|.| ## |...|...||-|..@..|.--||...|---.| # |...--|--..|...@.|....--|--....| ### |..........|...................| ----+----- # .........{.---|---@{...........| |..`......#############|..............................| |..>)....|# #|...---|-...........-|----|-...| |........| #|...|...|-------.---|..|)..|...| ---------- #|...|.(.|..|.!.-.|..|..|!$(|.... #|...|.((|..|%%.|.-..|--|[[?|...| #|...-----|------.----..-----...| #|........%.....................| #-------------------------------- Mracich the Bandit St:18/09 Dx:17 Co:18 In:7 Wi:6 Ch:6 Neutral Dlvl:6 $:33 HP:0(97) Pw:20(20) AC:-3 Xp:8/1791 T:5132 Burdened Latest messages: Your movements are only slowed slightly by your load. An elven dagger lands on the altar. A tin of spinach lands on the altar. There is an amber flash as a scroll labeled HACKEM MUCHE hits the altar. You have a little trouble lifting c - an uncursed elven dagger. You have a little trouble lifting R - an uncursed tin of spinach. You have a little trouble lifting S - a blessed scroll labeled HACKEM MUCHE. You hear a jackal howling at the moon. You hear someone cursing shoplifters. You hear someone cursing shoplifters. You hear a jackal howling at the moon. You hear a jackal howling at the moon. You hear a jackal howling at the moon. You hear a jackal howling at the moon. The tengu bites! You smite the tengu! The tengu bites! You kill the tengu! You see here a tengu corpse. You have a little trouble lifting a tengu corpse. Continue? [ynq] (q) y d - a tengu corpse. You rebalance your load. Movement is difficult. You hear a jackal howling at the moon. What do you want to sacrifice? [djN or ?*] ? Your sacrifice is consumed in a burst of flame! You sense a conflict between Crom and Mitra. You feel the power of Crom increase. The altar glows gray. The priest of Mitra gets angry! "Halt! You're under arrest!" You see an angry guard approaching! Your movements are only slowed slightly by your load. The priest of Mitra wields a mace! The mace welds itself to the priest of Mitra's hand! The priest of Mitra kicks! The priest of Mitra casts a spell at you! You are frozen in place! The priest of Mitra swings his mace. The priest of Mitra hits! The priest of Mitra kicks! The priest of Mitra points at you, then curses. The priest of Mitra swings his mace. The priest of Mitra hits! The priest of Mitra kicks! The priest of Mitra casts a spell at you! You feel as if you need some help. The priest of Mitra swings his mace. The priest of Mitra hits! You die... Do you want to see the dungeon overview? [ynq] (y) y Inventory: Coins $ - 33 gold pieces Amulets k - an uncursed amulet versus poison Weapons D - 25 +0 arrows (in quiver) m - 19 +0 darts w - 16 +0 daggers c - a +0 elven dagger I - a blessed +0 knife i - 2 +0 knives p - 2 +0 orcish daggers b - a +0 axe (alternate weapon; not wielded) a - a +0 two-handed sword (weapon in hands) Armor U - a blessed +1 dwarvish iron helm (being worn) l - an uncursed +0 pair of leather gloves (being worn) P - a blessed +1 pair of iron shoes (being worn) x - an uncursed +0 dwarvish cloak (being worn) r - an uncursed +0 dwarvish mithril-coat (being worn) Comestibles H - an uncursed carrot M - an uncursed partly eaten food ration f - 2 uncursed fortune cookies K - 2 uncursed lembas wafers R - a cursed tin of spinach j - 2 uncursed lichen corpses N - an uncursed lizard corpse Scrolls S - a blessed scroll of destroy armor J - an uncursed scroll of enchant weapon Wands W - a wand of make invisible (0:5) Tools L - an uncursed sack containing 21 items v - a bag of tricks (0:6) s - an uncursed brass lantern C - an uncursed lock pick V - an uncursed oil lamp G - an uncursed skeleton key Y - a blessed tallow candle F - a +0 unicorn horn T - a +0 unicorn horn X - a blessed wax candle Z - 5 uncursed wax candles Contents of the sack: 485 gold pieces an uncursed +0 dwarvish iron helm an uncursed +0 pair of water walking boots an uncursed +0 mummy wrapping an uncursed +0 elven mithril-coat an uncursed scroll of enchant armor a blessed scroll of enchant weapon an uncursed scroll of food detection an uncursed scroll of punishment a cursed scroll of stinking cloud a cursed scroll of teleportation an uncursed potion of water a +0 pick-axe a +0 pick-axe an uncursed diamond an uncursed worthless piece of blue glass an uncursed worthless piece of green glass a cursed worthless piece of orange glass 3 uncursed worthless pieces of white glass 2 uncursed worthless pieces of yellow glass 3 uncursed worthless pieces of yellowish brown glass Mracich the Barbarian's attributes: Background: You were a Bandit, a level 8 female human Barbarian. You were neutral, on a mission for Crom who was opposed by Mitra (lawful) and Set (chaotic). You were in the Gnomish Mines, on level 6. You entered the dungeon 5132 turns ago. It was nighttime. You had 1791 experience points, 769 more were needed to attain level 9. Basics: You had 0 out of 97 hit points. You had all 20 energy points (spell power). Your armor class was -3. Your wallet contained 33 zorkmids. Autopickup was on for '$' plus thrown, with exceptions. Final Characteristics: Your strength was 18/09 (limit:18/100). Your dexterity was 17 (limit:18). Your constitution was 18 (limit:18). Your intelligence was 7 (limit:18). Your wisdom was 6 (peak:7, limit:18). Your charisma was 6 (limit:18). Final Status: You were burdened; movement was slightly slowed. You were wielding a two-handed sword. You had basic skill with two-handed sword and could have enhanced that. Final Attributes: You were piously aligned. You were poison resistant. You were telepathic. You were guarded. You were fast. You were lucky. You are dead. Vanquished creatures: a large mimic a couatl a small mimic a tengu a leather golem 2 chameleons a spotted jelly 2 leprechauns a giant spider a werewolf a lizard a dog 2 dwarf lords 2 white unicorns a dust vortex 2 gnome mummies a snake 3 soldier ants an imp 4 Mordor orcs a yellow light a shrieker 4 gnome lords 2 gnomish wizards a kobold mummy a straw golem a little dog a floating eye 2 kittens 9 dwarves a homunculus 2 kobold shamans 4 rothes 2 rabid rats a centipede a giant bat 2 orc zombies 2 iguanas 3 killer bees 4 hobbits 2 cave spiders 21 gnomes a gecko 5 jackals 2 foxes 3 kobolds 3 goblins 7 grid bugs 6 lichens 2 kobold zombies 5 newts 132 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 2 Level 1: Level 2: A fountain. Stairs down to The Gnomish Mines. The Gnomish Mines: levels 3 to 8 Level 3: Level 6: <- You were here. Many shops, a temple to Crom, some fountains. Final resting place for you, killed by a priest of Mitra, while paralyzed by a monster. Level 7: Level 8: Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | mracich | | 518 Au | | killed by a | | priest of Mitra | | | | | | 2023 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye mracich the Barbarian... You died in The Gnomish Mines on dungeon level 6 with 8001 points, and 518 pieces of gold, after 5132 moves. You were level 8 with a maximum of 97 hit points when you died.