Unix NetHack Version 3.6.7 - last build Fri Feb 17 15:47:41 2023 (3ff9b0f54818f925015e8ed60ae25891f0a884b6). Game began 2024-06-15 01:16:57, ended 2024-06-15 01:25:25. mracich, neutral female human Archeologist --------- ####........| d ## |.>......####d@ --------- ### |.......| dd... |.......|## |.......+ .....| |........# -+------- ....| |.......| # ----- -------|- ### ########## # ###### ## --.-.- |....| |....| |...<| |..... ------ Mracich the Field Worker St:13 Dx:10 Co:11 In:18 Wi:18 Ch:9 Neutral Dlvl:6 $:155 HP:0(26) Pw:17(17) AC:10 Xp:3/54 T:936 Burdened Latest messages: You feel yourself slow down a bit. You find you must drop your whip! Use the command #monster to summon help. You can't even move a handspan with this load! Unknown command ' '. You collapse under your load. The werejackal changes into a human. The werejackal hurls a dark green potion! The flask crashes on your head and breaks into shards. The dark green potion evaporates. You feel rather tired. The werejackal hits! The werejackal changes into a jackal. The werejackal summons help! The werejackal bites! You can move again. You collapse under your load. The jackal bites! The jackal bites! You return to human form! Your movements are now unencumbered. The jackal bites! The werejackal bites! Pick an object. @ a human or elf (human archeologist called mracich) You don't have anything to wear. a - a +2 bullwhip. c - an uncursed +0 fedora. k - a +0 pair of speed boots. You have a little trouble lifting an uncursed +0 leather jacket. Continue? [ynq] (q) q You have a little trouble lifting an uncursed +0 leather jacket. Continue? [ynq] (q) y You have a little trouble lifting b - an uncursed +0 leather jacket. Your movements are slowed slightly because of your load. The jackal bites! The jackal just misses! The jackal bites! The werejackal bites! You begin bashing monsters with your bare hands. You kill the jackal! The jackal bites! The jackal bites! The werejackal bites! What do you want to wield? [- aelvA-C or ?*] a a - a +2 bullwhip (weapon in hand). The jackal just misses! The jackal bites! The werejackal summons help! The werejackal bites! You die... Do you want to see the dungeon overview? [ynq] (y) y Inventory: Coins $ - 155 gold pieces Weapons A - 4 cursed -1 orcish arrows v - a +0 dagger (at the ready) l - a +0 orcish dagger a - a +2 bullwhip (weapon in hand) B - a blessed +1 mace C - a +0 mace Armor c - an uncursed +0 fedora k - an uncursed +0 pair of speed boots b - an uncursed +0 leather jacket Comestibles p - an uncursed clove of garlic G - 2 uncursed cream pies d - 4 uncursed food rations n - 2 uncursed food rations z - an uncursed lembas wafer s - 2 uncursed eggs q - an uncursed lichen corpse Scrolls t - an uncursed scroll of confuse monster r - an uncursed scroll of create monster E - an uncursed scroll of teleportation Potions j - a cursed potion of healing u - an uncursed potion of levitation F - a cursed potion of sleeping Tools h - an empty uncursed sack w - an uncursed sack containing 1 item o - an uncursed leash D - a magic marker (0:66) i - an uncursed oil lamp e - a +0 pick-axe (alternate weapon; not wielded) f - a tinning kit (0:59) Gems/Stones g - an uncursed touchstone Contents of the sack: 290 gold pieces Mracich the Archeologist's attributes: Background: You were a Field Worker, a level 3 female human Archeologist. You were neutral, on a mission for Camaxtli who was opposed by Quetzalcoatl (lawful) and Huhetotl (chaotic). You were in the Dungeons of Doom, on level 6. You entered the dungeon 936 turns ago. It was nighttime. You had 54 experience points, 26 more were needed to attain level 4. Basics: You had 0 out of 26 hit points. You had all 17 energy points (spell power). Your armor class was 10. Your wallet contained 155 zorkmids. Autopickup was on for '$' plus thrown, with exceptions. Final Characteristics: Your strength was 13 (limit:18/100). Your dexterity was 10 (limit:18). Your constitution was 11 (limit:18). Your intelligence was 18 (limit:18). Your wisdom was 18 (limit:18). Your charisma was 9 (limit:18). Final Status: You were burdened; movement was slightly slowed. You were wielding a whip. You had basic skill with whip. You were not wearing any armor. Final Attributes: You were fervently aligned. You were level-drain resistant. You were stealthy. You were a werejackal. You were harmed by silver. You were fast. You are dead. Vanquished creatures: a homunculus a dwarf zombie a hobbit a giant rat a yellow mold a gecko 5 jackals a goblin 2 grid bugs 3 lichens a newt 18 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You were an atheist. You were illiterate. You never genocided any monsters. You never polymorphed an object. You used no wishes. The Dungeons of Doom: levels 1 to 8 Level 1: A fountain. Level 2: Level 3: Level 4: Stairs down to The Gnomish Mines. Level 5: Level 6: <- You were here. Final resting place for you, killed by a werejackal. Level 7: A throne. Level 8: A potion shop. The Gnomish Mines: Level 5: Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | mracich | | 445 Au | | killed by a | | werejackal | | | | | | 2024 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye mracich the Archeologist... You died in The Dungeons of Doom on dungeon level 6 with 967 points, and 445 pieces of gold, after 936 moves. You were level 3 with a maximum of 26 hit points when you died.