Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-06-10 04:29:38, ended 2025-06-10 04:34:15. mracich, neutral female human Wizard -+--------- |.....{...| -------- |.........| |......| |..........#####|......| |.........| #.......| --------|-- #|.......##### # #|......| ## #----.--- ## # # # ### # #### # # ---.------ ### # |......<.|## # | |........|# ####@@ ...... |........|# # ----- |.........# . ---------- Mracich the Conjurer St:10 Dx:17 Co:13 In:18 Wi:11 Ch:8 Neutral Dlvl:4 $:30 HP:0(27) Pw:13(30) AC:9 Xp:3/44 T:1104 Burdened Latest messages: There is a goblin corpse here; eat it? [ynq] (n) y Blecch! Rotten food! Everything suddenly goes dark. You finish eating the goblin corpse. You are hit! You have a little trouble lifting z - a crude dagger. You feel an unseen monster! You kill it! You try to feel what is lying here on the ground. You have a little trouble lifting A - a lembas wafer. It bites! You get zapped! It just misses! You miss it. It bites! You get zapped! You don't have enough energy to cast that spell. You kill it! You can see again. You miss the iguana. You hit the iguana! The iguana bites! You hit the iguana! The iguana bites! You don't have enough energy to cast that spell. You miss the iguana. You kill the iguana! Welcome to experience level 3. You see here a mango. You have a little trouble lifting B - a mango. You see here a goblin corpse. There is a goblin corpse here; eat it? [ynq] (n) y This goblin corpse tastes okay. You stop eating the goblin corpse. You kill the gecko! You see here a cram ration. You have a little trouble lifting C - a cram ration. You see here a partly eaten goblin corpse. There is a partly eaten goblin corpse here; eat it? [ynq] (n) y You resume your meal. You finish eating the goblin corpse. The werejackal hits! In what direction? l The spell misses the werejackal. The werejackal hits! You hit the werejackal! The werejackal hits! The werejackal hits! You die... Do you want to see the dungeon overview? [ynq] (y) y Inventory: Coins $ - 30 gold pieces Amulets o - an uncursed amulet of magical breathing Weapons z - a blessed +4 orcish dagger y - a +0 orcish dagger a - a blessed +1 quarterstaff (weapon in hands) Armor b - an uncursed +0 cloak of magic resistance (being worn) Comestibles B - an uncursed mango n - an uncursed clove of garlic s - a cursed clove of garlic C - an uncursed cram ration x - an uncursed food ration A - an uncursed lembas wafer u - an uncursed lichen corpse Scrolls i - an uncursed scroll of confuse monster j - an uncursed scroll of enchant armor k - an uncursed scroll of light Spellbooks l - a blessed spellbook of force bolt m - an uncursed spellbook of healing Potions h - an uncursed potion of blindness g - an uncursed potion of enlightenment v - an uncursed potion of extra healing f - an uncursed potion of gain ability q - a cursed potion of healing Rings w - a cursed ring of free action e - an uncursed ring of shock resistance d - an uncursed ring of warning Wands c - a wand of lightning (0:8) Tools r - an uncursed locked large box containing 2 items t - a cursed magic marker (0:87) p - an uncursed tin whistle Contents of the large box: 252 gold pieces an uncursed spellbook of magic missile Mracich the Wizard's attributes: Background: You were a Conjurer, a level 3 female human Wizard. You were neutral, on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You were in the Dungeons of Doom, on level 4. You entered the dungeon 1104 turns ago. It was nighttime. You had 44 experience points, 36 more were needed to attain level 4. Basics: You had 0 out of 27 hit points. You had 13 out of 30 energy points (spell power). Your armor class was 9. Your wallet contained 30 zorkmids. Autopickup was on for '$' plus thrown, with exceptions. Final Characteristics: Your strength was 10 (limit:18/100). Your dexterity was 17 (limit:18). Your constitution was 13 (limit:18). Your intelligence was 18 (limit:18). Your wisdom was 11 (limit:18). Your charisma was 8 (limit:18). Final Status: You were burdened; movement was slightly slowed. You were wielding a quarterstaff. You had basic skill with quarterstaff. Final Attributes: You were devoutly aligned. You were magic-protected. You were warded. You are dead. Vanquished creatures: an iguana 2 coyotes a giant rat a gecko 2 jackals a kobold 2 goblins a grid bug 2 lichens 3 kobold zombies 3 newts 19 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 4 Level 1: A fountain, a grave. Level 2: An altar. Stairs down to The Gnomish Mines. Level 3: Level 4: <- You were here. A fountain. Final resting place for you, killed by a werejackal. The Gnomish Mines: Level 3: Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | mracich | | 282 Au | | killed by a | | werejackal | | | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye mracich the Wizard... You died in The Dungeons of Doom on dungeon level 4 with 580 points, and 282 pieces of gold, after 1104 moves. You were level 3 with a maximum of 27 hit points when you died.