Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-06-20 02:36:00, ended 2025-06-20 02:44:28. mracich, chaotic female elven Wizard --------- |.......| ---------------- |........#####...............| |.......| |.........*....| |........ #...*...........| -----.--- #------@--------- # # # # #* # * ## ----|--- # |....*.| # |......| # --------------+- |..[...| -----|--------- |..........<...| |.[[[..| |..............###### |..............| -------- |.............|## # |..............| |.............. #####................ --------------- ---------------- Mracich the Evoker St:12 Dx:16 Co:12 In:18 Wi:9 Ch:9 Chaotic Dlvl:2 $:61 HP:0(14) Pw:14(14) AC:9 Xp:2/35 T:1323 Burdened Blind Latest messages: As you read the scroll, it disappears. H - a cursed scroll of create monster. Nala drops a rock. Nala picks up a rock. Nala drops a rock. Nala drops a rock. Nala picks up a rock. Nala drops a rock. Nala drops a rock. You hear the chime of a cash register. Nala drops a rock. Nala picks up a rock. What do you want to read? [jklxH or ?*] ? Never mind. Nala drops a rock. Nala picks up a rock. Nala drops a rock. Where do you want to travel to? (For instructions type a '?') Nala picks up a rock. You miss the jackal. The jackal bites! You kill the jackal! You see here a jackal corpse. There is a jackal corpse here; eat it? [ynq] (n) y This jackal corpse tastes okay. You stop eating the jackal corpse. You miss the jackal. The jackal bites! You kill the jackal! You see here a jackal corpse. There is a jackal corpse here; eat it? [ynq] (n) y Blecch! Rotten food! Everything suddenly goes dark. You finish eating the jackal corpse. You feel an unseen monster! You feel an unseen monster! You hear some noises. You feel an unseen monster! You feel an unseen monster! You feel an unseen monster! It bites! It bites! It bites! It misses! It bites! It just misses! It bites! You die... Do you want to see the dungeon overview? [ynq] (y) y Inventory: Coins $ - 61 gold pieces Weapons I - 12 +0 darts p - 2 +0 orcish daggers r - a +0 spear a - a blessed +1 quarterstaff (weapon in hands) Armor b - a blessed +0 cloak of magic resistance (being worn) Comestibles v - an uncursed mango B - 2 uncursed candy bars w - an uncursed food ration t - an uncursed tin of spinach o - an uncursed lichen corpse Scrolls H - a cursed scroll of create monster x - a blessed scroll of enchant weapon j - an uncursed scroll of light Spellbooks k - a blessed spellbook of force bolt l - an uncursed spellbook of haste self Potions D - an uncursed potion of booze h - an uncursed potion of fruit juice g - an uncursed potion of gain ability y - an uncursed potion of healing C - an uncursed potion of sickness f - an uncursed potion of speed Rings d - an uncursed ring of polymorph e - an uncursed ring of stealth Wands A - a wand of cold (0:4) c - a wand of secret door detection (0:15) G - a wand of speed monster (0:4) Tools q - an uncursed locked large box containing 1 item n - an uncursed tooled horn m - an uncursed blindfold F - an uncursed tin whistle Gems/Stones z - an uncursed worthless piece of red glass Contents of the large box: an uncursed scroll of destroy armor Mracich the Wizard's attributes: Background: You were an Evoker, a level 2 female elven Wizard. You were chaotic, nominally on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in the Dungeons of Doom, on level 2. You entered the dungeon 1323 turns ago. It was nighttime. You had 35 experience points, 5 more were needed to attain level 3. Basics: You had 0 out of 14 hit points. You had all 14 energy points (spell power). Your armor class was 9. Your wallet contained 61 zorkmids. Autopickup was on for '$' plus thrown, with exceptions. Final Characteristics: Your strength was 12 (limit:18). Your dexterity was 16 (limit:18). Your constitution was 12 (limit:16). Your intelligence was 18 (limit:20). Your wisdom was 9 (limit:20). Your charisma was 9 (limit:18). Final Status: You were temporarily blind. You were burdened; movement was slightly slowed. You were wielding a quarterstaff. You had basic skill with quarterstaff. Final Attributes: You were devoutly aligned. You were magic-protected. You had infravision. You were warded. You are dead. Vanquished creatures: a gecko 7 jackals a kobold 2 goblins a sewer rat 4 grid bugs a bat a lichen 3 newts 21 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You were an atheist. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 2 Level 1: Level 2: <- You were here. A general store. Final resting place for you, killed by a bat. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | mracich | | 61 Au | | killed by a bat | | | | | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye mracich the Wizard... You died in The Dungeons of Doom on dungeon level 2 with 245 points, and 61 pieces of gold, after 1323 moves. You were level 2 with a maximum of 14 hit points when you died.