Unix NetHack Version 3.6.6-0 post-release - last build Sun Mar 15 07:25:42 2020 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2020-06-02 15:12:45, ended 2020-06-02 15:12:48. pots164, chaotic male orcish Wizard - ---.-------- | |......*...... |....... .......@.....| ------- |......$.....| |....[.......| -------------- Pots164 the Evoker St:13 Dx:15 Co:12 In:16 Wi:10 Ch:9 Chaotic Dlvl:1 $:0 HP:0(11) Pw:7(7) AC:9 Exp:1 T:1 Latest messages: [Anhur has chosen you to recover the Amulet of Yendor for Him.] Hello pots164, welcome to NetHack! You are a chaotic male orcish Wizard. What do you want to use or apply? [c or ?*] c Are you really sure you want to break your wand of cold? [yn] (n) y Raising your wand of cold high above your head, you break it in two! The kitten is caught in the ball of cold! You kill the poor kitten! You hear the rumble of distant thunder... You are caught in the ball of cold! Your potion of levitation freezes and shatters! The ball of cold is fatal. Do not pass Go. Do not collect 200 zorkmids. Do you want your possessions identified? [ynq] (y) n Do you want to see your attributes? [ynq] (y) n Do you want an account of creatures vanquished? [ynaq] (y) y Do you want to see your conduct? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) y Inventory: Weapons a - a blessed +1 quarterstaff (weapon in hands) Armor b - an uncursed +0 cloak of magic resistance (being worn) Scrolls k - an uncursed scroll of destroy armor j - an uncursed scroll of enchant weapon i - an uncursed scroll of identify Spellbooks l - a blessed spellbook of force bolt m - an uncursed spellbook of magic missile Potions h - an uncursed potion of see invisible f - an uncursed potion of speed Rings d - an uncursed ring of conflict e - an uncursed ring of polymorph control Pots164 the Wizard's attributes: Background: You were an Evoker, a level 1 male orcish Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in the Dungeons of Doom, on level 1. You had just started your adventure. You had 5 experience points, 15 more were needed to attain level 2. Basics: You had 0 out of 11 hit points. You had all 7 energy points (spell power). Your armor class was 9. Your wallet was empty. Autopickup was off. Final Characteristics: Your strength was 13 (limit:18/50). Your dexterity was 15 (limit:18). Your constitution was 12 (limit:18). Your intelligence was 16 (limit:16). Your wisdom was 10 (limit:16). Your charisma was 9 (limit:16). Final Status: You were unencumbered. You were wielding a quarterstaff. You had basic skill with quarterstaff. Final Attributes: You had transgressed. You were magic-protected. You were poison resistant. You had infravision. You were warded. You were unlucky. You are dead. Vanquished creatures: a kitten No species were genocided or became extinct. Voluntary challenges: You went without food. You were an atheist. You never hit with a wielded weapon. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: Level 1: <- You were here. Final resting place for you, caught yourself in your own ball of cold. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | pots164 | | 0 Au | | caught himself | | in his own ball | | of cold | | | | 2020 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye pots164 the Wizard... You died in The Dungeons of Doom on dungeon level 1 with 20 points, and 0 pieces of gold, after 1 move. You were level 1 with a maximum of 11 hit points when you died.