Unix NetHack Version 3.6.7 - last build Fri Feb 17 15:47:41 2023 (3ff9b0f54818f925015e8ed60ae25891f0a884b6). Game began 2024-06-21 21:08:33, ended 2024-06-21 21:09:09. pots164, neutral female gnomish Wizard ---------- |........| ------- ###.........| |.....| ## |.........# |.....| ## ----------## ##...`..| ## # ### |`....| # # ## |``...| ------------ # ## ### ------- |..........|##### ##### ## ## |..........|## ### #### ######## ###### |..........|# ##########@#` # ### # |..........-# # Z# ## ###----- |.........F| # # |.... ------------ # ##....| #### |...| ## ....- ----- Pots164 the Evoker St:11 Dx:17 Co:13 In:13 Wi:10 Ch:14 Neutral Dlvl:1 $:2 HP:0(11) Pw:10(10) AC:9 Exp:1 T:143 Latest messages: Perhaps that's why you cannot move it. You hear a monster behind the boulder. Perhaps that's why you cannot move it. You hear a monster behind the boulder. Perhaps that's why you cannot move it. You hear a monster behind the boulder. Perhaps that's why you cannot move it. You hear a monster behind the boulder. Perhaps that's why you cannot move it. You hear a monster behind the boulder. Perhaps that's why you cannot move it. You hear a monster behind the boulder. Perhaps that's why you cannot move it. With great effort you move the boulder. You hear a monster behind the boulder. Perhaps that's why you cannot move it. You hear a monster behind the boulder. Perhaps that's why you cannot move it. You hear a monster behind the boulder. Perhaps that's why you cannot move it. You hear a monster behind the boulder. Perhaps that's why you cannot move it. You hear a monster behind the boulder. Perhaps that's why you cannot move it. You hear a monster behind the boulder. Perhaps that's why you cannot move it. You hear a monster behind the boulder. Perhaps that's why you cannot move it. You hear a monster behind the boulder. Perhaps that's why you cannot move it. You hear a monster behind the boulder. Perhaps that's why you cannot move it. You hear a monster behind the boulder. Perhaps that's why you cannot move it. You hear a monster behind the boulder. Perhaps that's why you cannot move it. You hear a monster behind the boulder. Perhaps that's why you cannot move it. You hear a monster behind the boulder. Perhaps that's why you cannot move it. You hear a monster behind the boulder. Perhaps that's why you cannot move it. With great effort you move the boulder. The kobold zombie hits! The kobold zombie hits! You try to move the boulder, but in vain. You try to move the boulder, but in vain. The kobold zombie hits! You die... Do you want your possessions identified? [ynq] (y) q Inventory: Coins $ - 2 gold pieces Weapons a - a blessed +1 quarterstaff (weapon in hands) Armor b - a blessed +0 cloak of magic resistance (being worn) Comestibles n - an uncursed candy bar Scrolls j - an uncursed scroll of create monster k - an uncursed scroll of gold detection Spellbooks l - a blessed spellbook of force bolt m - an uncursed spellbook of light Potions f - an uncursed potion of extra healing g - an uncursed potion of object detection h - a blessed potion of oil Rings d - an uncursed ring of invisibility e - an uncursed ring of protection from shape changers Wands c - a wand of light (0:12) Pots164 the Wizard's attributes: Background: You were an Evoker, a level 1 female gnomish Wizard. You were neutral, on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You were in the Dungeons of Doom, on level 1. You entered the dungeon 143 turns ago. There was a full moon in effect when your adventure ended. You had 7 experience points, 13 more were needed to attain level 2. Basics: You had 0 out of 11 hit points. You had all 10 energy points (spell power). Your armor class was 9. Your wallet contained 2 zorkmids. Autopickup was off. Final Characteristics: Your strength was 11 (limit:18/50). Your dexterity was 17 (limit:18). Your constitution was 13 (limit:18). Your intelligence was 13 (limit:19). Your wisdom was 10 (limit:18). Your charisma was 14 (limit:18). Final Status: You were unencumbered. You were wielding a quarterstaff. You had basic skill with quarterstaff. Final Attributes: You had transgressed. You were magic-protected. You had infravision. You were warded. You are dead. Vanquished creatures: a kitten 2 newts 3 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You were an atheist. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: Level 1: <- You were here. Final resting place for you, killed by a kobold zombie. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | pots164 | | 2 Au | | killed by a | | kobold zombie | | | | | | 2024 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye pots164 the Wizard... You died in The Dungeons of Doom on dungeon level 1 with 30 points, and 2 pieces of gold, after 143 moves. You were level 1 with a maximum of 11 hit points when you died.