Unix NetHack Version 3.6.7 - last build Fri Feb 17 15:47:41 2023 (3ff9b0f54818f925015e8ed60ae25891f0a884b6). Game began 2024-06-11 02:10:13, ended 2024-06-11 15:05:20. recuerdo, neutral female gnomish Cavewoman ----- -------- #....| |....".| #|...| |.......# u###|...| ----- |......|# f |.Y.| |...| %.......|# @ |...| |...| ###|......|# a ----- |...| # --------0######################## # ##.<..-## # --.-------.--# ----- # -+--- ## # 0##............[# |...| # ### ## ### |...........| |..>.########## ######0###### |...........| |...| # # # #...........[| |....########################## #------- #........(...| |.{.| #|.....| #|...).......| ----- #|.....| ###------------- #-.....|## |..{...# ------- Recuerdo the Wanderer St:18/04 Dx:10 Co:18 In:9 Wi:10 Ch:8 Neutral Dlvl:9 $:18 HP:0(51) Pw:21(21) AC:2 Xp:6/637 T:8026 Latest messages: You swap places with your horse. Pick an object. " an amulet or a web (web) Where do you want to travel to? (For instructions type a '?') With great effort you move the boulder. You try to move the boulder, but in vain. You try to move the boulder, but in vain. You try to move the boulder, but in vain. You try to move the boulder, but in vain. You try to move the boulder, but in vain. You try to move the boulder, but in vain. You try to move the boulder, but in vain. You try to move the boulder, but in vain. You try to move the boulder, but in vain. You try to move the boulder, but in vain. You try to move the boulder, but in vain. You try to move the boulder, but in vain. There is a doorway here. You see here a pair of hard shoes. You swap places with your kitten. You see here a statue of an ape. $ - 3 gold pieces. You see here a slime mold. x - a slime mold. # Unknown command ' '. Where do you want to travel to? (For instructions type a '?') You swap places with your horse. The soldier ant bites! The soldier ant stings! The soldier ant bites! The soldier ant just misses! You swap places with your horse. You hear some noises. You swap places with your horse. You hit the soldier ant! The soldier ant bites! The soldier ant stings! The soldier ant bites! The soldier ant stings! You stop. Your horse is in the way! The soldier ant bites! The soldier ant stings! The soldier ant bites! You die... Do you want your possessions identified? [ynq] (y) Do you want to see your attributes? [ynq] (y) Do you want an account of creatures vanquished? [ynaq] (y) Inventory: Coins $ - 18 gold pieces Weapons b - a +2 sling (alternate weapon; not wielded) a - a +1 club (weapon in hand) Armor I - an uncursed +0 orcish helm (being worn) d - an uncursed +2 pair of leather gloves (being worn) N - an uncursed +0 cloak of magic resistance (being worn) V - an uncursed +0 studded leather armor (being worn) Comestibles x - an uncursed slime mold Scrolls w - an uncursed scroll of teleportation Wands D - a wand of teleportation (0:3) Tools T - an uncursed bag of holding containing 69 items q - an uncursed magic whistle k - an uncursed skeleton key O - an uncursed tallow candle R - an uncursed towel Gems/Stones J - an uncursed jade stone h - an uncursed worthless piece of violet glass (in quiver pouch) m - an uncursed worthless piece of yellowish brown glass c - an uncursed flint stone Contents of the bag of holding: 1172 gold pieces 7 +0 arrows a blessed +0 elven dagger a cursed -2 pair of elven boots a blessed +0 leather armor 2 uncursed slime molds 6 uncursed food rations an uncursed tin of rock mole meat an uncursed lizard corpse a cursed scroll of destroy armor 4 uncursed scrolls of earth a blessed scroll of enchant armor 2 cursed scrolls of enchant armor an uncursed scroll of enchant weapon an uncursed scroll of enchant weapon a cursed scroll of food detection a cursed scroll of genocide 2 uncursed scrolls of identify a cursed scroll of identify an uncursed scroll of light an uncursed scroll of remove curse a cursed scroll of remove curse an uncursed scroll of teleportation an uncursed spellbook of cone of cold an uncursed potion of acid an uncursed potion of blindness 2 uncursed potions of confusion a blessed potion of extra healing 2 uncursed potions of extra healing a cursed potion of fruit juice an uncursed potion of full healing an uncursed potion of full healing a blessed potion of gain level an uncursed potion of hallucination a blessed potion of healing 2 uncursed potions of healing a cursed potion of healing an uncursed potion of monster detection an uncursed potion of monster detection a blessed potion of object detection 2 uncursed potions of object detection a cursed potion of object detection a blessed potion of paralysis a cursed potion of restore ability 2 uncursed potions of sickness an uncursed potion of sleeping a cursed potion of sleeping an uncursed potion of water a cursed ring of aggravate monster a cursed ring of free action a cursed ring of polymorph a cursed +4 ring of protection an uncursed ring of searching an uncursed ring of sustain ability a cursed ring of sustain ability an uncursed ring of teleportation a wand of create monster (0:14) a wand of light (0:11) a wand of nothing (0:5) a cursed magic marker (0:49) an uncursed oil lamp an uncursed oil lamp an uncursed pair of lenses a +0 pick-axe an uncursed towel an uncursed worthless piece of blue glass an uncursed worthless piece of red glass an uncursed worthless piece of violet glass an uncursed worthless piece of yellowish brown glass Recuerdo the Cavewoman's attributes: Background: You were a Wanderer, a level 6 gnomish Cavewoman. You were neutral, on a mission for Ishtar who was opposed by Anu (lawful) and Anshar (chaotic). You were in the Dungeons of Doom, on level 9. You entered the dungeon 8026 turns ago. You had 637 experience points, 3 more were needed to attain level 7. Basics: You had 0 out of 51 hit points. You had all 21 energy points (spell power). Your armor class was 2. Your wallet contained 18 zorkmids. Autopickup was on for '$"?!/=' plus thrown, with exceptions. Final Characteristics: Your strength was 18/04 (limit:18/50). Your dexterity was 10 (limit:18). Your constitution was 18 (limit:18). Your intelligence was 9 (limit:19). Your wisdom was 10 (limit:18). Your charisma was 8 (limit:18). Final Status: You were unencumbered. You were wielding a club. You had basic skill with club and could have enhanced that. Final Attributes: You were piously aligned. You were magic-protected. You were poison resistant. You were telepathic. You had infravision. You were warded. You are dead. Vanquished creatures: 2 ghosts a small mimic a large dog a shocking sphere a large cat an elf mummy a leather golem a watchman a leprechaun a giant spider an owlbear a lizard a dingo a housecat a dwarf lord a blue jelly 2 apes a bugbear a wood nymph a Mordor orc 2 Uruk-hai a pony 2 fog clouds 4 yellow lights 2 shriekers 2 violet fungi a gnomish wizard a black naga hatchling a golden naga hatchling 3 elf zombies a ghoul a little dog 4 floating eyes 4 dwarves 2 homunculi 2 kobold lords a kobold shaman 6 hill orcs 6 rothes a rabid rat 2 giant bats 2 orc zombies a werejackal 4 iguanas 4 killer bees 3 acid blobs 2 coyotes a gas spore 5 hobbits a large kobold 2 giant rats 6 cave spiders a brown mold a yellow mold 2 green molds 2 red molds 2 gnomes 3 garter snakes 5 geckos 12 jackals 5 foxes 2 kobolds 4 goblins 5 sewer rats 5 grid bugs 3 bats 3 lichens a kobold zombie 14 newts 172 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 10 Level 1: A fountain. Level 2: A shop. Level 3: A fountain. Level 4: "vlt" A grave. Stairs down to The Gnomish Mines. Level 5: A general store, a fountain. Level 6: A jewelers, a fountain, a sink, some graves. Final resting place for Jimsonberry-Pri-Hum-Fem-Neu, killed by a jackal. Level 7: "oracle" Many fountains. Oracle of Delphi. Level 8: A fountain, a sink. Stairs up to Sokoban, level 7. Level 9: <- You were here. Some fountains. Final resting place for you, killed by a soldier ant. Level 10: The Gnomish Mines: levels 5 to 8 Level 5: "DARK" Level 6: "dark" Level 7: "dark" Level 8: "BONES" Many shops, a temple, some fountains, a grave. Final resting place for h2g2-Mon-Hum-Fem-Cha, killed by an owlbear, jackDoe-Wiz-Gno-Mal-Neu, killed by a watch captain. Sokoban: levels 7 up to 6 Level 6: Unsolved. Level 7: Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | recuerdo | | 1190 Au | | killed by a | | soldier ant | | | | | | 2024 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye recuerdo the Cavewoman... You died in The Dungeons of Doom on dungeon level 9 with 4089 points, and 1190 pieces of gold, after 8026 moves. You were level 6 with a maximum of 51 hit points when you died.